Call of Duty: Black Ops II - Zombies

Call of Duty: Black Ops II - Zombies

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Bera Nov 15, 2014 @ 2:56pm
Fire staff part bug?
When the first Panzer died, he dropped the fire staff part. I went up to it, pressed the activate button, and it disappeared. Then I got the part from Gen 6, the part from the plane, and the record/gramophone. I went into the Crazy Place and the fire gem box was shut. Then I looked at the HUD and it said I was missing the first fire staff part.

Has anyone else heard of something like this?

At first I thought maybe I didn't actually pick up the part from the Panzer, so I went back there and it was definitely gone.
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Showing 1-7 of 7 comments
zachjd Nov 15, 2014 @ 6:14pm 
That is strange, never seen this bug yet. The only the one I usually see is when the part from the plane is on the ground and it's not glowing and the gramaphone is unusable.
texasrattler Nov 18, 2014 @ 10:44am 
These are all part of the bugs/gltiches in the Origins map. No they wont be fixed, game is no longer supported. Origins has never been updated, not once.
zachjd Nov 18, 2014 @ 10:55am 
There was one patch for the Xbox 360 then they applied it to the PC initial release but yeah no other patches since it launched.

I guess the map could be worse. xD

Origins
Fixed multiple issues where the Player could see outside the map using Free Cam mode in Theater.
Players who join a session already in progress after Round 1 are no longer able to ride on the Tank without its cooldown.
Fixed an issue where Zombies couldn’t get to the Player if they were hanging off an edge near the Ruins.
Addressed the issue with unlimited ammo when swapping out the Staff in the Elemental Charging Chamber.
Players can no longer obtain the “Master Wizard” achievement through spectating.
Fixed multiple issues where the Tank was unintentionally pushing the Player through the map.
Lobby Preview Icon now appears correctly under the Stat Summary screen.
Players can no longer get to unintended areas of the map using Panzer Soldat’s claw attack.
Semtex grenades can now be properly acquired in the Church.
Panzer Soldat no longer gets stuck in front of the Tank if Players are standing on top of it.
Upgraded Staves can no longer be duplicated in the Ruins.
Addressed an issue where PHD Flopper was doing unintended amounts of damage if the Player was holding an upgraded Staff.
Panzer Soldat no longer becomes stuck in the air when spawning in front of a robot.
Players are no longer free from zombie attack when standing on the Tank’s control panel.
Fixed an issue where the Player could get pushed into an unintended area by the Robot’s foot and be free from zombie attack.
Players are no longer able to exploit by focus firing at a spawn point at the bottom of the Fire Tunnel.
Fixed an issue where Panzer Soldat and zombies were moving in slow motion after spawning in.
Players are no longer able to see the collected Staff pieces on the HUD after upgrading the Ice Staff.
Panzer Soldat now behaves correctly when it’s kited into a group of zombies.
Staff parts now update properly on the Scoreboard during a 4-Player Local Splitscreen game.
Players can properly use the Upgraded Staff melee after obtaining and losing the One Inch Punch Perk.
Addressed an issue with zombies walking into sandbags, ignoring nearby Players.
Panzer Soldat now functions properly when grabbing a zombie twice in a row with its claw attack.
Fixed an issue where Players could get out of the playable area in a Co-op game using the Robot’s foot.
Maxis Drone should now find its way to the Player correctly in the Workshop Bunker.
FX for upgrading a Staff are now oriented correctly.
Panzer Soldat no longer gets stuck behind the Jugger-Nog Perk, when entering the Robot footprint.
Players no longer get downed by the Robot’s foot when standing on the scaffolding next to the Pack-A-Punch machine.
Maxis Drone no longer gets stuck near the Church Tank exit.
Panzer Soldat no longer gets stuck on a Player’s head in the Church, during a Co-op game.
Players can no longer Dive-to-Prone out of the playable area in the Church.
Zombies now properly get to Players if they are crouched on a parked Tank.
Improved stability in a Local 4-Player game when a Player pauses the game and then presses the Back button.
Players now properly spawn in around Pump Station 4.
Panzer Soldat no longer gets stuck inside the trench in-between the Starting Area and Generator 3.
Players who go prone on the back edge of the Tank are no longer free from zombie attack.
Improved stability in a 4-Player Local game when upgrading Staves during Rounds 11 – 13.
Players no longer fall out of the map when Panzer Soldat does his claw attack.
Zombies now properly get to Players at the bottom of the Church when the Tank is parked.
Fixed an issue where Panzer Soldat was getting stuck if the Player jumped on and off the Tank repeatedly.
Players are no longer free from zombie attack when crouching on top of certain Trench walls.
Zombies now properly get to Players in the Robot footprint on top of the Tank Station.
texasrattler Nov 18, 2014 @ 11:14am 
NO patch has ever come to PC. Origins was released in Sept. 2013. Since then no patch or fixes has come to PC.
PC gamers still have the tank issue that's one way to tell that the patch never game to PC. The panzer still glitches/gets stuck at times.

If your saying that Treyarch put a patch in when Origins was first released, maybe that's true but they didn't fix anything with it. Tons of bugs/glitches are still present today.
Last edited by texasrattler; Nov 18, 2014 @ 11:15am
zachjd Nov 18, 2014 @ 11:20am 
I think this patch was applied to pc just before the release. Like the unlimited ammo and duplication for staffs are patched for example. :)
texasrattler Nov 25, 2014 @ 1:52pm 
You can still wield multiple staffs. You can uncover the hidden perks in the ground. No fixes have ever come for those. As far as I know and according to the patch release an notes, no fixes have come for Origins. Never even heard of unlimited ammo for PC Origins.
Manicka111 Nov 26, 2014 @ 11:51am 
You can still get killed by Robot when on the way to PaP machine. Soldat will often just hold you even when you shoot him in head/red light. Issues with staffs. There are so many bugs that you can't even remeber them and yet a lot of them are waiting to be discovered.
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Date Posted: Nov 15, 2014 @ 2:56pm
Posts: 7