Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
got the idea, but didnt felt invested enough in it, lol
well that still works with this idea: if you made the mistake of having white skin, according to the marxist-socialists, you are the most imperfect "thing". the fog can hide "evil white ghosts"
#GhostsNoMore
:P
i know, a bit of cringe. the forum has been going a bit slow.
Poor use of your energy writting this post.
not really. ive already got what i wanted: a bit of distraction and entertainment.
The amount of energy i used was a lot less to what i got in return. to me thats "a win".
lol
But here you pretty much admit that you are just one of those lowbrain baiters and trolls that doesn't even know why he is so excessively obsessed with an OG game and is unable to realize that remakes will always exist separately. Any walls of text of OG-is-this-why-that blabla won't change that fact.
"In particular, we had strong demands about the motif of fog when first starting on this remake, and they were sure to depict it just as we wanted.” - Masahiro Ito
when you can chose to ignore the obvious and our present context:
it currently matters very little what people say if they are "financially compromised". I like the work of yamaoka, and i think that even if the game sucks, if he had an active role in designing the "soundscapes" and composing the music, at least that is possible will be ok, or even "nice".
On the other hand, anything claimed in support by any "leftover" from earlier versions of "team silent" having a minor role in development of this or any other "modern audience sh", means little or nothing, because they are not "the cooks", and they were not "in the kitchen" or even part of the "selectors of ingredients", lol.
if you can follow the metaphor, unfortunately, masahiro ito role was more like an observer and advisor. It wasn a japanese team, or handpicked "interns" of konami like in earlier days of the company. This konami, is not the same konami of 20 years ago: is a worse version, that hardly cares about making games or respecting their own "top creatives".
After all the bs the company has done in recent years, why would ito say should be taken at face value, considering the context?
Honestly, considering basic logic, do you think such claims can be trusted? obv not.
You know what is a easy? to search what dei is, what ideas it pushes, and the companies that are or have been supporting it directly to get investment funds from related political groups. then, basic logic can help you understand why all dei related is just bs, and why it usually ends actually doing har, and frequently increasing the issues they claim to want to solve.
This company has worked with bloober, and did some bs in the sh remake (is like sweet baby inc.). you can visit their site and see which companies they are currently listing, as well as a few games they have been involved with (which in most cases, have suffered negative design changes, and lower sales as consequence of that; if you have been under a rock, research how much "alan wake 2" was changed)
https://www.hitdetection.com/
world economic forum: one of the biggest activist groups who pusing dei
https://www.weforum.org/agenda/2024/01/organizations-impactful-corporate-dei-initiatives/
2021 related articles about konami involment with dei (not addressed directly, but the dei stuff was part of their "restructuring process"), and their indifference to game dev
https://www.eurogamer.net/konami-insists-it-has-not-shut-down-its-video-game-division-despite-internal-restructure
https://screenrant.com/konami-gaming-division-shutdown-rumors-debunked-internal-restructuring/
a dei related internal page from konami.
https://www.konami.com/sustainability/en/staff/diversity.html
interesting video about "PT","silent hills", kojima, and konami. is in italian, but you can use auto-translate the cc to your preferred language
https://www.youtube.com/watch?v=7acWK4fl5bg
reality is 2024 konami barely cares about games, is pushing dei, and has shown no signs of trying to do things as well as they used to. any game made by them, or that has to go through their licenses, will be affected by dei design choices, and dei "talent" (people chosen from their appearance and ideological affiliations, before their actual level of skills). probably bloober cares more about making games than them, but they are still unable to make a really good game, with good replay value.
Translation: "The original art director said something that does not comport with our narrative, therefore it must simply be an insincere or performative statement." Aka, "We love these games so much we must accuse their creators of lying to support our narrative."
Insta-blocked, as always when confronted with such claims. Goodbye.
I mean, I would trust the guys that have been there since day 1 to know their own game
and also respect whatever ideas they had or decisions they wanted to make, better than I would bloober.
Either this article was written to cover bloober's @ss or Ito and Yamaoka were trying to correct and or improve things/changes and bloober/hit detection wouldn't allow it.