Sonic & All-Stars Racing Transformed Collection

Sonic & All-Stars Racing Transformed Collection

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network error
Getting random network error then getting a penalty for leaving the game you're taking the ♥♥♥♥ing biscuit are'nt you?.... Sega update the server put them in better locations idk just fix this damn mess
Last edited by TwerkingSqwazzer; Dec 21, 2014 @ 1:52pm
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Showing 1-15 of 21 comments
Cutterslade Dec 20, 2014 @ 2:02am 
This game is very network sensitive, so if you're sharing internet, have downloads or programs using your network in the background or have a weak internet connection you will have disconnects all the time.

Not a problem caused by Sega or their servers, almost all network issues for this game reside on the clients side 99% of the time.

This post has some good tips for optimizing your internet connection and more.
http://steamcommunity.com/sharedfiles/filedetails/?id=211622904
TwerkingSqwazzer Dec 20, 2014 @ 4:17am 
What do you mean if i'm sharing the internet everybody shares the internet thats why we have routers

Programs running in the background you mean like steam thats running isnt it???

My connections is 80mbits down and 20 its good believe...

Its 100% segas fault, just like how rockstar fked up gta 4 online nobody else to blame except them..
Last edited by TwerkingSqwazzer; Dec 20, 2014 @ 4:19am
Cutterslade Dec 20, 2014 @ 3:56pm 
Originally posted by MidgetSaw:
What do you mean if i'm sharing the internet everybody shares the internet thats why we have routers

Programs running in the background you mean like steam thats running isnt it???

My connections is 80mbits down and 20 its good believe...

Its 100% segas fault, just like how rockstar fked up gta 4 online nobody else to blame except them..

It's not SEGA's fault lmao, it's your fault for not really knowing how to optimize your internet connection for games that require a stable/optimal connection to the servers.

This game can be very demanding of your connection with full lobbies sometimes using 70KB/s up and down. You can even be disconnected if another player in the lobby has a bad internet connection.

My recommendation to not share your internet connection is valid, just because eveyone shares internet connection does not mean it's optimal to share your connection while playing online games. I provided you with a link to tips about optimizing your experience, read it.

By background programs I'm refering to things like web browsers etc, especially if you have it open on a webpage that uses JAVA.

Just because you have a big boy connection, doesn't mean it's going to be stable, it may sacrifice stability for speed. Contact your ISP and find out if your line has interleaving or not, and ask if they can set it up if it doesn't have it or vice versa and see how your connection goes.

It's possible your connection even though fast has a lot of noise interference, ask your ISP if they have different levels of noise protection and if they do move to a higher level of noise protection. Giving you more noise protection slows your internet speed but makes it far more stable.

I offered friendly advice and linked a really good guide posted by another user, did you even read the guide?

I'm guessing not, since you have a hard time accepting advice you're offered I can only say one thing to you "Have fun disconnecting."
Last edited by Cutterslade; Dec 20, 2014 @ 4:00pm
TwerkingSqwazzer Dec 20, 2014 @ 4:16pm 
yeah i did read the guide and its not very indepth i'll quote a line from it.

"this isnt only on your side: the error can be triggered if somebody else's router / firewall is acting up"

SEGA... ^^^

" it's your fault " no its not because its only this game that discos so stfu 70kbps is fk all i can upload 2megabyte a second you goof...

Cutterslide YOU SUCK!!!!!!!!!!
Cutterslade Dec 20, 2014 @ 4:19pm 
You seem a little disgruntled.

As I mentioned speed doesn't equal stability.
Last edited by Cutterslade; Dec 20, 2014 @ 4:20pm
TwerkingSqwazzer Dec 20, 2014 @ 4:26pm 
TUT Please ...you are deluded this is the only game that disconnects like this...

You said its my fault, your guid said it could be somebody else's router.. how is that my fault you mong go and help somebody else out...
Cutterslade Dec 20, 2014 @ 4:29pm 
Please remove your abusive posts, thank you.
Cutterslade Dec 20, 2014 @ 4:32pm 
I understand your frustration at disconnections, I tried to offer you friendly advice, which you quickly rejected. I further expanded on the information I provided you after your second post.

Your reaction was totally uncalled for and out of line for the Steam forums.

Thanking you
Cutterslade
TwerkingSqwazzer Dec 20, 2014 @ 4:34pm 
well you came across like a total ♥♥♥♥ so i treated you like one, you do know that the xbox 360 version had network issues aswell.. my fault again i suppose...
TwerkingSqwazzer Dec 20, 2014 @ 4:36pm 
THE TELEGRAPH:

Unfortunately, it's the multiplayer that lets Sonic Racing down somewhat. Unless you're playing in split-screen it's simplified, stripped down and generally haphazard. On the 360 version, disconnections and network errors were rife, and sitting in a lobby waiting for a match to finish only to be booted as soon as the next one loads is infinitely frustrating.

yeah my fault of course
NineInchNailer Dec 21, 2014 @ 11:24am 
I'm having the same issues, I've tried tweaking my TCP/IP settings, setting the priority to "high" in the task manager, I still get lag and disconnects. My connection is 75mbs/20mbs, I get no problems in other games I play, my pings are usually around 30ms.

