Once Human

Once Human

AXELL Jul 17, 2024 @ 10:05am
How Can We Help "Once Human" Thrive for the Long Term?
I wanted to start a discussion on how we, as players, can support the developers and contribute to the long-term success of "Once Human" Here are three simple questions to get the conversation started:

- 1. What aspects of "Once Human" do you enjoy the most and think should be expanded upon?
- 2. What kind of community events or features would keep you engaged and excited about the game?
- 3. How can we, as a community, provide the most effective feedback to the developers?
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Showing 1-15 of 18 comments
Gyson Jul 17, 2024 @ 10:17am 
About 7 months ago I loved the game they were offering. It just needed bug fixes and polish. But the game has changed a lot since then for the worse, and now I find it to be pretty disappointing.

For me to enjoy it again they would need to:

1) Drop the idea of seasonal wipes. You can still have seasons without having wipes. They're called content updates - persistent MMOs do them all the time, and the good ones manage to do them without invalidating the older content.

2) Increase the game's difficulty. Nobody is suggesting Souls-level difficulty here, there is a happy medium between that and being able to successfully play while both eyes are binging shows on Netflix.

3) Fix the more annoying bugs and address the performance complaints.

From there I would personally like to see some of the game's depth and complexity return. Much of it was gutted and removed after CBT2 and the game is tragically the lesser for it.
Lamiosa Jul 17, 2024 @ 10:24am 
"Player support devs" sounds a little strange, like they would be our customers and we need to please them.

However going to the valid points.

1. What I enjoy most: The clear quest markings and objective. What I experienced in most other asian games, was information overflow, where you were spammed with mass of informations and did not know anymore what to do, here everything is straight, you can pick something and go to. I wish when they add new content to keep it clear and simple for western audience and not make chaos.
2. I would like something like enemies capturing regions and you have to capture it again, so getting the feeling of having to conquer regions and get them back, if enemy takes them.
3. I do not understand that question of how provide them something, as I say we are the customers. Maybe a pop-up for quests and/or raids, how to rate it for feedback?

Ah yes, nearly forgot the most important thing that is personal but essential to keep me:
I will lose interest after the first wipe, so most important would be to get maybe servers without wipes.
Last edited by Lamiosa; Jul 17, 2024 @ 10:28am
Das Apple Jul 17, 2024 @ 10:30am 
Optional non-wipe servers, optional difficulty levels, tweak for enemy AI to be more responsive.
That would be a good start.
Yasson Jul 17, 2024 @ 10:34am 
Agree with everything said here - personally I would like there to be a notification on when group events are happening and an option to teleport straight to the event, I think having more public events, with this in place, would make a huge step towards playing engagement.
Dremikanix Jul 17, 2024 @ 10:48am 
Seasonal wipe is the absolute DUMBEST thing that I've heard of, and after 6 weeks at that. IDC about the technicalities of what goes and doesn't, or this eternal server. This is no different than sunsetting, and the only reason that didn't completely kill Destiny and Bungie is because Sony bought them.

You would, most likely, have a 30% to 50% higher player count if the seasonal wiping was removed from the grounds of NetEase along with the smooth-brain that conjured the idea.
Eve Jul 17, 2024 @ 11:00am 
Originally posted by Dremikanix:
Seasonal wipe is the absolute DUMBEST thing that I've heard of, and after 6 weeks at that. IDC about the technicalities of what goes and doesn't, or this eternal server. This is no different than sunsetting, and the only reason that didn't completely kill Destiny and Bungie is because Sony bought them.

You would, most likely, have a 30% to 50% higher player count if the seasonal wiping was removed from the grounds of NetEase along with the smooth-brain that conjured the idea.
i was on the understanding that you still keep blueprints,prob find you may just be about to keep base BP too, but dont quot me on this,its just a wild guess on base BP
baconboy Jul 17, 2024 @ 11:00am 
Originally posted by AXELL:
I wanted to start a discussion on how we, as players, can support the developers and contribute to the long-term success of "Once Human" Here are three simple questions to get the conversation started:

- 1. What aspects of "Once Human" do you enjoy the most and think should be expanded upon?
- 2. What kind of community events or features would keep you engaged and excited about the game?
- 3. How can we, as a community, provide the most effective feedback to the developers?
the game has yet to let me pass the loading screen for the files soo idk the game
Xaade Jul 17, 2024 @ 11:15am 
Originally posted by Gyson:
Drop the idea of seasonal wipes. You can still have seasons without having wipes. They're called content updates - persistent MMOs do them all the time, and the good ones manage to do them without invalidating the older content.

Which ones?
The MMOs I've played have all had to compress number and level bloat to keep going.
They all eventually have some kind of partial wipe. WoW compressed levels and redid the entire talent tree multiple times.

I get not liking wipes, but be honest. Every MMO has struggled with putting out new content. They've all had to solve the forever progression problem somehow.
yцla Jul 17, 2024 @ 12:11pm 
To me:

1. A more open communication line in favor of the best outcome between what they wanna implement and what we wanna play; I believe that they are completely entitled to their autonomy, but we need to discuss a mid term regarding the wipe, or at least a more broad explanation on what they expect to achieve with it. Maybe an accord to increase the timespan between wipes? Maybe no wipe on PVE at all? But what if they have something planned for future seasons that would fit to that? We can't know exactly where they're coming from, so a more back-and-forth communication would be special.

