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"To start, a Legendary Item must be suitable for a character's class. For example, Hunters cannot equip a legendary Warden's Spear (even though Hunters can equip any normal spear). Instead, a Hunter must equip a legendary Hunter's Spear.
Secondly, Legendary Items have their own "equip level", which is a minimum level requirement. This means that a character cannot equip a legendary item if the character's level is too low. The highest equip level a Legendary Item can have is 100.
A character can only equip a single legendary weapon, a single legendary class item, and a single legendary bridle at a time. Some classes can dual-wield weapons; however, legendary weapons cannot be dual-wielded. The off-hand weapon slot must contain a normal, non-legendary weapon if a legendary weapon is equipped in the main-hand slot.
Identification and Equipping
In order to begin using a Legendary Item, it must first be identified at a Forge-master. Once identified, the initial properties of the item will be revealed. Identification costs in-game currency or shards. The item can then be "slotted" into the Legendary Items panel (Shift + I, by default). Slotting a Legendary Item does not equip the item, but it does make the item available for being equipped. The item will still remain in the character's inventory, and it can be equipped for use at any time. If a character equips an item before slotting it in the Legendary Items panel, the item will automatically be slotted, assuming a slot is available. If there is no slot available in the Legendary Items panel, the item cannot be equipped. A legendary item slot will need to be freed first through deconstruction. Legendary Items that the character cannot equip due to class/level limitations can still be identified, and, if desired, deconstructed. Once slotted, the item becomes bound to the character. If desired, additional Legendary Item slots can be purchased, up to 10. The benefits granted by an item will only be effective if the item is equipped on the character. Legendary items that are slotted in the Legendary Items panel, but not equipped on the character, will not convey any benefits to the character.
Advancement and Reforging
Once slotted, a Legendary Item will begin acquiring experience with the character. As an item gains experience, it will advance in "item levels", just like a character. Once the item reaches level 10, it will stop acquiring experience until it is reforged at a Forge-master. Once reforged, the item will continue to accumulate experience, 10 levels at a time. The item will need to be reforged every 10 levels, and it will reach its maximum at level 60. During reforging, a legendary item can be renamed (although they can also be renamed at any time from the Legendary Items panel). Additional bonuses are granted when reforging, discussed below (see Legacies and Relics).
In addition to gaining experience along with the character, legendary items can gain experience from Heritage Runes. If a Heritage Rune increases a legendary item's level past where it would need to be reforged, the "extra" experience will be applied after the item is reforged. Conversely, if the character has an item equipped that prevents the acquisition of additional character experience, Legendary Items will also stop acquiring experience. Legendary Items can also be prevented from acquiring experience by clicking the "Disable Leveling" button on the Legendary Items panel.
As more Legendary Items are slotted, they gain experience acquisition bonuses. Item experience gain is split evenly across all Legendary Items, and then a bonus is applied to each item. Refer to the following tables for experience/level gain data and bonuses."
read here > https://lotro-wiki.com/index.php/Legendary_Items
https://lotro-wiki.com/index.php/Category:Vol._II._Book_1_Quests
thats.. not good.
as Free Play im almost compley sure i dont have that region/zone.
the other issue is my lvl is waay higher then where i am in the game, so I do need to catch up with quest stuff and the storyline.. things.
When you say you're free to play, did you use the code back before September?
But indeed the epic quests are free until Helm's Deep.
You can pick up the epic quest prologue for Volume II at Rivendell, or you can skip it and head to Echad Dunann in Eregion to get straight into Volume II Book 1.
The prologue is nice to do for the story, but doesn't give anything special.
The quests are for L50, so if you leveled up by running festival quests, I would advise to get some new on-level gear before you start out.
Code?.. dont know of any code.
guessing they changed stuff.. again.