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I fail to understand those who demand that the developers take away my freedom of choice. As it stands now, for the most part I am free to choose whether or not I want to run solo, or wait for kinnies to help with a particular instance. If you want to run in groups, find a good kin (like mine) and run in groups. If you want to run solo, find a good kin (like mine) and chat with them while you run solo. My freedom to run solo in no way affects your enjoyment of the game, while your insistance on forcing me to run only in groups totally ruins mine.
if you came upon another player who had the public group option active there would be a button that says, 'join public group', and then you are grouping. This is effective in any situation, any location. If you want to run solo, then keep running solo, just don't click the button, or do and then leave the group if you don't like it.
The harder thing to do is to get someone to do regular questing with you, someone who you don't just happen to find doing the same quest as you in the same area, etc.
So, how to improve the group-finder feature without it being just a stupid list of people who are looking for a group, which is an improvement over simply chat shouting LFG!
so,
1. chat shout 'LFG'
2. list of people looking for group, sorted by distance, sortable
3. auto-grouping panel, check boxes for quests/areas interested in teaming up for
4. ???
After playing MMOs since the days of Ultima Online, I learned that only rarely good things came from a change of publishers as online games are often "handed down" to a small studio (sometimes only founded for that very reason) for nothing more than clean accounting and protection of the former publisher from any fallout the shutting down of the game will inevitably bring. It's simply easier for a small studio to claim "We where enthusiastic and had the best intents but we actually bit off more than we could chew" than the big publisher saying "In the best interest of our shareholders we had to shut down the game"
What I have seen after a change of ownership was at best an enthusiastic rush for a few months with a package of new content pushed out, followed by another package of bug-ridden unfinished content that never got fully fixed, followed by stagnation.
Mostly it was just stagnation with slowly diminishing seasonal events, vanishing of moderator and support staff, followed by server merges, a big sale in the store and finally death for the game.
And sometimes it was just server merging accompanied by a big sale in the store and the death of the game shortly thereafter.
Anyone who played "M&M: Duel of Champions" on Steam knows what I mean.
I hope for the best but as a cautionary measure I dumped participating in the Winter Festival with my alts and started to play with my 3 main chars through all the regions I had left out so far (or finish those I haven't yet) as long as I still can.
thanks
I am totally for that. Especially character models.
And I hope they really do go over their combat system as well as the player models and maybe a few instances.
Would love to see this game thrive like it use too.
excellent. i would like to see all the npc's retain their original looks, such as hobbiton, and everywhere. Player characters should be updated and perhaps certain npc's. New npc's could have new looks. Anyway, I really like your point, ty.
In saying this it is not promised to happen. As coding this can cause alot of issues. So hopefully they will able to figure it out.