Once Human

Once Human

Steeldragonz Jul 28, 2024 @ 5:39am
Endgame purely based on Starchrom?
Looking at how fast you can grind out the stardust to +6/+10 equip/weapons, and then the parts for gear/weapon mods, isnt growth then limited to fragments. This being the case doesnt that mean just grinding whatever Wish Machine mode you seem to like [rewards of] most to get fragments to * up whatever gear/weapons you happen to have?

If thats the case because new seasons stages dont bring just more fragments. Pro mode and Hard mode dont rewards fragments, and if you have the mods and gear you like already, then there is nothing added after running things once. Because there is no additional Starchrom to get more fragments.

Or have i missed another method after the initial mystical chest rewards/wish machine of gaining bp. fragments without opening the wallet. As this basically means there is a hardlimit of the refinement 40 a week[4000 on t3 cortexes], plus rewards.
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Showing 1-15 of 16 comments
djhighspeed Jul 28, 2024 @ 5:48am 
i love the game but for the players that are max level there is not much left to do It's starting to get boring now especially since that map isn't unlocked
Darkness Jul 28, 2024 @ 6:04am 
Well eventualy we gona run out of things to do till they add content i mean its just how 100% of game happen.

The game have 60-100 hours of gameplay depending what u do thats pretty dam good for a f2p game.

Personaly i have like 200 hours i think but i was trying to get perfect mods etc and did every single hidden chest/puzzle/weapon attachment.

i also started another character on a earlier phase so i see what perk i get and not wasting my starcrom or w,e they call on wish machine and just buy BP dirrectly.


But yea eventualy ill move on like august 22 for wow expension for sure.
Crasharr Jul 28, 2024 @ 7:10am 
I get that its a 'free game', which obviously its not, nothing in life is free, but people saying anyone raising an issue with the lack of endgame in an MMO of all things, arent the problem. For an MMO you need a constant playerbase and these artificial speedbumps is just going to diminsh the amount of people playing. No one here wants the game to do poorly, giving vallid criticism doesnt need to bring out a white knight brigade. I totally agree there is a serious lack of content at endgame.
SaltyBalls Jul 28, 2024 @ 7:18am 
Originally posted by Crasharr:
I get that its a 'free game', which obviously its not, nothing in life is free, but people saying anyone raising an issue with the lack of endgame in an MMO of all things, arent the problem. For an MMO you need a constant playerbase and these artificial speedbumps is just going to diminsh the amount of people playing. No one here wants the game to do poorly, giving vallid criticism doesnt need to bring out a white knight brigade. I totally agree there is a serious lack of content at endgame.
What end game?
SaltyBalls Jul 28, 2024 @ 7:19am 
Originally posted by djhighspeed:
i love the game but for the players that are max level there is not much left to do It's starting to get boring now especially since that map isn't unlocked
Maps unlocked I played all the Betas and at this point pretty much what you see is what you get
deadlyuo Jul 28, 2024 @ 7:21am 
Originally posted by Crasharr:
I get that its a 'free game', which obviously its not, nothing in life is free, but people saying anyone raising an issue with the lack of endgame in an MMO of all things, arent the problem. For an MMO you need a constant playerbase and these artificial speedbumps is just going to diminsh the amount of people playing. No one here wants the game to do poorly, giving vallid criticism doesnt need to bring out a white knight brigade. I totally agree there is a serious lack of content at endgame.

Its a matter of opinion i guess ... where you see "vallid criticism" i see crybaby clowns . A game that was release 3 weeks ago and can give you already 100+ hours (that would be like 4 hours a day playing) ..... i would not call that "lack of content" . Sorry pal , but the amount of game content is balance around "normal" people , not the ones that play the game all day .
deadlyuo Jul 28, 2024 @ 7:22am 
Originally posted by SaltyBalls:
Originally posted by djhighspeed:
i love the game but for the players that are max level there is not much left to do It's starting to get boring now especially since that map isn't unlocked
Maps unlocked I played all the Betas and at this point pretty much what you see is what you get
.... he clearly mean that the map is 10 times bigger that the zones we have access right now .
Cathach Jul 28, 2024 @ 9:33am 
The endgame is not about upgrading the blueprints. Yes, that is of course happening on the side over the course of the seasons. But the actual endgame are the mods. The problem is that most people do not understand the mod system yet. They are not aware of suffixes and the bonus stat pools that those suffixes bring to the mods. Most only have seen the base bonus stat pool with your standard + weapon damage, reload speed, damage to great ones etc. And those small boni do not look like they are completely changeing how the build performs. But your mods can also get suffixes which allow them to have much more powerful bonus stats, which can really unlock the true power of your build.

