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You mentioned Buried and Transzit, including Die Rise, all of these maps have the characters Misty, Stulinger, Rustman, and Martlin. (I think that's how you spell his name.) All of these maps features these perma perks, which is why you only see it on those maps.
However, you are able to also lose these perks. As I mentioned before. In your case, you keep seeing a Teddy bear above the box. This is a perma perk you can obtain by getting a "bad" weapon 3-5 times in a row. What this does, is it allows you a better chance to get "good" weapons. Like the wonder weapon, or just in general straying away from something like the ballistic knife.
How you lose this, as I said, these perks can be lost. In this case, you have to survive to round 10, and then you lose it. This means, no matter how many times you die, if you play a different map or whatever, as long as you don't survive until round 10, your account will always have that perk within the maps that feature the option.
There is also a noise you hear that indicates you lost a perma perk. If you have buried, the easiest way to visually see this. Is on buried, you can get perma PHD flopper. Meaning you take no dmg from your own explosives, and when you dolphin dive off of heights that would normally take fall damage, you explode instead, damaging all zombies around you.
Optional;
Go up the stairs to the left of the box on Buried as soon as you start. Make sure no zombies are there to interrupt you from doing this so I recommend doing it straight on round 1 or any low round where you can take fall damage safely. Continously jump off those stairs until you see a green spark(10-15 jumps maybe). When you do, you will get PHD. Now, if you take fall damage then you will lose it, and you will hear the sound that indicates you have lost the perk. So whenever you are going to take fall damage, to keep the perma perk you want to dolphin dive. Because the dolphin dive doesn't take fall damage.