METAL GEAR SOLID 3: Snake Eater - Master Collection Version

METAL GEAR SOLID 3: Snake Eater - Master Collection Version

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PLAB Oct 24, 2023 @ 12:35am
frame rate issues
the mgs game speed is tied to the preformance. on the ps2 mgs 2 and 3 ran at 60 fps. but on pc im currently getting an avrage of 160. sounds like a good thing but its actualy really not, because now the game is running at more than two times the speed of the original and cannot be enjoyed. is there a fix?
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Showing 16-30 of 30 comments
PLAB Oct 24, 2023 @ 1:00am 
also when i frame limit to both 58 (default number) and 60 in nvidia control pannel, i get this awful screen tearing
https://imgur.com/a/7QwMYeo
Sugar-Bubbles Oct 24, 2023 @ 1:05am 
NVIDIA control panel > manage 3D settings > Program settings > add > METAL GEAR SOLID 3 exe > Max Framerate set to 60 > enjoy your game
PLAB Oct 24, 2023 @ 1:06am 
Originally posted by SugarBubbles:
NVIDIA control panel > manage 3D settings > Program settings > add > METAL GEAR SOLID 3 exe > Max Framerate set to 60 > enjoy your game
thats what i did and it caused a visual artifact to appear where it looks like every couple lines of pixels have been moved over to the left by one pixel
Within Oct 24, 2023 @ 1:06am 
Originally posted by SHLUP:
Originally posted by SugarBubbles:
NVIDIA control panel > manage 3D settings > Program settings > add > METAL GEAR SOLID 3 exe > Max Framerate set to 60 > enjoy your game
thats what i did and it caused a visual artifact to appear where it looks like every couple lines of pixels have been moved over to the left by one pixel

If its screen tearing turn on Vsync
TheOrangeBox Oct 24, 2023 @ 1:06am 
Originally posted by SHLUP:
Originally posted by SugarBubbles:
NVIDIA control panel > manage 3D settings > Program settings > add > METAL GEAR SOLID 3 exe > Max Framerate set to 60 > enjoy your game
thats what i did and it caused a visual artifact to appear where it looks like every couple lines of pixels have been moved over to the left by one pixel

Play it on console
Sugar-Bubbles Oct 24, 2023 @ 1:07am 
I am also having sound issues. I am absolutely sure they are patching this collection this week
teebles Oct 24, 2023 @ 1:10am 
If you're using an nvidia gpu, make sure you have "use application default" or whatever it says for vsync under your nvidia control panel. worked for me.
PLAB Oct 24, 2023 @ 1:10am 
Originally posted by TheOrangeBox:
Originally posted by SHLUP:
thats what i did and it caused a visual artifact to appear where it looks like every couple lines of pixels have been moved over to the left by one pixel

Play it on console
oh yea, lemmie just go to the store and buy a $300-$500 console just to play a single game that i already bought and would have to buy it again.
Orion1189 Oct 24, 2023 @ 1:11am 
Originally posted by Lulu:
Originally posted by TheOrangeBox:
it runs at 30fps only
please stop speaking out your ass my dude, Not only did MGS2 and 3 run at 60 FPS on the PS2 and the PS3/360 remasters.
https://www.konami.com/mg/mc/us/en/#fps
We were promised 1080p/60 on Steam,
While we're talking about speaking out of our asses, you should fact check yourself. Only MGS2 ran at 60 on PS2. MGS3 was 30 (and inconsistent at that) on PS2, and only got a bump to 60 in the HD Collection version. Just since we're trying to fact check people on the internet.
PLAB Oct 24, 2023 @ 1:11am 
Originally posted by teebles:
If you're using an nvidia gpu, make sure you have "use application default" or whatever it says for vsync under your nvidia control panel. worked for me.
okay thank you, ill try that
Orion1189 Oct 24, 2023 @ 1:12am 
If you have a 60Hz monitor, vsync should be enough to solve the issue. If you have something above that, you can force a 60fps cap through RivaTuner Statistic Server or your video driver (though Nvidia's fps cap has always been a bit ♥♥♥♥♥♥).
PLAB Oct 24, 2023 @ 1:23am 
yeah i couldnt get nvidia vsync thingy to work or the riviatuner thing. both didnt work
La-Li-Lu-Le-Lo Jul 13, 2024 @ 6:32am 
Originally posted by Luna:
Originally posted by TheOrangeBox:
it runs at 30fps only
please stop speaking out your ass my dude, Not only did MGS2 and 3 run at 60 FPS on the PS2 and the PS3/360 remasters.
https://www.konami.com/mg/mc/us/en/#fps
We were promised 1080p/60 on Steam,

That was likely an answer to OP's claim that MGS2 and MGS3 both ran at 60 FPS on PS2. MGS3 ran at 30 FPS on PS2.

But yeah, I think if we could run the game at a variable frame rate it would become playable in more modest computers, like my old ThinkPad which only has integrated graphics and can reach between 30 and 60 FPS but can't hold 60. A PS2 era game should be playable on a toaster imo, most PC versions of games that came out in the PS3 era are quite playable on old computers with integrated graphics by now.
Originally posted by La-Li-Lu-Le-Lo:
Originally posted by Luna:
please stop speaking out your ass my dude, Not only did MGS2 and 3 run at 60 FPS on the PS2 and the PS3/360 remasters.
https://www.konami.com/mg/mc/us/en/#fps
We were promised 1080p/60 on Steam,

That was likely an answer to OP's claim that MGS2 and MGS3 both ran at 60 FPS on PS2. MGS3 ran at 30 FPS on PS2.

But yeah, I think if we could run the game at a variable frame rate it would become playable in more modest computers, like my old ThinkPad which only has integrated graphics and can reach between 30 and 60 FPS but can't hold 60. A PS2 era game should be playable on a toaster imo, most PC versions of games that came out in the PS3 era are quite playable on old computers with integrated graphics by now.
There is a patch that promises stable 30 fps and variable framerate with no slowdowns but it's still in the early stages and hasn't been updated to 1.5.0

https://github.com/cipherxof/MGSFPSUnlock

I if you guys are interested, now's the time to pesk the creator about it.
Last edited by 𝔡'𝔙𝔞𝔩𝔬𝔦𝔰; Jul 15, 2024 @ 1:29am
residentporter Jul 22, 2024 @ 6:51am 
Originally posted by Luna:
Originally posted by TheOrangeBox:
it runs at 30fps only
please stop speaking out your ass my dude, Not only did MGS2 and 3 run at 60 FPS on the PS2 and the PS3/360 remasters.
https://www.konami.com/mg/mc/us/en/#fps
We were promised 1080p/60 on Steam,

Metal Gear Solid 3 on PS2 was capped at 30. So it definitely didn’t run at 60. In fact it dropped to 15fps in intensive scenes.
Last edited by residentporter; Jul 22, 2024 @ 6:54am
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