Once Human

Once Human

Haggen Jul 18, 2024 @ 12:30am
Make the game harder
In PvE is very easy to beat all monsters. To get a challange you have to advance to higher levels, but this mean to skip content.
If not in this season, make mobs harder to beat, harder to run away or with a higher count rate, whatever doesn't crash the game, but make it more enjoyable.
Kinda boring to keep walking and killing everything without much challange.
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Showing 16-30 of 56 comments
Itty Bitty Diddy Jul 18, 2024 @ 1:35am 
solod the shadow dog monolith yet? it'll keep you on your toes at least.
FlaumStar Jul 18, 2024 @ 1:37am 
Originally posted by Nick_Nolte's_Mugshot:
solod the shadow dog monolith yet? it'll keep you on your toes at least.
im an over preparer- crafting all this stuff with my friend getting hundreds of medical stuff, only to fight a boss and be like- "oh" "its over"
Willbreaker Jul 18, 2024 @ 1:44am 
I don't mind the difficulty, or lack thereof, too much. If anything its the flood of experience that is heavy handed. You can practically all but ignore the side missions as there is little need for levelling. The only exception is that certain missions might award you with an interesting blueprint but its hard not to over level your gear in no time.
Haggen Jul 18, 2024 @ 2:02am 
Originally posted by Willbreaker:
I don't mind the difficulty, or lack thereof, too much. If anything its the flood of experience that is heavy handed. You can practically all but ignore the side missions as there is little need for levelling. The only exception is that certain missions might award you with an interesting blueprint but its hard not to over level your gear in no time.

I do like to explore every inch of a game, so making all the blue quests made me lot of stronger on zones which I hadn't visited yet. This means for me the game was either designed for ppl who likes hard mode to skip content, or to focus the hard game on pvp, but I do like hard pve as well, and very bored on pvp content cause it can be stressful and nihilist (specially in high risk games) .
TAI Jul 18, 2024 @ 2:02am 
Last week was the nub stage and now we're at the semi-normal, have fun with elemental damage and high stardust pollution stage. If you're so bored go join Prime War with people below lvl 40 and watch as everyone gets wiped when the boss finally does that AoE. Normal basic enemies are easy at best, but the new minibosses and bosses are annoying. Maybe you're still new and are still in the nub areas, if you find it too easy, go try out the newly unlocked areas. Have fun with the pollution tho.
Obsidian Jul 18, 2024 @ 2:05am 
Originally posted by FlaumStar:
Originally posted by Nick_Nolte's_Mugshot:
solod the shadow dog monolith yet? it'll keep you on your toes at least.
im an over preparer- crafting all this stuff with my friend getting hundreds of medical stuff, only to fight a boss and be like- "oh" "its over"
yeah was on same boat, preparing to fight and then just "oh, well". bonkers
Stestorm [SCO] Jul 18, 2024 @ 2:09am 
LOL were only on phase 2 of the first season weve still the season boss,hard modes,ultimate modes and what ever other suprises the devs have coming..consider this just warming us up for whats gonna hit us
Navari Jul 18, 2024 @ 2:17am 
Have to agree parts of the game need a little more challenge to an extent but honestly its always going to be cake when you can shoot the legs and arms off pretty much everything and leave them gimped. I like to just shoot the arms and legs off zombies and just leave them laying there as speed bumps in the road.
deadlyuo Jul 18, 2024 @ 2:17am 
+1 .... the game difficulty is a joke ... i dont expect a darksouls but when you craft the most basic weapon and you can go oneshoting everything and when the enemy hit you barely makes you a scratch (Even bosses) makes the game feel pointless . Not to mention the deviant that heals you in seconds , stupidly op .
Watkins.NMC Jul 18, 2024 @ 2:21am 
The game will never be 'hard' as they want people to spend money and not be put off. You can make the game hard for yourself very easily or you can completely overpower even the hardest bosses/instances, nothing is stopping you trying say a level 40 mission with low tier gear. Easy for one is not necessarily easy for another and there are a few encounters at end game that require a fair few deaths.
deadlyuo Jul 18, 2024 @ 2:22am 
Originally posted by TAI:
Last week was the nub stage and now we're at the semi-normal, have fun with elemental damage and high stardust pollution stage. If you're so bored go join Prime War with people below lvl 40 and watch as everyone gets wiped when the boss finally does that AoE. Normal basic enemies are easy at best, but the new minibosses and bosses are annoying. Maybe you're still new and are still in the nub areas, if you find it too easy, go try out the newly unlocked areas. Have fun with the pollution tho.
The only "hard" part of the bosses are the bugged attakcs and the wonky movements (i had bosses proyectiles teleported , glitched walls , spike lags that send your crosshair to the other side of the screen , enemies having spike lags and acelerate themself , and a faily large "etc" ) .... and even then with all that "artificial" dificulty , they have absolute no challenge .
Navari Jul 18, 2024 @ 2:25am 
You want a challenge play naked with only throwing knives I was doing it earlier and its kind of fun.
Haggen Jul 18, 2024 @ 3:54am 
Originally posted by Watkins.NMC:
The game will never be 'hard' as they want people to spend money and not be put off. You can make the game hard for yourself very easily or you can completely overpower even the hardest bosses/instances, nothing is stopping you trying say a level 40 mission with low tier gear. Easy for one is not necessarily easy for another and there are a few encounters at end game that require a fair few deaths.

All FROMSOFT games prove the right opposite of this. As a player of those games, and Project Zomboid, which are really challenging games that troves to explore the deeps of survival, I do not think this game need bureaucracy on it's core mechanics. All the quality of life aspects are good, but the lack of real peril certainly gonna make this game loose players faster then if it was harder

The hype is a train, but it can be left at any moment when another game comes with bigger hype.

Valheim and Project Zomboid, both has between 10-20k players constantly online. This game can be empty very fast if bad decisions are made, and challenging content is one of the thing that stick players to it.
Last edited by Haggen; Jul 18, 2024 @ 3:56am
Itty Bitty Diddy Jul 18, 2024 @ 6:27am 
Originally posted by FlaumStar:
Originally posted by Nick_Nolte's_Mugshot:
solod the shadow dog monolith yet? it'll keep you on your toes at least.
im an over preparer- crafting all this stuff with my friend getting hundreds of medical stuff, only to fight a boss and be like- "oh" "its over"

yea other than soloing the shadow dog i havent encountered another difficult, save a couple 1 shots from open world elite mechanics the first time i encountered them (the stoplight guy lol). i think they're easing people into the game with this "novice" season. perhaps a bit too much easing.
DarkEternal Jul 18, 2024 @ 6:32am 
Here, let me help you think since you're struggling so hard with it.

We are on Novice right now. Next season, you can ramp up the difficulty. Then, it gets harder.

You're welcome.
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Date Posted: Jul 18, 2024 @ 12:30am
Posts: 56