Once Human

Once Human

Arlith Jul 20, 2024 @ 12:57pm
Question about character reset/wipes
This game looks fun and active, but I don't understand the character wipes/resets so I have some questions, plus one about servers:

- How do the work?
- Why do the resets happen, what is the purpose?
- What do you lose when the resets happen?
- What's the most frustrating aspect of the resets and the most rewarding?
- I heard it's impossible to find a server to play with your friends. How true is this?

That's it! Many thanks!

*(IDK why my original post was deleted >.<)
Originally posted by Baked Cans:
"How do they work?" "What do you lose when the resets happen"

At the end of the season, your level and traits will be reset and any common items that are not stored in your "wipe safe storage" will be wiped, to pull items out of your "wipe safe storage" to be used in the next season, you will be given limited currency to do that so you'll have to pick and choose. Your plot and house is also removed from the map. All limited currency (starchrom, stellar) is kept through each season, along with blueprints (both equipment and furniture), weapon mods.

"Why do the resets happen, what is the purpose?"

The game is balanced around the PvP servers and the events in them. The wipes effectively cap players at a 6 week stockpile which prevents any warband from having a complete stranglehold on servers giving new or casual players a bit of chance to establish themselves to a degree on these servers. Defense missions(on PvP servers) effectively flag you for PvP and some will even put your location on the map for the whole world to see. Imagine there were no wipes and you tried to do these missions on a 6 month old server, your whole base would get deleted in seconds as the whole server lags out from all the rockets being fired from other people that have had that much more time to play. It would not be possible to do your weeklies as a solo player who started to late.

"What's the most frustrating aspect of the resets and the most rewarding?"

I guess most people don't like losing things, that's why some minecraft servers are so old and people still play on them, because the monuments they've built will effectively last.

The most rewarding thing is of course all of the chests that don't reset will effectively be reset, this is good because the blueprints in them will carry over.

I personally restart a new play through of Valheim whenever new content comes out, same with Grounded. This of course effectively serves as my own personal "server wipe" and start with a fresh playthrough, so a server wipe here is fine for me as new content gets introduced.

The game effectively wants to try and be an in between fortnite and rust (with your progress in fortnite effectively being reset every match, but with more concrete base building and survival components). It's why you drop into a map like a battle royale when you start playing. Now you don't have to engage in PvP if you don't want to, and PvE servers do not have a lot of PvP events, but the experience is less rewarding if you don't.

"I heard it's impossible to find a server to play with your friends. How true is this?"

The game effectively has more than 300 000 concurrent players across all platforms, so trying to get onto a server is going to be tough.
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Showing 1-8 of 8 comments
Kyutaru Jul 20, 2024 @ 1:06pm 
All the info is both in game under Season Inheritance and on their website.
https://www.oncehuman.game/update/20240305/37494_1141357.html

The short version is wipes keep the game interesting as the fun of survival games comes from the progression. Wiping preserves the progression climb and gives you new opportunities to compete or explore that you would otherwise have missed. This isn't a theme park MMO like World of Warcraft or Final Fantasy 14 where you constantly dungeon delve for better and better gear in a powercreep ladder of content that grows increasingly stale the more times you repeat it.

The most frustrating part is getting the land plot you had back, as someone else may have claimed it already. The most rewarding part is being able to advance in the survival stages again, as endgame becomes very stagnant and automated.
D.A.R.K. Jul 20, 2024 @ 1:06pm 
Originally posted by Arlith:
This game looks fun and active, but I don't understand the character wipes/resets so I have some questions, plus one about servers:

- How do the work?
- Why do the resets happen, what is the purpose?
- What do you lose when the resets happen?
- What's the most frustrating aspect of the resets and the most rewarding?
- I heard it's impossible to find a server to play with your friends. How true is this?

That's it! Many thanks!

*(IDK why my original post was deleted >.<)

Character will be forced wipe to 0.
Map progression will be forced wipe to 0.
That's it, there's no mystery, you lose everything on those, start again.
Have fun repeating everything every 6 weeks.
Kyutaru Jul 20, 2024 @ 1:09pm 
Originally posted by D.A.R.K.:
Character will be forced wipe to 0.
Map progression will be forced wipe to 0.
That's it, there's no mystery, you lose everything on those, start again.
Have fun repeating everything every 6 weeks.
Inaccurate. Levels will drop to 1 and you'll have to unlock base memetics again, but unlocked weapon and armor blueprints, and your mods, will carry over. Map progression will be partly preserved and quickened for repeated attempts so you don't have to do it all over again. Materials you had will be transferred to Eternaland and a portion of them can be brought with you to the next season to jumpstart your new adventure.