And farming not only the correct base legendary mod, but the correct legendary mod with the right suffix with the right mix of bonus stats on it at legendary bonus stat quality - that is your actual endgame. For my Boom Boom build, I can easily see the potential to at least triple or quadrupel the current damage when I get all the armor I want, all upgarded to the max, with perfectly rolled mods and fully buffed up. At the moment you only have a simple proof of concept version of your build, but you are still very far away from being maxed out. That is also why comparing builds is completely useless at the moment, because basically all of them have not really unlocked the true power they can have, because you do not have those really powerful mod bonus stats yet.

Wether farming for perfectly rolled mods is something which is fun to you is something that everyone has to decide for himself, but I guess not every game is made for everyone.
Steeldragonz Jul 28, 2024 @ 12:28pm 
Originally posted by Cathach:
The endgame is not about upgrading the blueprints.
....
Wether farming for perfectly rolled mods is something which is fun to you is something that everyone has to decide for himself, but I guess not every game is made for everyone.
That is something I dont think a majority of the current playerbase will do because of the RNG involved in running constantly the same boss for specific mod types for a god roll.

That is also why i tried to ask originally about if people saw the other end being increasing the * of bp's
Kirzan Jul 28, 2024 @ 2:30pm 
Originally posted by Cathach:
The endgame is not about upgrading the blueprints. Yes, that is of course happening on the side over the course of the seasons. But the actual endgame are the mods. The problem is that most people do not understand the mod system yet. They are not aware of suffixes and the bonus stat pools that those suffixes bring to the mods. Most only have seen the base bonus stat pool with your standard + weapon damage, reload speed, damage to great ones etc. And those small boni do not look like they are completely changeing how the build performs. But your mods can also get suffixes which allow them to have much more powerful bonus stats, which can really unlock the true power of your build.

And farming not only the correct base legendary mod, but the correct legendary mod with the right suffix with the right mix of bonus stats on it at legendary bonus stat quality - that is your actual endgame. For my Boom Boom build, I can easily see the potential to at least triple or quadrupel the current damage when I get all the armor I want, all upgarded to the max, with perfectly rolled mods and fully buffed up. At the moment you only have a simple proof of concept version of your build, but you are still very far away from being maxed out. That is also why comparing builds is completely useless at the moment, because basically all of them have not really unlocked the true power they can have, because you do not have those really powerful mod bonus stats yet.

Wether farming for perfectly rolled mods is something which is fun to you is something that everyone has to decide for himself, but I guess not every game is made for everyone.

There 2 endgame currencies: Starchrom and Controllers

One is time gated and the other is sort of finite. You can farm controllers kind of, throughout the week, but it's not fun at all. Both of these facts make it so it's, 1: not fun for players and 2: makes them no money.

So what's the objective with this design exactly? Make players go through these hoops just to neuter progression and give them a gambling menu? Attempting to make me feel pressured to "never miss a week of starchrom!" ? It's just garbage in general.

If Starchrom doesn't have a monetary value to it, then I don't know why it's so safely guarded behind a time gate. Ultimately though, when NetEase gets tired of paying for the host and not getting anything back, Starchrom crates and controller bundles on the shop for sure, 1000000%. Some people would have bought 10s of thousands of those already.
Last edited by Kirzan; Jul 28, 2024 @ 2:33pm
Kyutaru Jul 28, 2024 @ 2:41pm 
Originally posted by Crasharr:
I get that its a 'free game', which obviously its not, nothing in life is free, but people saying anyone raising an issue with the lack of endgame in an MMO of all things, arent the problem. For an MMO you need a constant playerbase and these artificial speedbumps is just going to diminsh the amount of people playing. No one here wants the game to do poorly, giving vallid criticism doesnt need to bring out a white knight brigade. I totally agree there is a serious lack of content at endgame.
It's a gacha mobile game, why would they care about player retention? Most people in these kinds of games dump their payments right away, breaking the ice with something like a cosmetic skin purchase. It's a free game, so you're all leeches. Driving some people to quit after they get paid benefits the developer.

