Elin
Bloodyboo12 Nov 29, 2024 @ 5:24pm
Disproportionate Fame
Why is it that I can get some really bad RNG and fail a quest and then have to do another 10-15 quests to get that fame back. That seems really unbalanced considering how some quests just have crap RNG sometimes.
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Showing 1-11 of 11 comments
Astasia Nov 29, 2024 @ 5:44pm 
Because a lot of the quest you can fail you could profit from by intentionally failing. Don't accept a quest unless you are certain you can complete it.

I don't think RNG is all that much of a factor. I think a lot of people just don't value speed as much as they should. Don't go into music/crop quests while burdened! or very sleepy, and don't ignore speed improvements where you can find them. Consider training riding and getting a fast mount, you wont have any issues doing laps around the mission area with plenty of time to complete the objective.
Zalzany Nov 29, 2024 @ 6:29pm 
Yeah, this game isn't "fair" or "balanced. Like Astasia said you can make MONEY off failing and instead of nerfing the quest they make it so you instead realize failure bad and think hard about taking a quest. I mean my opinion should be that way your putting your rep on the line its not like saying "mom I will take out the trash, oh you meant now I meant tomorrow maybe..." Its more like "Yes I saved you from your plight, ok on second thought I failing this and selling the thing you had me get for more money, what why you telling everyone not to trust me what no wait I said quiet part out loud didn't I..."

Like they don't know you, you failed to promise you would, it hurts your rep. Its like when I had a crappy job I said I would take an extra shift then got sick, failed that "quest" I got crap for it and it took many extra "quests" to redeem myself because other people call out sick to get out of ♥♥♥♥, its like no I got a doc note "sure doc note, just don't take the extra shift if you not gonna show up next time." I swear to god I had flu, they did chest xrays and everything that day at VA hospital on me to make sure I didn't have fluid in my lungs "Again just say you don't want to do it next time."

I had to cover like 8 shifts to get back the rep of being reliable I had because of one nasty case of H1N1 flu aka swine flu after only 1 month on the job...
Last edited by Zalzany; Nov 29, 2024 @ 6:35pm
Aurelia Nov 29, 2024 @ 6:49pm 
Fame is nothing to be concerned about losing. It's just a difficulty balancer, and having less fame can even benefit you. If you're losing a lot of fame, it just means you're not meant to be in that bracket anyway. And when you are meant to be there, your fame will increase without effort.

Only time to be concerned about fame is when you have too much of it that enemies are becoming a lot stronger than you care them to be.
Bloodyboo12 Nov 29, 2024 @ 7:07pm 
I would somewhat disagree when I can do a farming mission and get almost 400s in crops and the next I can only pull 120 due to bad RNG.
Aurelia Nov 29, 2024 @ 7:15pm 
Originally posted by Bloodyboo12:
I would somewhat disagree when I can do a farming mission and get almost 400s in crops and the next I can only pull 120 due to bad RNG.

If you are specifically talking about harvest missions, then that is something else entirely as they feel to be completely off their rocker in terms of difficulty and what you can get from them.
In some cases it is actually easier to pull 400s than it is to pull 32s due to like you said "rng", but that has little to do with fame itself, and more to do with that type of mission being wonkey.
Bloodyboo12 Nov 29, 2024 @ 8:09pm 
Originally posted by Aurelia:
Originally posted by Bloodyboo12:
I would somewhat disagree when I can do a farming mission and get almost 400s in crops and the next I can only pull 120 due to bad RNG.

If you are specifically talking about harvest missions, then that is something else entirely as they feel to be completely off their rocker in terms of difficulty and what you can get from them.
In some cases it is actually easier to pull 400s than it is to pull 32s due to like you said "rng", but that has little to do with fame itself, and more to do with that type of mission being wonkey.
I mean thats my point, music seems to do something similar based on the crowds. I can easily hit 1500+ music points in one mission and then barely clear 600 the next. I think if there is that much fluctuation, there shouldn't be such a hard penalty for failing one mission when you have plausible belief that you will succeed. Ultimately it doesnt really matter, was mostly pointing out how odd the quests are in terms of what can be accomplished vs the penalty for self belief.
CornBreadtm Nov 29, 2024 @ 8:13pm 
Why do you care about fame? Not like you are making money from it. Actually it's the opposite, you pay higher taxes from it. You pay more than you'd make to sell it ironically.