In short, no you don't go to 0 and lose everything.
The author of this thread has indicated that this post answers the original topic.
Baked Cans Jul 20, 2024 @ 1:22pm 
"How do they work?" "What do you lose when the resets happen"

At the end of the season, your level and traits will be reset and any common items that are not stored in your "wipe safe storage" will be wiped, to pull items out of your "wipe safe storage" to be used in the next season, you will be given limited currency to do that so you'll have to pick and choose. Your plot and house is also removed from the map. All limited currency (starchrom, stellar) is kept through each season, along with blueprints (both equipment and furniture), weapon mods.

"Why do the resets happen, what is the purpose?"

The game is balanced around the PvP servers and the events in them. The wipes effectively cap players at a 6 week stockpile which prevents any warband from having a complete stranglehold on servers giving new or casual players a bit of chance to establish themselves to a degree on these servers. Defense missions(on PvP servers) effectively flag you for PvP and some will even put your location on the map for the whole world to see. Imagine there were no wipes and you tried to do these missions on a 6 month old server, your whole base would get deleted in seconds as the whole server lags out from all the rockets being fired from other people that have had that much more time to play. It would not be possible to do your weeklies as a solo player who started to late.

"What's the most frustrating aspect of the resets and the most rewarding?"

I guess most people don't like losing things, that's why some minecraft servers are so old and people still play on them, because the monuments they've built will effectively last.

The most rewarding thing is of course all of the chests that don't reset will effectively be reset, this is good because the blueprints in them will carry over.

I personally restart a new play through of Valheim whenever new content comes out, same with Grounded. This of course effectively serves as my own personal "server wipe" and start with a fresh playthrough, so a server wipe here is fine for me as new content gets introduced.

The game effectively wants to try and be an in between fortnite and rust (with your progress in fortnite effectively being reset every match, but with more concrete base building and survival components). It's why you drop into a map like a battle royale when you start playing. Now you don't have to engage in PvP if you don't want to, and PvE servers do not have a lot of PvP events, but the experience is less rewarding if you don't.

"I heard it's impossible to find a server to play with your friends. How true is this?"

The game effectively has more than 300 000 concurrent players across all platforms, so trying to get onto a server is going to be tough.
D.A.R.K. Jul 20, 2024 @ 1:32pm 
2
Originally posted by Kyutaru:
Originally posted by D.A.R.K.:
Character will be forced wipe to 0.
Map progression will be forced wipe to 0.
That's it, there's no mystery, you lose everything on those, start again.
Have fun repeating everything every 6 weeks.
Inaccurate. Levels will drop to 1 and you'll have to unlock base memetics again, but unlocked weapon and armor blueprints, and your mods, will carry over. Map progression will be partly preserved and quickened for repeated attempts so you don't have to do it all over again. Materials you had will be transferred to Eternaland and a portion of them can be brought with you to the next season to jumpstart your new adventure.

In short, no you don't go to 0 and lose everything.
Oh, yeah, 1 level, now it's acceptable.
Arlith Jul 20, 2024 @ 1:35pm 
Thanks so much for all your answers everyone, especially BakedCans your answer breakdown was exactly what I was hoping for. I'm not sure how I feel about the game due to the wipes but I understand their purpose and how they work now. Thank you! :)
Baked Cans Jul 20, 2024 @ 1:45pm 
I forgot to mention your completion of strongholds also get reset. This is bad if you're CohhCarnage, however for normal people this is actually very good. It means we can get the completion bonus again, and those give currency that also carries over between seasons which is needed for end game gear blueprints, which also carries over. IMHO, those should be reset every week. Guild Wars 2 resets theirs every day and people love the game for it.
Dixtro Nov 20, 2024 @ 5:20am 
Originally posted by Kyutaru:
Originally posted by D.A.R.K.:

Map progression will be partly preserved and quickened for repeated attempts so you don't have to do it all over again.

Hi, I'm a newbie, I haven't figured it all out yet. I have two questions:

1. If I did not complete the storyline, but only half of it, on one season, then when I switch to another season of the same scenario and choose the simplified quest mode, will all the quests that I did not manage to complete last season also work in simplified mode?

2. The Winter's Path scenario, is this a continuation of the Manibus storyline?
Last edited by Dixtro; Nov 20, 2024 @ 5:22am
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Date Posted: Jul 20, 2024 @ 12:57pm
Posts: 8