Once Human

Once Human

chesdaywalker Jul 18, 2024 @ 11:45am
Feedback and Comments
First I want to say that I've got about 60+ hours into the game and have enjoyed it quite a bit. The storyline, graphics, and general game play are well done. There are a few comments/suggestions I'd like to get in to the development team for future planning though. 1) The absolute biggest issue we've had is being able to get onto the same server with friends to play. Several of us has to restart our characters on another server just to play before we could even join our friends on their server. Now it's happening again where more of our friends cannot play on the same server as it's full, yet again. There has to be a way to move between servers WITHOUT having to restart a new character and completely over. Give us a way to migrate our characters between servers please. Or give us the option to have our own dedicated server that we control who has access like so many other games do. 2) All characters across servers should share any purchased items, whether from the store or the season shop. Because of #1 above, I was on one server, purchased a couple of season shop items, and then when I got to start over on my friend's server, I totally don't have those items anymore. I don't want to spend yet more in-game or even real money to get my items yet again. 3) Building is not without it challenges. The snapping doesn't always align and work (i.e. stairs and ceilings in particular), you can't rotate many items to get them to line up (i.e. wood plank direction on foundations/ceilings), and the limited furniture/decor options you can make leaves my base nothing more than a crafting building vs. a home base with the comforts of a home feel, unless of course you want to spend a lot of money getting the limited items in the shop which in itself isn't even that much of an option. 4) It would be great if you could automate placing items (i.e. lumber, ores, etc) from a crafting deviant right into a particular storage container, or even the territory vault without having to run around and collect it manually several times a day. 5) Ability to hide the electrical wiring/pipes so it's not shown strung across windows and doors and down to the electrical workbenches. It would just make for a more uncluttered/pleasant base look, kind of like adding the decor would. 6) Can you please provide a "sell" option at some of the vendors outside of Eternaland so that we can sell excess food, or materials, or other items and buy their wares with their chosen currency? A lot of food items go to waste because we simply don't need them and it would be nice to do something other than throw them into the compost bin. I ran out of energy links but have a ton of materials I'll probably never use that I'd love to trade for some energy links at a vendor. And lastly 7) we have a big concern over the season change/wipe time. A lot of us have put a lot of materials, including hard to find materials, into our base/equipment builds. I understand we can blueprint our bases and recreate them in the next season, but it will take hours and hours and weeks and weeks to gather all the materials, especially the rarer ones, to build everything and so it sounds like we're almost going to be staring out bases out from scratch rather than being able to continue where we left off. With the bases at least, can we just not require any or a very very limited number of materials to rebuild so that we can concentrate on the new storyline and quests rather than on rebuilding our base please, please, please!! That's my .02 worth at this time. It's been an enjoyable game and I hope to keep playing it. The devs have been pretty responsive so far and I hope that also continues. Thanks for all the hard work!!
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chesdaywalker Jul 19, 2024 @ 7:16am 
Update to 6) I did find that some vendors, such as Zhao Jintar in Meyer's Market, do actually provide the 'sell" option and will accept various materials in exchange for their preferred currency. Zhao happens to deal in Energy Links and if you are fortunate enough to learn to make the Combo ChipSet, you can sell it for 12,000 Energy Links.. This helped tremendously and I wanted to clarify that there are ways setup by the devs to address this particular request/comment. Thanks!!!
More Update 5) Although I didn't see documentation or prompting for this a friend told me to just press L and it would hide all the wires and pipes, which it did and was very helpful!
Last edited by chesdaywalker; Jul 21, 2024 @ 7:21am
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Date Posted: Jul 18, 2024 @ 11:45am
Posts: 1