Once Human

Once Human

bobbie046 Aug 6, 2024 @ 6:44am
Community
The devs frequently talk about player community and interacting and teaming up. For anything like that to happen you need a hell of a lot more than 3 to 4 players in a server, which is the maximum number I have seen. Unless they clear up the lag issues and increase the server populations, community and interaction are a pipe dream
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Gyson Aug 6, 2024 @ 6:58am 
Server communities really can’t prosper in the current environment where wipes occur every few weeks (and require selecting a new server each time). What’s the point in getting to know your neighbors if they’ll all be gone/different in a short bit?

It’s just one of the many negative aspects of a design built around frequent wipes.
bobbie046 Aug 6, 2024 @ 7:09am 
I have always found player communities, especially in player hubs (towns generally) to be one of the best aspects of MMO's. I can recall simply chatting with players for hours. Also you end up doing crazy but fun sh!t, like 200 zebra clan no armour just their zebra suits marching across Rubi Ka from Omni's Rome to Old Athans and the guards taking 20 minutes to kill us all, while clan players cheered us on as we marched around their capital. Events like that often happen in WoW and other MMO's but you'll never see it in Once Human in its current form which is a great pity
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Date Posted: Aug 6, 2024 @ 6:44am
Posts: 2