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I'll give this a shot, thank you.
This is fine, but for anyone else just be wary that the Heavies boat form isn't the best form on water. It's a bit notorious for being slightly rubbish on the water. Although Cart/Plane form is good, many players will avoid Team Fortress on any maps that feature water.
it entirely changes your racing line options
https://youtu.be/BSWUMGrJ8ts
Keep in mind, when you first beat the game and you think you've learned everything there is to learn, you haven't. There's a bunch of cool tech (besides just held drifting) in this game that if learned and practiced, can vastly improve you skills.
It's super rewarding to master.
I've got a couple ideas but idk. It seems unintentional while happening to be the most useful and impactful thing to going fast, alongside understanding how boosts stack and don't stack
This is useful to know anywhere in the game, but is essential on boat maps because you can retain high boost speed by pushing out any sort of boost as long as you're still effected by the last. (I.E. You have a level 3 boost that you used, you're still on it while you're going on the turn, the level 3 is about to end but you just used a level one drift boost, keeping the level 3 going for as long as the level 1 now lasts. You keep pushing out level 1 drift or stunt boosts, etc, which in boat mode are last longer then the drift takes to charge so you keep it going...)