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Bir çeviri sorunu bildirin
2. It's a cart racer not a barbie dress up game.
3. I like this idea, but it would be hard to make it fun in online play.
4. Because most of the tracks would be impossible to navigate in reverse.
5. The dropped gear? If you mean offensive and defensive pick ups, that is crazy.
6. Co-op/team game modes may be fun, personally don't see a need for COMP opponents in any form of multiplayer.
7. Workshop support is nice, but not really something the game needs, without tight monitoring the items would just become stupid and the quality would be to variable.
8. Open world in a cart racer? WHY?
9. Turn music down and put your own music on, problem solved.
10. User created tracks always range from good to totally ♥♥♥♥♥♥♥♥♥, quantity isn't always better than quality.
Extra music choices are always a plus. I get that the music was designed to change in sync with transformations, but I don't see why it matters all that much.
Something else I'd like is a return to the SEGA Miles system for unlocks. It still rewards those who play well, as better performance = more Miles, while still allowing the less skilled players to eventually get every unlockable (and it still encourages one to get better). I didn't have many issues unlocking characters and console mods personally, but I think some balance of difficulty needs to be made, given how this game's slightly higher difficulty turned off some people.