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Get any weapon patched that adds bleeding onto certain weapons alongside the perks that increase damage against bleeding and it gets absurd.
The ultimate example early on is getting the patch from the homeless guy outside the U store it and get the bar darts.
The synergy is strong.
Since the OP said
I'mma say they gave a point to each
Abilities- The only two that matter are Dragons Breath and Pyre Ball, max em out. But i also maxed out Lightning Volt and put last two in Funnel of Frost.
Sucker Punch
Apprentice
All Outta Bubble Gum
(Only listed the damage increase ones, didn't get a ton of friends on my mage.)
(+2 max PP)
(gain 3 PP on perfect attack)
Mage's Robe of Might
(+25% fire damage)
Witch Gloves
(+20% fire damage)
(+10% abilities damage)
Superhero Patch
(+20% abilities damage)
Ghost Pepper
(+25% fire damage)
Flame Patch
(+10% fire damage)
(+500 fire damage)
(Gain 5 PP on Perfect Attack on a burning target)
Recurve Bow
(Only have this bow for the two slots. I don't use it to shoot.)
(+100 fire damage)
Small Butane Torch
(+ 50 fire damage)
Zippo Lighter
(+25 fire damage)
Lit Match
(+10 fire damage)
Bosses you wanna pop Speed Potion and double Dragon's Breath it. Repeat every turn till it dies, if you can.
I usually use Butters
Let me know if i left anything out or got something wrong.