Once Human

Once Human

Aribad Jul 24, 2024 @ 11:48am
Nobody is playing group content
Can't find people to easy/hard monoliths or hard silos. The whole idea of phase 3 is hard silos and nobody does them. Or then the party finder is bad. What's going on, time to uninstall?
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Showing 31-45 of 57 comments
allocesninja Jul 24, 2024 @ 4:37pm 
I didn't enter group content till after I soloed the lvl 30 boss and at that point it was only if people spammed the world chat and I wanted them to shut up
Swiftbear Jul 24, 2024 @ 5:04pm 
This been my experience too, 100 hours in game and I've seen about a total of 10 people over the 100 hours "out in the wild", the grouping and auto matching has been terrible and generally does not find groups or takes 10min and people leave cause it takes to long to get 4 people in one.

It's like how is this possible when Steam shows like 170,000 people playing? Nothing sells in the vending machine, can't get groups, don't even see other people playing. I'm rapidly losing interest in the game...
Friendly Jul 24, 2024 @ 5:07pm 
Originally posted by Swiftbear:
This been my experience too, 100 hours in game and I've seen about a total of 10 people over the 100 hours "out in the wild", the grouping and auto matching has been terrible and generally does not find groups or takes 10min and people leave cause it takes to long to get 4 people in one.

It's like how is this possible when Steam shows like 170,000 people playing? Nothing sells in the vending machine, can't get groups, don't even see other people playing. I'm rapidly losing interest in the game...

Seriously, skill issue. I put things in my vending machine and post about it in world chat - sharing the location and what I'm selling. Things sell within minutes. You have to keep in mind to let people know what world you're on as well, or they won't find your vending machine. I think it would be easier to have less worlds, more condense populations, but I'm sure there is a good reason there.
J[_]ne B[_]9 [GB] Jul 24, 2024 @ 5:48pm 
Originally posted by Friendly:
You have to keep in mind to let people know what world you're on as well
I'm not currently logged in, does the game chat have a switch for global/world & allow you to message people in other worlds on the same server, or are you meaning if you post in in places outside the game chat?
Last edited by J[_]ne B[_]9 [GB]; Jul 24, 2024 @ 5:48pm
Kyutaru Jul 24, 2024 @ 5:56pm 
Originally posted by J_ne B_9 GB:
Originally posted by Friendly:
You have to keep in mind to let people know what world you're on as well
I'm not currently logged in, does the game chat have a switch for global/world & allow you to message people in other worlds on the same server, or are you meaning if you post in in places outside the game chat?
The chat channels are merely channels. World chat extends across all worlds on your server, so a player on World 4 will still hear you if you're on World 1. So any time you advertise in World chat, you need to specify what World your house is on.
Majava Jul 24, 2024 @ 5:57pm 
Originally posted by Aribad:
Can't find people to easy/hard monoliths or hard silos. The whole idea of phase 3 is hard silos and nobody does them. Or then the party finder is bad. What's going on, time to uninstall?
I have the same problem, theres something wrong with the matchmaking. MM needs to be region wide and not just across the server like it looks to be
Xaelon Jul 24, 2024 @ 6:03pm 
Ask in chat. Chances are there's at least one other person on your server that wants to farm the same mods you do.

All the hardmode Silos are soloable if you have T5 gear. Most of the bosses are too.
J[_]ne B[_]9 [GB] Jul 24, 2024 @ 6:32pm 
FML walls of texts = big fun time.

Originally posted by Kyutaru:
Funny you should mention Jump as the Spacebar because it hasn't always been that way. In fact, WASD wasn't always the default movement either, old games used arrow keys since they were more "obvious" to new players what they did. Many things we hold as standards are only so because players voiced their opinions and preferred support for certain key functions. It's the same reason that F has become the interact key in more games today than the old school E, yet you'll still find games that interchange them.

Originally posted by Kyutaru:
What precisely did the game lie to you about?
I never Said it Lied, i said:
Originally posted by J_ne B_9 GB:
3rd: The system was NOT explained properly
Which upon re-reading, i'm now going to amend to mention that the wheel cog in the corner is a small icon that i assumed is for your own game's settings, others might differ. but considering the number of N/As i doubt it.

I need to also say i can't double check it because the tutorial for looks to be a 1-time display, there's no replay of it that i noticed yet. Not in the Journal>survival guide, anyway.

Originally posted by Kyutaru:
It provided a feature that automatically joins you to a team. Teams need to exist to join them and all the system does is select an existing team and apply you to it automatically every few seconds or minutes until you are accepted by one of them.
As it stands, a new player who goes up-to the greed rift will see a flag icon that they won't yet know is the team icon, right next to what's basically a, "play right now with the current team", if they haven't tried playing with a friend yet, but if you click it, now you are redirected to the game's team menu. I did realise this was the team menu at the time, but since i had just been redirected from the screen where i'm ready to go fight the boss, i instinctively assumed the "match-make" button would connect me with teams from other servers & temporarily make a space for us to connect, which i obviously know now, it does not do that. & while i may be the odd ball out, i'm left believing many players assumed the same thing. If i'm wrong, yay, the devs can move on to the other things that need addressing instead of catering to me being the only dumb@ss in the game.
Originally posted by Kyutaru:
It does as described, it automates the team search process
and seeks out even teams that haven't been created yet should a player suddenly make a team.
That's an oxymoron/contradiction but i get your meaning.
Originally posted by Kyutaru:
But ultimately, it won't force four players at random into a squad and designate one of them the defacto leader, no.
Which while true, i will voice that i would prefer it do exactly that if it makes getting into a rift with a team easier.
Originally posted by Kyutaru:
But it also never claimed it would.
It doesn't need to, in the event that the common interpretation turns out to be something never said, that's an unfortunate misinterpretation & should be amended to clarify in the events that it happens, if no clarification is made after a certain point, it becomes deliberate & deceptive.