People seriously need to start thinking like a game dev. What benefits you or makes the game better isn't necessarily what makes the business better. It's all about the money. If they make any changes, it's because they think they can make more money by doing them. Keeping millions of parasites playing on your hosted servers is NOT the primary goal.

They have like a hundred servers already. Even if 90% of the playerbase quits, they will STILL have a few servers running at full capacity. And as other MMOs show, new suckers are born every minute and someone who hasn't played yet will download the game to try it. Newcomers are the lifeblood of MMOs, not veterans. Doesn't matter how awesome World of Warcraft is, the veterans always get sick of playing and quit. It's new fresh gamers being added to the pile to replace the lost ones that keeps the servers running, especially since that game operates on subscription costs.

All Once Human cares about is getting every player in the world to try it at least once. They will milk the whales that enjoy it enough to spend and they won't miss the whiners that quit to play something else. Making everyone happy all of the time was never the goal. Instead, the game operates like Fortnite and future seasons will pull players BACK in to try out the new seasonal content. Then everyone will quit again. Repeat.
SaltyBalls Jul 28, 2024 @ 2:53pm 
Originally posted by djhighspeed:
i love the game but for the players that are max level there is not much left to do It's starting to get boring now especially since that map isn't unlocked
if your level 50 maps pretty much unlocked what you see is what we get
SaltyBalls Jul 28, 2024 @ 2:55pm 
Originally posted by Kyutaru:
Originally posted by Crasharr:
I get that its a 'free game', which obviously its not, nothing in life is free, but people saying anyone raising an issue with the lack of endgame in an MMO of all things, arent the problem. For an MMO you need a constant playerbase and these artificial speedbumps is just going to diminsh the amount of people playing. No one here wants the game to do poorly, giving vallid criticism doesnt need to bring out a white knight brigade. I totally agree there is a serious lack of content at endgame.
It's a gacha mobile game, why would they care about player retention? Most people in these kinds of games dump their payments right away, breaking the ice with something like a cosmetic skin purchase. It's a free game, so you're all leeches. Driving some people to quit after they get paid benefits the developer.

People seriously need to start thinking like a game dev. What benefits you or makes the game better isn't necessarily what makes the business better. It's all about the money. If they make any changes, it's because they think they can make more money by doing them. Keeping millions of parasites playing on your hosted servers is NOT the primary goal.

They have like a hundred servers already. Even if 90% of the playerbase quits, they will STILL have a few servers running at full capacity. And as other MMOs show, new suckers are born every minute and someone who hasn't played yet will download the game to try it. Newcomers are the lifeblood of MMOs, not veterans. Doesn't matter how awesome World of Warcraft is, the veterans always get sick of playing and quit. It's new fresh gamers being added to the pile to replace the lost ones that keeps the servers running, especially since that game operates on subscription costs.

All Once Human cares about is getting every player in the world to try it at least once. They will milk the whales that enjoy it enough to spend and they won't miss the whiners that quit to play something else. Making everyone happy all of the time was never the goal. Instead, the game operates like Fortnite and future seasons will pull players BACK in to try out the new seasonal content. Then everyone will quit again. Repeat.
Yes and all this is in hope that some of them will spend real money...It's a trap and we should should run
Last edited by SaltyBalls; Jul 28, 2024 @ 2:56pm
Gearotic Jul 28, 2024 @ 2:56pm 
Weapon accessories carry over as well, right? I'm gathering those now, and food recipes. After that, only starchrom.
Solvita Jul 28, 2024 @ 3:14pm 
The Game is very good, but the "Endgame" is a lack of content.
For sure, you can farm your mods, until your controllers ends.
New Phase open -> Do the new content -> Second Day of the new Phase, do the weekly stuff -> Farm Hard or Pro Silos for "perfect" Mods.
If you run out of controllers, like i did 2 times, then you can do your daylie events to grab 4 Controllers - Thats it.

TLDR: If you are a hard-grinder, then you will start to stay around and wait until you get a new phase/controllers. If you are a casual gamer, with a playtime of 2-4 Hours per Day, you can very good enjoy the game.
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Date Posted: Jul 28, 2024 @ 5:39am
Posts: 16