Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Gives less than 30 mins..
Patience.
Yea. Guess i rushed it. But its soooo big and bad-a$$ :) Was hoping for its support.
I got 2 fuel refineries and like 30+ cars with fuel around my house in 5 min radius. No problems with it.
Still that sux overall
Descriptor says 10:1 which would make sense, not this 50:1 nonsense
it also tells me "part is full" if i try to craft certain benches on it. but doesnt tell me how many of a specific part i can make. as far as the numbers up top in build mode. im not capped on anything except power. i dont get it. currently i have. vending machine. bed. chair. radio. some lights for dancing. generator, dissasembly, furnace and 2 turrets.
getting rid of the dissambly lets me make a supply bench tho but yeah. idk
They don't use extra bullets after they build.
The only solution i found when they stop working is to destroy them and rebuild. But outside of your house territory range. And its still not working 100 % of the time. For now at least considering all and all turrets is more pain in a$$ than help. I mean they definitely not working in public events so no fire support from them there. If they kill enemy from 100% to 0 hp you don’t get exp unlit you do some dmg to said enemy. And they can just stop working at any time in general.
weirdly enough tho. if i go into build menu and relocate or remove. the turret creates a clone. if i delete it, its still there physically, but doesnt count towards how many i have built.
yet if i relocate it, it duplicates itself. also sometimes when i leave and come back the truck ends up bare with nothing on it. even tho it says i have stuff built on it. relogging usually fixes it. but yeah ima keep the turrets off since it seems bugged atm.
also also. despite the build menu saying im not reaching any limit for structures, i cant place more than a certain amount of facilities. wish theyd make that more clear with how many of a certain type of facility you can make.