2. More polishing and more patching. I think the game is neat and we might have something special here, but the performance is still lacking and can undermine the experience. I hate the fact that i needed to download a Launcher from the their website in order to make the game run a little bit better; it was nothing miraculous but it was capable to make the game shine even more for me. For many people this is a real deal breaker, and rightfully so. Either way there's still some areas that fail to load and render properly, which i hear it might be tied to latency and ping, but all the servers in my area are giving high ms so, yeah, more polishing would be cool.

3. Maybe a nitpick of mine but the UI feels at sometimes cluttered and i wonder if there is a way to edit the hud elements, and if not i hope they implement in the future. The chat it's awfully big and sometimes i wish i could just hide it completely, but i didn't find a way and that sucks.

so far, that's what i believe could make the game thrive for longer, but at the end of the day, it's not we helping them, it's more we helping ourselves.
Last edited by yцla; Jul 17, 2024 @ 12:13pm
The Dutchman Jul 17, 2024 @ 12:15pm 
Originally posted by Eve:
Originally posted by Dremikanix:
Seasonal wipe is the absolute DUMBEST thing that I've heard of, and after 6 weeks at that. IDC about the technicalities of what goes and doesn't, or this eternal server. This is no different than sunsetting, and the only reason that didn't completely kill Destiny and Bungie is because Sony bought them.

You would, most likely, have a 30% to 50% higher player count if the seasonal wiping was removed from the grounds of NetEase along with the smooth-brain that conjured the idea.
i was on the understanding that you still keep blueprints,prob find you may just be about to keep base BP too, but dont quot me on this,its just a wild guess on base BP

A wild guess that directly contradicts whats already been settled. You keep all BP
Bartholomaeus Jul 17, 2024 @ 12:54pm 
- Worst thing for me is knowing that i have to grind exp from lvl 1 every new season. leveling is fun only once after that is just a thing i do asap just to start getting best endgame gear which is most time consuming i'd rather save my progress. this mechanic looks like from competitive pvp gaming to fair the ground for players who can spend different amount of time getting resources that is fine in those games but here is pve world i dreamd of for a long time. so in my opinion solution could be as simple as making pvp serwers stay on this reset mechanic while pve server focus on more pve approach and letting people develop their bases further.

+ base building and base defense events are awesome i love it , it's what was lacking in fallout4/76 games so upgrading this in any way would be awesome

i think for those changes to take place in game someone from dev team should read those comments, acknowlage them and maybe send questionnaire to players to vote if they are fine f.e. with pvp servs stays with reser while pve don't
Last edited by Bartholomaeus; Jul 17, 2024 @ 12:56pm
yцla Jul 17, 2024 @ 1:10pm 
Originally posted by Bartholomaeus:
- Worst thing for me is knowing that i have to grind exp from lvl 1 every new season. leveling is fun only once after that is just a thing i do asap just to start getting best endgame gear which is most time consuming i'd rather save my progress. this mechanic looks like from competitive pvp gaming to fair the ground for players who can spend different amount of time getting resources that is fine in those games but here is pve world i dreamd of for a long time. so in my opinion solution could be as simple as making pvp serwers stay on this reset mechanic while pve server focus on more pve approach and letting people develop their bases further.

+ base building and base defense events are awesome i love it , it's what was lacking in fallout4/76 games so upgrading this in any way would be awesome

i think for those changes to take place in game someone from dev team should read those comments, acknowlage them and maybe send questionnaire to players to vote if they are fine f.e. with pvp servs stays with reser while pve don't

I feel you with that and i agree, but finding a place to make your settlement might get frustrating in the long run, and expanding territory will make it even harder to find space when you are a new player, so maybe they wanna scramble a little with the wipe? Can't say if it's a great idea, but who knows?

I believe there must be other ways to prevent that; maybe the fact that everyone is dropped in the same area might be something to discuss, or more servers? Actually i don't know.
Gyson Jul 17, 2024 @ 1:48pm 
Originally posted by Xaade:
Originally posted by Gyson:
Drop the idea of seasonal wipes. You can still have seasons without having wipes. They're called content updates - persistent MMOs do them all the time, and the good ones manage to do them without invalidating the older content.

Which ones?
The MMOs I've played have all had to compress number and level bloat to keep going.
They all eventually have some kind of partial wipe. WoW compressed levels and redid the entire talent tree multiple times.

I get not liking wipes, but be honest. Every MMO has struggled with putting out new content. They've all had to solve the forever progression problem somehow.

WoW handles expansions in the worst way possible, in my opinion, and is not the example to be using. You should try FFXIV if you're interested in an example (and want to enjoy an MMO without this problem). Or you could try GW2 which uses horizontal progression instead of vertical. Both are great MMOs.
Layriena Jul 17, 2024 @ 10:02pm 
mouse (analog) steering for the motorcycle. Steering by WASD is painful
Separate the Use (F) key vs opening whispers. Right now unless you disable Whispers altogether in Settings, it directly interferes with opening loot (alternatively separate looting with another key?) Maybe disable the F feature of whispers, but keep it visible?
Red Events some are PvP. It should be marked as such vs non-PVP events like fishing.
BD Jul 17, 2024 @ 10:28pm 
Buy battlepass (10$), meta pass (5$ but refunds 5$ in game-currency), or maybe even Glass Pack! :steamthumbsup:
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Date Posted: Jul 17, 2024 @ 10:05am
Posts: 18