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Zero Gravity... unlikely. I don't think it really caught on. So there's a good chance that they may feel it's not worth it to port it.
It's also possible that both games didn't do all that great in sales. Or maybe they're worried that everyone will think of Free Riders on 360 w/ Kinect, and thus avoid it like the plague.
Zero Gravity I think would be a great entry to the series. I personally loved it more than Riders, as you didn't have to deal with that retarded "Running out of air" feature. Definitely something ZG rectified, and not to mention the extra content that got added (IE: More boards/types/racetracks than the first).
Free Riders, I've wondered about. Never tried it, wondered how it would fare with controller input, if any. A PC port with working controls might even make that game possible for me to check out. But I digress.
I have Zero Gravity for Wii, and I felt it was fun. It was a bit crazy in the amount of rings needed to unlock new boards however, but maybe a re-release would give them a chance to fix that.
Free Riders with controller might work. I never played it, so I don't know how much "game" the game had (stuff to unlock, etc). All I know is that it kinda made people lose faith in Kinect...
And GameCube controller is all I remember using.