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Like i said before i'm not playing the multiplayer so if there is anyone else that only wants more FPS in the campaign:
- Install dx9 like the guide suggests
- and download the launcher like the guide suggests
then go here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2595566953
Follow the instructions
Ingame you should ENABLE V-sync. So far this is the most confusing part about this whole issue. And make sure you run the game in DX9.
It took me half an evening and another hour to fix this so hopefully i can help some of you out.
To get framerates above 60 (on DX11) all I had to do was:
- Disable G-Sync (set "Fixed refresh rate" on Nvidia control panel ( NCP),
- Set Vsync to Fast, on NCP.
- Set Vsync to ON, in your game settings.
Set your graphics options so that fps will always be above the refresh rate of your screen.
>> game fps will be higher than 60 but Keep in mind that your screen refresh rate will still be locked to 60Hz by the game<<
- Fast Vsync >> works,
-"disabled" or "use 3D aplication settings" >> Fps above 60 + tearing.
-"Enabled" or " Adaptative" >> locked to 60fps.
Don't change anything on your screen settings, only on NCP..
i've added the following lines to the end of my default.cfg:
TextureStreamingMemoryLimit 4096
TextureStreamingDistanceLimit 10000
bdevgoreoverride True
HavokNumThreads 6
ViewDistanceQuality 3
ViewDistanceQuality High
fNearDistance 10.0000
fFarDistance 10000.0000
UsePrecaching True
AdapterNumber -1
ReduceMouseLag True
TesselationFactor 1.000000
All this does is decouples the input buffer from the game's internal render buffer (which is 60Hz), People are asking to make the game match the internal render refresh rate to your monitor's refresh rate. Your method reduces the input lag a little bit but it doesn't fix the animations including the camera panning and mouse cursor stuck at 60FPS.
The other guide mentioned earlier works on my Nvidia GPU as long you are in DX9 mode. It is a night a day going from 60Hz to 240Hz mode, camera panning and in-game mouse cursor is now buttery smooth and all animations in the game are properly interpolated to 240Hz.