Maybe it's a peer to peer issue? I think unfortunately the game does not have very good network code, which needs optimizing.
Cutterslade Dec 21, 2014 @ 12:18pm 
Originally posted by NineInchNailer:
I'm having the same issues, I've tried tweaking my TCP/IP settings, setting the priority to "high" in the task manager, I still get lag and disconnects. My connection is 75mbs/20mbs, I get no problems in other games I play, my pings are usually around 30ms.

Maybe it's a peer to peer issue? I think unfortunately the game does not have very good network code, which needs optimizing.

Personally I think the network code is fine, I play from Australia and connect to the UK - London or the US - Chicago regions to play most of the time and I have next to no problem with disconnects unless I ALT-TAB too much, this seems to unsynch my game and I DC. The ALT-TAB problem is alleviated greatly by playing the game in fullscreen windowed.

My connection is only 20mb/5mb and I have no problem staying connected.
I have no interleaving on my internet connection and I use level 2 noise profile (my ISP provides 4 levels of noise protection, the higher the level the more stability it provides at a cost to my overall internet speed).

"Noise Profile 2 This setting adds a medium level of noise protection to your ADSL2+ line. This can be used to improve some stability issues, which may help solve T-Box and other streaming video service issues, at the expense of a reduced speed."

As I mention in an earlier post, it is possible a quick call to your ISP could solve a lot of the disconnect issues people are facing.
Last edited by Cutterslade; Dec 21, 2014 @ 12:29pm
Fish_Goes_Moo Dec 21, 2014 @ 12:39pm 
Originally posted by Cutterslade:

As I mention in an earlier post, it is possible a quick call to your ISP could solve a lot of the disconnect issues people are facing.


Not for him/her it can't.

That user is from here (UK). 75/20Mb will more than likely be one of the VDSL2 fftc products. There are no profiles for the isp to set, only automatic line management.

If it's unstable or encounters too many errors, the DLM will apply speed reductions and interleaving as needed.

If it's not already done it, then as far as the equipment is concerned, the line is stable.



Last edited by Fish_Goes_Moo; Dec 21, 2014 @ 12:50pm
Cutterslade Dec 21, 2014 @ 12:57pm 
Originally posted by Fish_Goes_Moo:
Originally posted by Cutterslade:

As I mention in an earlier post, it is possible a quick call to your ISP could solve a lot of the disconnect issues people are facing.


Not for him/her it can't.

That user is from here (UK). 75/20Mb will more than likely be one of the VDSL2 fftc products. There are no profiles for the isp to set, only automatic line management.

If it's unstable or encounters too many errors, the DLM will apply speed reductions and interleaving as needed.

If it's not already done it, then as far as the equipment is concerned, the line is stable.

I would still call them and tell them your problem, it is still possible they can tweak something on their end to help.

Automatic line management is a horrible idea, I'm sure they can manually set it. If they can't well I would just walk away from this game as you will always see disconnects.

I would consider changing plan type if automatic line management is the only option on your current plan, because that sounds far from optimal.
Fish_Goes_Moo Dec 21, 2014 @ 1:07pm 
Originally posted by Cutterslade:


I would still call them and tell them your problem, it is still possible they can tweak something on their end to help.

Nope. VDSL2 has one profile. 6db target noise margin, that's it. Speed caps for stability and interleaving are controlled by DLM.



Originally posted by Cutterslade:
Automatic line management is a horrible idea, I'm sure they can manually set it.

They cannot. The line management is part of the equipment in the cabinet. The equipment is owned by openreach, regardless of who your isp is. Only openreach deal with the cabinets. ISP has no remote access to it.

Even if they had access, the only hard speed caps that are set, are the ones for your "up to speed". 76/20 and 40/10 mostly.

So while technically speed caps can be set, at the moment openreach (own the lines and equipment, so all isps play by their rules when using), don't support it. DLM is expected to take care of stability issues.



Originally posted by Cutterslade:
If they can't well I would just walk away from this game as you will always see disconnects.

I use the same type of connection. I very rarely get disconnects.

Originally posted by Cutterslade:

I would consider changing plan type if automatic line management is the only option on your current plan, because that sounds far from optimal.

All the VDSL2 plans are the same.

You would have to go to cable or ADSL/2, to get away from the DLM.
Last edited by Fish_Goes_Moo; Dec 21, 2014 @ 1:16pm
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Date Posted: Dec 19, 2014 @ 3:27pm
Posts: 21