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Just don't convert it to dollars and claim it's cheap, cuz barely anyone who actually lives in Brazil gets paid in American dollars.
As for IOOD6's actual price, I agree that it's fair. The game does look more prfessional and as far as OP's complaints regarding the anomalies go, it's unfounded. These games have had next to nothing happening most of the time, loud jumpscares, and repeating anomalies since the first one.
What does feel off is the atmosphere and the rate at which anomalies happen. This game is absurdly easy compared even to 5. That's not to say it's not worth the price, though. Despite what people on Steam say, a game's quality doesn't actually impact its price. Heck, when Bomb Rush Cyberfunk came out I saw someone saying that the price was high for a game that has less than 2GB to install...
This game is also very refined, technically, compared to the previous ones, particularly in the graphics, gameplay, and UI departments. Which means more work to make the game.
I do agree that the game feels a bit less "weird" and spooky than previous entries. And quite a bit less risqué. And yes, I also think that a few too many anomalies are reused a bit too many times. The new reporting system will likely be loved by some, and disliked by others - it's not really better or worse.
There's nothing wrong in giving some honest, critical thoughts on the game. However, the developer can't foresee the reaction of the audience until after release. Expecting them to have a lower price on the game that's had more work done on it than any of the previous ones, and also has as many levels as the previous game, is being unrealistic.
So let's instead give constructive feedback on the things we think could be better(rather than demanding lower prices), and maybe Notivia will either fix those things in an update, or at least bring those thoughts into future installments. ;)