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Een vertaalprobleem melden
This whole backpack thing is ridiculous.
Worked well and no ban in early access version, dont know if it work or ban now.
Need add deferred_ctx in analyse_options or you dump nothing from vram.
You must learn 3dmigoto texture modding yourself because texture/model id changes every game updates, no permanent working mods.
the mod.ini should be liike this
(ONLY FOR EXAMPLE, DOESNT WORK IN CURRENT VERSION!!!)
(textures not included, and you must learn modding youself, DONT PASTE THIS IN YOUR INI)
; hide cradle by pixelshader and texture
[ShaderOverride_cradle_andsthelse_ps]
hash = b1aa0b0a28e7504c
checktextureoverride = ps-t2
[ShaderOverride_cradle_ps_2]
hash = d9db6e4aca20341c
checktextureoverride = ps-t2
[ShaderOverride_cradle_ps_3]
hash = 5a570fd110ce9b02
checktextureoverride = ps-t2
[ShaderOverride_cradle_ps_4]
hash = 1a5df8e94de82f6b
checktextureoverride = ps-t2
[TextureOverride_cradle]
hash = c5bcc9f3
match_index_count = 58902
handling = skip
[TextureOverride_cradle_2]
hash = 18e357d4
match_index_count = 58902
handling = skip
[TextureOverride_alertball_1]
hash = c5bcc9f3
match_index_count = 714
handling = skip
[TextureOverride_alertball_2]
hash = c5bcc9f3
match_index_count = 1434
handling = skip
[TextureOverride_alertball_3]
hash = 18e357d4
match_index_count = 1434
handling = skip
; hide cradle domeglass (non-swim not-in-inventorymenu)
[ShaderOverride_cradle_domeglass_vs]
hash = dff4fdf9c7d45a05
checktextureoverride = ps-t2
checktextureoverride = ps-t6
[TextureOverride_cradle_domeglass]
hash = 18e357d4
match_index_count = 948
handling = skip
; hide shoulder_flashlight
[ShaderOverride_shoulder_flashlight_ps]
hash = 829c453112a4d610
checktextureoverride = ps-t2
[ShaderOverride_shoulder_flashlight_ps_2]
hash = 682e52f4081fddd3
checktextureoverride = ps-t2
[ShaderOverride_shoulder_flashlight_ps_3]
hash = 58e38b6775253240
checktextureoverride = ps-t2
[ShaderOverride_shoulder_flashlight_ps_4]
hash = c13301a87fdf61f7
checktextureoverride = ps-t2
[TextureOverride_shoulder_flashlight]
hash = 8ac58919
match_index_count = 1596
handling = skip
[TextureOverride_shoulder_flashlight_2]
hash = 62303814
match_index_count = 1596
handling = skip
what is it? I am curious..
You are the one being entitled, wanting all players to play the way you want it, even if all we're asking is the option to hide the ugly backpack (even if that means losing access to the useless item inside it).
Not to mention they could make it only be hidden for me and my friends, not hidden to enemy players.
It's not like we need to see our own backpack.
And if we're putting ourselves in disadvantage for not being able to see our own backpacks, why the hell do you care?
2) Add hide backpack for better booty view.
3) Censorship sleep animation.
Do we have a two camps in devs team?
The reason why it has taken so long to do this is because the backpack has gameplay features associated with it such as it being where your weapons are stowed when not used, telling you how polluted the area is, etc. So basically they need to build new UI elements that can still tell you these things while your backpack is hidden.