Originally posted by J_ne B_9 GB:
Lastly: Counterstrike's movement penalty is a risk & reward system, do you move for safety or stand still & risk the shot for better accuracy. This game changing the standards for a matchmaking system which resulted in nothing but confusion & no benefit, is just stupid, it's like trying to be unique for no reason, the average player does not like this & it's obvious why, it's confusing, refer back to the 1st point about "jump = spacebar".
Originally posted by Kyutaru:
I understand why the movement penalty exists, that was not my point. It's that there are no uniform and universal standards that must be upheld by any game, not even jump = spacebar.
Apologies if i wasn't clear, but i never meant there has never been a game that changed the standards of controls, i was referring to the current standard, which i should also mention might change slightly between cultures.
Originally posted by Kyutaru:
it used to be a UNIVERSAL notion that the A button was mapped to jump, every game since Mario decided it would be so. Yet Elden Ring uses that for the dodge button, relegating jump to B. Once, it was also decided that Jump and Dodge should be different buttons, until Dark Souls decided they had to be the SAME button. Players complained, probably why Elden Ring split them again.
The universal notion is still A = Jump, outliers don't change the universal notion, & the first thing i will do when i play Elden Ring is swap the dodge & jump, assuming you can with controller. I imagine anyone would desire to change it that way knowing they could, considering B = Roll in every other "Bandai" souls game to my knowledge.

Originally posted by Kyutaru:
Games don't uphold standards in the way you think they do. Rather, they steal and ripoff what works in other games, or what their players ask for.
At a certain point every idea that's been had already exists before it, finding new ways to apply it(Innovation) is the important part that players actually care about. Though i imagine we can both agree sometimes this goes to far, sacrificing player experience for potential big $$$.
Originally posted by Kyutaru:
build a network of allies to engage with the content in a way that I find to be fun to enhance my experience and ensure future runs wouldn't be solo.
I really support that idea, but it doesn't change that the game need to re-address what i understand to be a problem of players leaving their group as "N/a" because they couldn't grasp a system that seems convoluted on the surface.
Originally posted by Kyutaru:
I didn't depend on a button to do it all for me, and didn't give up on grouping when that button failed to do what I imagined it to.
I would assume most players gave up because they realised the solo option is more viable than the game leads you to believe, hopefully more players do try to engage with the group functionality.

Originally posted by Kyutaru:
I'm here to highlight how there seems to be a difference in accountability between our experiences. I, for one, know that my enjoyment is my own responsibility and took active measures to solidify it. I took the time to understand how the grouping function worked, experimented with it, and determined it to be mostly useless but still salvageable in some form. You aren't required to use it at all and many times we don't.
I'm glad to see we can agree it's crap, & i hope its changed to be less so.
Prime Wars are scheduled via discord -- not a queue function.
I don't know what prime wars actually are, i assumed they were an in-game event, but that last part is making me question if this is even a thing in the game, or a player created experience?

Additionally, i don't know if this was just me, but i assumed until today that all the blue text in chat (which were open teamup announcements) were just spam links people were posting in chat since i saw the blue text+underscore & that's hardwired into me as:"sketchy hyperlink".
Last edited by J[_]ne B[_]9 [GB]; Jul 24, 2024 @ 6:37pm
Rich Mobb Jul 24, 2024 @ 7:58pm 
I saw Team China and decided not to install all together :)
Darkmaster Jul 24, 2024 @ 7:59pm 
yeas this is true and it sucks
Gamejunky05 Jul 24, 2024 @ 8:18pm 
The 1st two dungens seem like its for solo players i think late game is also solo stuff?
PURPL3ru Jul 24, 2024 @ 10:38pm 
Most of the players on the server I am in mostly focuses on the Prime Wars, I join them as they'll get wave of PW to grind. Tis also nice grinding stuff there. Queues in Silos and Hard Mode monolith are quite long unless you'll ask anyone to play with you in the world chat
Pinkeh Jul 24, 2024 @ 10:44pm 
SEA-PVE0034 is in phase 1 still, but matchmaking never attracts any team mates for any of the bosses. Asking in world chat is the only option especially for the spider boss at level 30 monolith.
Last edited by Pinkeh; Jul 24, 2024 @ 10:44pm
allocesninja Jul 24, 2024 @ 10:58pm 
Originally posted by Pinkeh:
SEA-PVE0034 is in phase 1 still, but matchmaking never attracts any team mates for any of the bosses. Asking in world chat is the only option especially for the spider boss at level 30 monolith.
We play in the same server. I joined about 7 teams yesterday. Most people are doing their own thing. Fighting spider all day is boring
[FuFo] Mortucus Jul 24, 2024 @ 11:05pm 
there is no point to group for them as you can solo them with even a basic build
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Date Posted: Jul 24, 2024 @ 11:48am
Posts: 57