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From what I understand, the new season starts everyone in a new location so I'm guessing we won't be returning to this world as we know it.
However, before a seasonal wipe you can do as Humpypants said and save your base as a blueprint. Then you can deconstruct it to get the materials back so you can deal with them in Eternaland.
Once the next season starts, you can then use said blueprint to reconstruct your base so long as you have sufficient materials. If you're missing higher tier materials, the devs have said that they will simply be replaced by lower tier stuff.
So what you could do is have several blueprints of your base as variations depending on how far you've progressed. Just save any adjustments you've made if you want, tear it down, and replace it with your next base layout.
They've given us a lot of information and tools to plan ahead if we choose to. I'm looking forward to seeing how everything goes when the wipes happens and the new season starts.
The game automatically saves all of your building as blueprint when the season is over.
*This includes your mobile territories.
Yes, all materials you built with. Everything that's considered to be yours will be transfer to your Eternaland backpack.
Eternaland backpack also isn't endless, so you'll sometimes hear / see non-first timer give away things near the season's end. We don't want our Eternaland backpack to be clogged up by all the mats that we can just easily farm back next season.
When utilising blueprint to "rebuild", you can choose to build it with Tier 1 (wood) / Tier 2 (stone) / Tier 3 (concrete) materials.
it works very annoing,you cant just put youre blueprint down in a new season you have to have all the materials and you cant have them untill youre in advanced area´s which makes the blueprint useless unless you are on the higher area´s.
they should let you just put youre first blueprint down for free so its easy to acces since ons you have put down a blueprint it costs nothing to move it annyway.
the main reason i stopped playing the game is because of this,its no fun to me that i cant acces my build house in a new season right away,i wont be coming back untill they change this so it works.
Going to give you a straight no B.S. answer, since nobody seems to be able to do that or are new and don't know, or don't want to tell you the truth in fear of you leaving the game.
Kutsura did a good job of explaining however.
Here's what happens:
Your entire base that you built this season is destroyed, gone gone. It's converted back into the resources you used to make it 1:1. This includes any crafting stations, power stations, pumps, defences, etcera, all of that is destroyed and converted back into the resources you used to make them.
If you liked the base you had you can save it as a Blueprint. However:
- I recommend that you save a base without any of the advanced crafting stations or items that require materials such as Tin, Bronze, Steel, Tungsten, or anything that needs materials from higher level zones.
- The game will now auto-save your current base as a Blueprint. But like I said, it does a straight conversion and will include any item in your base that required higher-level materials. For that reason, I highly recommend that you gut your base of everything and build a simple Stone or Wood structure.
You can wire your base with electrical connections as I believe those simply require copper which is easy to obtain at low level.
- Everything in your base, including any resources inside Storage containers will end up in your Eternaland Inventory, it's silly a.f. since you can't really retrieve it and it pretty much becomes somewhat useless, unless you need it for emergencies.
[Edit] The design of your base doesn't matter, just avoid Curved parts. I.e. if you used advanced roofs with windows in them, you can still build this at Level 1 from the Blueprint, just make sure you have the glass and wood for it.
You can build your entire base even if it used 02 or 03 or higher level parts as long as you have the resources to do so. However, if your base contained a Seasonal part or component, then your base will fail to build. Which is why I recommend a barebones base with nothing in it. Note that once you rebuild the base with a Blueprint, any part in the base (a wall a roof) that you haven't unlocked in the memetics menu cannot be copied since it will give you a warning about not having unlocked the part.
Retrieving resources from your Eternaland inventory is expensive. Depending on the tier or level of the resource (i.e. copper vs. tungsten rubber vs. advanced plastics) it can cost anywhere from 100 Eternaland points to 1000+ or more. You only get 20,000 Eternaland points to spend in retrieving resources or items.
- Guns and Armor all end up in your Eternaland inventory and can cost Thousands of Eternaland points to retrieve.
- Deviants end up in your Eternaland inventory and cost about 800 points to retrieve.
- Raw, collected, processed, or crafted resources end up in your Eternaland Inventory and can vary in cost to retrieve, but for the most part it's expensive. You may as well farm them all over again. That stack of 1000 Acid in the Eternaland inventory, can be very expensive to withdraw.
- Calibration blueprints end up in your Eternaland inventory and can be worth it to withdraw if they are a type you want for your items.
- Furniture that you found while adventuring will end up in your Eternaland Inventory and will have an associated cost in retrieving them. Someone correct me on this as I'm not 100% certain. Otherwise the system will auto-break them down into their constituent resources.
- Calibration Blueprints (Rapid Fire, etcetera) that you didn't use, end up in your Eternaland Inventory.
The chainsaw and the mining drill as well as a few Deviants can be worth it to withdraw as they can help you get started on rebuilding and gathering resources.
What is on your Character permanently?
- Blueprints that are in the Weapon and Armor Blueprint screens are permanently part of your Character. So if you found a Purple blueprint while out adventuring that unlocked a DE.50 Pistol, it's now a permanent part of that character even if the server resets or gets wiped. Gold Blueprints you unlocked from the Wish machine are permanently part of your character just like any other blueprints.
- ♦♦♦ Stars that you unlocked on a Blueprint, (from the Wish machine, etcetera), are permanently part of your Character.
- Mods are part of your Character, as such, upgraded Mods and so on will still be in that menu.
- Weapon accessory unlocks are part of your Character. Scopes, Silencers you found throughout the gameworld via puzzles, and so on are permanently unlocked on that Character.
- Calibration Blueprints are not part of your Character! You have to either find them again, or draw them from your Eternaland Inventory in order to reapply them to a weapon you craft.
- Calibrations are not part of your Character! You have to recalibrate any weapon you craft.
Memetic Blueprint Unlocks or special Season Blueprints that unlock in a Crafting Station or in the Build Menu are not part of your Character! Therefor these are lost at the end of a Season.
Always save a version of a Barebones base with nothing but Electrical connections before moving into a new season. I believe you can do this in Eternaland and save it as a Blueprint so you can use it in a live server.
edit: scratch that, it's gone
i think i'm done with this game
There's some truth to that , but not at 100%. You will indeed not be able to rebuild your base right off in day 1 of a new server you join as you won't have the mats ( or enough points to get them), also to take in mind, memetics, when you start a new server, you don't "know" how to do stone and concrete, so you will have at the very least to reach and re-learn those and also collect mats needed to make it. All in all, you can just make a new base ( as suggested ), maybe up to phase 3-4, THEN you can TRY to demolish your base and rebuild one from blueprint, but it is still very very finicky. Importing a base blueprint should give you a camera style item and a "holographic-ish" view of the base you are trying to reconstruct, then you have to re-click on each wall, floor manually to "actually" build them. A lot of issues can arise though as a furniture to close to a wall, missing support etc...
Which is why I recommend building a barebones wood or stone structure only with electrical connections.
As for the hovermode/construction mode you can already do that with the ~ key.
I do think the game could really use a wall/floor/roof upgrade system rather than the current method of having to break it down completely and replace each part individually. With an upgrade system we could build our base out of basic wood and then upgrade each wall, roof, floor with improved materials as we go along and go into higher tiers.