Once Human

Once Human

Losobal Jul 22, 2024 @ 6:15pm
Water Flow Rate question
So I have a basic offline acid farm setup. Currently: 1 Extractor for Dirty Water. 4 Extractors for Polluted water.

Dirty Water first feeds into a bucket. Then from the bucket into 2 purifiers. Then into a pure water bucket. Then into the brew barrel.

Polluted water is similar, one bucket, feeds into 2 purifiers which then feed into brew barrels.

I actually have 3 brew barrels at the moment, so the pipe connections get a little wonky.

Some issues I am running into:

Dirty water pump seems to stall. It'll reach full 4 stacks of dirty water and then stop, but the bucket it's attached to still has like 12 slots it could fill. At the moment this doesn't seem to be a huge issue since I already have such a surplus of dirty water.

I know everything has a separate generation/cycle. Dirty water is quick, Polluted Water seems hella slow hence me thinking I need 4 pumps for it.

Has anyone done any flow calculations yet? Like...(making up numbers) does a pipe have a flow rate of 2(?) so if a Dirty Water pump has a pump rate of...I dunno 4(?) it'll max itself out before it distributes everything and just shuts down? (I still don't get why it leaves empty bucket slots), but if I added a 2nd bucket and its own pipe would flow improve?



I do notice that full stacks in general make the game stuck. Ala, if you have full inventory in a storage chest even if individual stacks could be merged from your inventory, without the 'swap space?" it'll say its full. Is that sorta the same, as soon as the water pump hits full 4 stacks it'll stop and not know what to do anymore?
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random tip to anyone with an acid farm please for the love of god provide constant power to your vending machine TwT the amount of vending machines I've visited that either ran out of power or don't have enough because of something new tht got added is sadge.

You can't buy from the machine if its unpowered but you CAN see what's in the machine and cry
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I don't know about the flow rate by the way but here's my setup for making pure water constantly (i dont have a lot of the upgrades and stuff so just extrapolate your needs as necessary)

4 rain barrels with water pipes all flowing into a single small water filter which is below it in height (not the fancy one) water pipes flowing from there into 3 separate water tanks below that, and water pipe flowing from that to a water tank in my kitchen area.

So I don't know if thats why it stays flowing fine but to sum it up
4 water input -> small filter -> 3 containers(pure water) -> 1 container (pure water)
I'm guessing i dont run into a stall becasue the rain barrels are much slower overall, but it all flows into 1 small filter so i dunno.
--- As for the other container thing you mentioned about full stacks yeah thats annoying thankfully at least when you're doing it manually you can usually jsut mash H and it will put them in one by one instead (not alwasy but 99% of the time for me) this doesnt help the automatic situation though
Last edited by ◬ ☥ 𝕄𝕚𝕝𝕜 ☥ ◬; Jul 22, 2024 @ 6:23pm
Losobal Jul 22, 2024 @ 6:47pm 
Some numbers for time being: incomplete

Dirty Water: 1 Pump, seems to be 15 dirty water every 5 mins?
Polluted: 1 pump seems to be 3 Polluted water every 5 mins?

Osmosis purifier (10 power one): dirrty water, seems to be 4 purified water every minute?

Osmosis Purifier (10 power): Polluted water seems to be 1 per minute? At the cost of 2 polluted water to 1 impure acid? I don't have enough polluted water to try to see if you can put multiple stacks, but unlike dirty water it seems like it'll just put a larger stack rather than 4 100s? Edit: Woops, strike that, you can have 4 stacks of 100 too, just that I'm not producing enough polluted water to see it. I could probably get rid of one of these purifiers...

from a bucket to something else: seems to be around 1 whatever per second?
Last edited by Losobal; Jul 22, 2024 @ 6:49pm
Losobal Jul 23, 2024 @ 12:19am 
Btw, as a follow up, this was mostly a theory exercise, the actual reward loop for investment seems vastly...terrible. I mean, to run my piddling thing I had like 3 water generators, 3 solar ones, and one deviant energy one. For a grand return on acid of....bad. Like, better to just go run and kill stuff in a stronghold for a fraction of the time.

My thoughts would be that at very least they need to change the 'brew' time to something less insane. And making the automation of multiple slots in brew barrel better. Or even possible.

So ultimately I recycled that whole system and set up a mining one instead, a little better, tho I'm probably going to move location soon, since my current setup location might be good for pollution and dirty water, but could be better for underground ore.
You need 10 pumps to keep 1 Filter busy, which feeds to 2 Barrels.
We're calling Water Pumps that go on the ground Extractors, and Water Pumps that move fluids uphill...pumps.

Place Extractors preferably raised, but you can use a pump to raise the Dirty Water if you like, just remember the pump needs to be in the MIDDLE of the two, ie lower than the item it is feeding to, but higher than where its feeding from.

Feed extractors (through pump if need be) into a Water Tank, then into a Large Osmosis Water Purifier. You can go directly, but this allows you to add and extract extra if need be.

Then move from the Osmosis into a lower Water tank, then in turn split to your 2 barrels.

For the Pure Water you can use Raincatchers, or now Extractors grab water from any ground anywhere and you can select their output in polluted or oil zones to Dirty Water.

Connect to a separate tank, then to barrels.
Zax May 15 @ 10:40pm 
Originally posted by HuggyDeathBunny🐰💀:
You need 10 pumps to keep 1 Filter busy, which feeds to 2 Barrels.
We're calling Water Pumps that go on the ground Extractors, and Water Pumps that move fluids uphill...pumps.

Place Extractors preferably raised, but you can use a pump to raise the Dirty Water if you like, just remember the pump needs to be in the MIDDLE of the two, ie lower than the item it is feeding to, but higher than where its feeding from.

Feed extractors (through pump if need be) into a Water Tank, then into a Large Osmosis Water Purifier. You can go directly, but this allows you to add and extract extra if need be.

Then move from the Osmosis into a lower Water tank, then in turn split to your 2 barrels.

For the Pure Water you can use Raincatchers, or now Extractors grab water from any ground anywhere and you can select their output in polluted or oil zones to Dirty Water.

Connect to a separate tank, then to barrels.

Just wanted to say you can actually use the same tank for everything if you want. I use one tank for processing products and one for final products. You just have to use a pump to circulate the new products back into the tank for the steps. This means if I need finished products I can pull from the finished tank and if I need to add extra I simply add it all to the other tank. In a way this is self regulating. If the tank accumulates too much say polluted and dirty water, the extractors will fill up before stopping while the purifiers and barrels catch up. Also it's just more convenient to dump it all in one tank. So it looks like extractors> tank 1> Purifiers/refineries> pump> tank 1> Barrels/refineries> Tank 2. Each facility just pulls what it needs from tank 1. And then the barrels and premium set refineries drop the finished product on tank 2. I'm still working on the math for how many of each item provide the highest efficacy. If you have specific quantities of production for each machine that'd be awesome. Otherwise I'll wait until I'm patient enough to test it lol. All the stuff I find published online was before the modifications to the device outputs were made, so I don't know how many of each they produce every 5 minute cycle.
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