Once Human

Once Human

侍Kage Jul 9, 2024 @ 10:56am
Whole world waiting for Once Human
Hype is incredibly big, what are your thoughts about this?
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Showing 1-15 of 37 comments
GSPOTxJESUS Jul 9, 2024 @ 10:59am 
Whole world = only the people in this forum.
侍Kage Jul 9, 2024 @ 11:01am 
Originally posted by GSPOTxJESUS:
Whole world = only the people in this forum.
Super wrong, actually whole world. Every gamer is very excited to play since it's the best f2p survival mmo game to date. You should be excited as well because you are in the whole world category too.
FallenActual Jul 9, 2024 @ 11:02am 
And no matter how much prep the devs have and preemptive knowledge of launch we will still have server issues somehow in 2024
Last edited by FallenActual; Jul 9, 2024 @ 11:03am
Bernd das Brot Jul 9, 2024 @ 11:07am 
Not even close. Usually 2-3 hours before the release of an anticipated game you have to skip the first 2-3 pages in the forums until you get to the post that don't say "Just Now".

So no, the hype is not immense, probably because of the wipes that are going to happen every 6 weeks.
Galroche Jul 9, 2024 @ 11:07am 
no
TyresTyco Jul 9, 2024 @ 11:10am 
If you people wouldnt spam the tfd forums about this game I wouldnt even know this exist. So much for whole world.. marketing budget for this is zero dollar + some shills like you.
Last edited by TyresTyco; Jul 9, 2024 @ 11:10am
Yeah... I'm super excited for seasonal wipes, sure.
Gyson Jul 9, 2024 @ 11:23am 
Originally posted by 侍Kage:
Hype is incredibly big, what are your thoughts about this?

The concurrent player count during the demo peaked at only 19K. The demo was also only playable on Steam, so it's not a case of those numbers not catching people going in through a separate launcher because that wasn't an option for the demo. For reference, 19K is less concurrent users as V Rising was bringing in on the same days the Once Human demo took place.

The truth is this game is nowhere near as popular as it was a 7 or 8 months ago, not even remotely close. It was a very different (better) game back then and the hype was through the roof. People were paying real money to buy keys to get into the closed beta. And I suspect people were also creating multiple registration accounts in an attempt to improve their chance of getting an invitation - all of that likely contributed to the multi-million pre-registration count.

People began to abandon this game in droves once the 6 week seasonal reset schedule was announced. It was not popular news when it was first broke to the community, that's why the developers created Eternaland between CBT2 and CBT3 - as an attempt to satisfy everyone's concerns while still pushing forward with an unpopular plan. It didn't work.

Since then the seasonal model has helped turned every aspect of this game into a sad joke. It's why the progression feels meaningless, it's why the game is so ridiculously easy, it's why they literally provide you with food, drink, and medicine through a daily claim menu in what was supposed to be a "survival" game, and it's why you have little pokemon creatures warping around gathering more materials for you each day than you could probably use in ten seasons.

Everything in this game is now designed around pushing you through the content as quickly as possible, as if the world is ending in 6 weeks, because it is.

I get it.. some of you played the demo and had fun. Maybe some people aren't aware, but Once Human used to have a lot more depth and was much more challenging. It more closely resembled those earlier videos on the Steam store page, and was a lot more fun to play. People are unhappy with the direction it has gone and the extent at which a seasonal model has decimated what could have been a great, long-term MMO.
Specimen Jul 9, 2024 @ 11:26am 
IDK might be another the day before
侍Kage Jul 9, 2024 @ 11:29am 
You will be transfering every single important stuff to next season. All you need to do is a new base (which is very easy to do due to mats required to make base is easy to obtain) And basic mats that are easy to grind. Your blueprints etc will be transfered and you will be able to craft them again gathering mats.

Nothing wrong with this, you guys sound like its a full wipe.
Gyson Jul 9, 2024 @ 11:33am 
Originally posted by 侍Kage:
You will be transfering every single important stuff to next season.

Except your character's levels, your memetic tree progress, your map progress..

Originally posted by 侍Kage:
All you need to do is a new base (which is very easy to do due to mats required to make base is easy to obtain) And basic mats that are easy to grind.

If you've put any meaningful effort into your base at all it will likely require advanced materials and memetic tree options you don't have access to immediately. Until then your housing blueprint is just an unusable concept, and by the time you can actually place it down you'll likely have a new house established.

I know they try to sweeten the list of what we keep between wipes by including nonsense like "your friends list" and "character achievements" in their charts, but let's not pretend like nothing of value is getting lost in the process.
Last edited by Gyson; Jul 9, 2024 @ 11:35am
Tomatokek Jul 9, 2024 @ 11:33am 
Originally posted by 侍Kage:
You will be transfering every single important stuff to next season. All you need to do is a new base (which is very easy to do due to mats required to make base is easy to obtain) And basic mats that are easy to grind. Your blueprints etc will be transfered and you will be able to craft them again gathering mats.

Nothing wrong with this, you guys sound like its a full wipe.
yeah people dont understand this and its hilarious.
NO PORTUGUES ?
Gyson Jul 9, 2024 @ 11:49am 
Originally posted by Tomatokek:
Originally posted by 侍Kage:
Nothing wrong with this, you guys sound like its a full wipe.
yeah people dont understand this and its hilarious.

It's not that they don't understand. It's that they don't care about the same things you do.

For some it's a wipe in every way that matters. Certainly for me, once a developer requires the player to create and level up a new character (again) to experience the next part of the game they have effectively killed any sense of attachment to that character (and along with it, any immersion in the game world).

Our characters now simply become tools we use to chase down the next set of FOMO unlockables introduced with each season. I am no longer enjoying a game or immersive experience, we are instead mice chasing down the cheese in the maze.

Being able to hoard some of my acquisitions from each maze-run doesn't really make it any better, it just makes the mouse feel more like a pack rat.
nickydo Jul 9, 2024 @ 11:49am 
21,000,000 pre registers, i would say that's pretty impressive. Looking forward to it but not expecting to get in tonight though.
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Date Posted: Jul 9, 2024 @ 10:56am
Posts: 37