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Also, if one world's too crowded with bases, switch over to a different world and check if there's more free spots there. It's not even a workaround in the sense of the word since the different worlds (instances) are part of the game design.
And you can not move the base of someone else, can you?
This game has some conceptual flaws. Have you seen the 50 or so camps around the first mission area? This looks ridiculous and breaks what little immersion there is in a themepark game like this.... They try to combine singleplayer story and multiplayer loops in the same instance. That is bound to fail.
yeah this quest have been trash for every beta, if all the spot are taken your best bet is to switch channel (go to a teleport tower)
Logging out and logging in does nothing.
They can shove the game up their arses now I see its Netease, Im not suffering through ANOTHER unfinished buggy POS designed to sell microtransations.