Only reason you'd want high fame is to make high level maps. Even then you sell all of the fame after producing 20 or so maps. Fame build up is worst than Ether in some ways lol.
Aurelia Nov 30, 2024 @ 4:53am 
Originally posted by Bloodyboo12:
Originally posted by Aurelia:

If you are specifically talking about harvest missions, then that is something else entirely as they feel to be completely off their rocker in terms of difficulty and what you can get from them.
In some cases it is actually easier to pull 400s than it is to pull 32s due to like you said "rng", but that has little to do with fame itself, and more to do with that type of mission being wonkey.
I mean thats my point, music seems to do something similar based on the crowds. I can easily hit 1500+ music points in one mission and then barely clear 600 the next. I think if there is that much fluctuation, there shouldn't be such a hard penalty for failing one mission when you have plausible belief that you will succeed. Ultimately it doesnt really matter, was mostly pointing out how odd the quests are in terms of what can be accomplished vs the penalty for self belief.

Took me a bit to figure out exactly how to contribute substantially to this.
First and foremost, the main problem is that you are too concerned with your fame number. Fame is just the way to tell the world where it should be in terms of strength relative to yourself. The higher it is, the stronger the world around you will be. It increases monster strength, raises the level of dungeons and missions, and increases the tax costs on your owned land. Other than that, it is not a stat that determines anything about your character and isn't something you need to really be concerned about.

If you are finding missions to be too chaotic, this is mostly due to the not recognizing how open the game is and how many possibilities there are, and most significantly not understanding that the most profound chaotic element is the player themselves.

Taking music missions for example, music for whatever reason is something that I took a strong liking towards. I dedicated an entire playthrough to music, rolling a Nefu Pianist, and had my entire second hotbar dedicated to instruments all lined up in a row from least skill req to highest, and spent who knows how long raising my music skill and working music missions. At first I thought the same.. "This is some bogus RNG whether I win or lose.." But given enough time and discussing it with a friend, I figured out several things I was doing wrong, and over time got a better sense of how they are actually layed out, and how to succeed. That character ended at 160 music, 4k+ fame, and was very consistent in the music score I was pulling. (1800~2100)

I'm doing a new playthrough now, and taking what i've learned from that, I can almost always succeed at a music mission, even with only 40 skill, hitting 800~1000 so long as I don't let myself trip up on a repeatedly failed cord.

Having a range of 1500+ ~ 600 tells me that you're not paying enough attention. If you can get 1500 sometimes, you might be something right and understanding them to an extent, but to get 600 other times paints a picture that you are trying to brute force it, letting RNG take the wheel when you don't need to.

Now I don't really know how crop missions work, and at times I wonder if I just steered clear of them because they weren't as appealing to me as music missions, and perhaps if i had dedicated time to them as much as I had music missions, I might even find that RNG isn't as much a factor as I think it is.

In any case, the "RNG" of missions being available really can't be helped. it is a system that needs to try to accomodate a wide variety of player skill from both player aswell as stats of the character, and that's just not easy to do. You just need to pay more attention to what star of mission you're accepting, and your own ability to accomodate it.

If Fame was actually a stat that penalized you for losing it, then i'd be more concerned about it dropping so heavily, but generally speaking fame dropping just ends up making the game be nicer to you, which is not really something to complain about. When you need fame to be up there, it will be easy to get up there. Infact later on you'll be selling off 4k fame just to find that in 2~3 hours you're right back up there...
It's just not something you should really worry about.
Last edited by Aurelia; Nov 30, 2024 @ 5:10am
Bloodyboo12 Nov 30, 2024 @ 6:08am 
I mean thats a fair point, but when Im rapidly trying to get 4K+ fame back, then yeah I dont want it to drop at all if you could believe it.
Albreo Nov 30, 2024 @ 6:18am 
It's better to focus on dungeons if you want steady fame. Crop and music mini games are heavily RNG on high difficulty without save scumming. If you find yourself loose often then your skill level is disproportionate to your fame or choose the level of difficulty you know you have a low chance of winning. Magic map spell is crucial for maximizing your time.
Aurelia Nov 30, 2024 @ 8:22am 
Combat missions like patrols, location clears, and war missions are a pretty stable and easy source to raise your fame without risk, provided you have a bit of combat prowess. I always try to stack patrol count missions before taking on a location clear in order to double up progress and complete multiple missions at the same time.

Just don't take any missions that require investing in particular skillsets, and there shouldn't be any problems.
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Date Posted: Nov 29, 2024 @ 5:24pm
Posts: 11