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MINIMUM:
OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8 (both 32/64bit versions)
Processor: Intel Pentium Dual-Core E2180 @ 2.0 GHz or AMD Athlon64 X2 3800+ @ 2.0 GHz
Memory: 2 GB GB RAM
Graphics: nVidia GeForce 8800GT or AMD Radeon HD2600XT (512MB VRAM with Shader Model 4.0 or higher)
DirectX: Version 9.0c
Storage: 6 GB available space
Sound Card: DirectX Compatible Sound Card with latest drivers
RECOMMENDED:
OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8 (both 32/64bit versions)
Processor: Intel Core2Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 4400+ @ 2.3 GHz or better
Memory: 4 GB RAM
Graphics: nVidia GeForce 9800GT or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0) or better
DirectX: Version 9.0c
Storage: 6 GB available space
Sound Card: DirectX Compatible Sound Card with latest drivers
This is a quad core i7-6700k @ 4.0 Ghz with 16 gigs of ram running windows 10.
Graphics is a nVidia GTX 1070.
DirectX I don't know. Probably 11 or 12 by now.
Storage: Plenty free.
Sound card: Sound works great, so no doubt it's fine.
My question however is, what can I do to fix this problem? I've done my best to move my mouse to the task manager I have to lower the process priority of south park (since that might fix the issue), but I can't even move my mouse outside the game. Keyboard commands, like alt-tab take a few minutes to respond. Not even ctrl-alt-del has an effect. The game runs fine if it's in the foreground, but it isn't letting anything run in the background.
I just now realized that the game can't be damaged because it's 100% downloaded from steam. XD I'm too used to the olden days when there was a risk diskettes could be damaged.
I put South Park into a window, and if South Park is not the foreground application, the mouse becomes disabled 1 second after changing to a different foreground window. Bringing South Park back to the foreground enables the mouse after about 1 second, although it's a bit jumpy for a second or so. I can't click, and keyboard commands barely work. I have managed to bring the task manager to the foreground, and look at south park.
South Park doesn't use much CPU - it's about 17%. Desktop Window Manager uses about 25% CPU - this is odd since desktop window manager usually runs at 0.4% cpu or so.
However, while South Park isn't the foreground application, I can see all attempts to move the mouse make the mouse cursor move in the south park application, and then the mouse cursor in the south park application moves back to the same place it was before. Basically, it's as if South Park is resetting the position of the mouse back to where it was before I tried to move it. This is effectively locking the mouse in position unless south park is the foreground application.
All this testing was done with south park running in window mode.
This is a bad bug, and I don't know how to fix it.
Identical problems and even identical attempted problem solving steps. Also of note, couple of times I could wait a few mins to get back in the game, if I did the unthinkable mistake of trying to do a single other thing on the computer while game is running, but most of the time the whole system was bricked and I had to do a hard reset.
config was windows 10 comp, i7 and 1050TI with 16g ram.
Mine is digital yet same exact problem so we can take the physical copy damaged theory out of this. What I am curious to know is, did this problem exist back in 2014 or is it a more recent issue? I feel pretty confident that this isn't a hardware issue (as in any of the parts don't meet requirement or are damaged). But I'm stumped, ultimately, as to what the issue is. So basically when it comes time to playing the game, it gets my full dedication since i literally can't do anything else while playing lol.