SILENT HILL 2

SILENT HILL 2

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This game is way too dark for me, but I will definitely buy on a sale.
I'm in the resident evil camp 100% because of how cozy the RE games feel (RE: Revelations & RE 7 aside). Silent Hill was always more genuinely scary but it's just too bleak for me. lol

But the quality looks on par with RE4R, at least from the footage, so hats off to Bloober.
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Showing 1-15 of 19 comments
you should give it a try next sale i have both remakes and they feel way diffrerent XD
i also played both original games back in the day, and i truly enjoy both remakes
nwad Jan 24 @ 11:54pm 
It runs poorly, has graphical glitches and crashes frequently, so enjoy all that when the time comes. There is sign of an update to fix any of it.
I find this game bleak and sad, the mc looks absolutely drained and I wonder what his daily life was like prior to the events of SH2 I'm really enjoying the game so far. Yea the graphical glitches are unfortunate but haven't been game breaking for me so far.
Last edited by MicroStutterEngine; Jan 25 @ 1:35am
Originally posted by nwad:
It runs poorly, has graphical glitches and crashes frequently, so enjoy all that when the time comes. There is sign of an update to fix any of it.
do you ever feel joy I feel like everytime I see you, youre negative asf
Yap, this franchise is clearly bleaker than Resident Evil. The Capcom's saga is more campy and about "overcoming the odds" and ending with a sunshine. Resident Evil protagonists are heroes in every ways, Silent Hill ones are far more vulnerable and flawed and not every one is necessarily normal or even a nice person. And the environments feels more hostile even when there are not enemies.
Originally posted by Freeman 2.0:
Yap, this franchise is clearly bleaker than Resident Evil. The Capcom's saga is more campy and about "overcoming the odds" and ending with a sunshine. Resident Evil protagonists are heroes in every ways, Silent Hill ones are far more vulnerable and flawed and not every one is necessarily normal or even a nice person. And the environments feels more hostile even when there are not enemies.
Yea, I am at the part where told the other woman his wife died 3 years ago and I'm like ? truly facinating.
nwad Jan 25 @ 9:43pm 
Originally posted by Ashley Graham enjoyer:
do you ever feel joy I feel like everytime I see you, youre negative asf
I'm capable of feeling joy. I just don't have a lot to be happy about right now.
Originally posted by nwad:
Originally posted by Ashley Graham enjoyer:
do you ever feel joy I feel like everytime I see you, youre negative asf
I'm capable of feeling joy. I just don't have a lot to be happy about right now.
I hope your circumstances change for the better asap :)
Sh. Fred Jan 26 @ 12:19pm 
Originally posted by nwad:
It runs poorly, has graphical glitches and crashes frequently, so enjoy all that when the time comes. There is sign of an update to fix any of it.
The traversal stutters are unnerving AF, granted there's a workaround with LLS.
Crashing on the other hand, idk.
It hasn't crashed even once for me but used to be a major issue before their big patch.
Sh. Fred Jan 26 @ 12:21pm 
Originally posted by Shapely Twig:
I'm in the resident evil camp 100% because of how cozy the RE games feel (RE: Revelations & RE 7 aside). Silent Hill was always more genuinely scary but it's just too bleak for me. lol

But the quality looks on par with RE4R, at least from the footage, so hats off to Bloober.
You should definitely play it and get the good happy ending.
Just try your best to heal as little as possible, pay 0 attention to a companion who tags along during the game, and inspect your personal items as much as you can, especially a shiny knife you'll find sometime towards the beginning of the game.

You'll really feel warm inside if you get that wholesome happy, cannon ending.
Sh. Fred Jan 26 @ 12:23pm 
Originally posted by MicroStutterEngine:
Originally posted by Freeman 2.0:
Yap, this franchise is clearly bleaker than Resident Evil. The Capcom's saga is more campy and about "overcoming the odds" and ending with a sunshine. Resident Evil protagonists are heroes in every ways, Silent Hill ones are far more vulnerable and flawed and not every one is necessarily normal or even a nice person. And the environments feels more hostile even when there are not enemies.
Yea, I am at the part where told the other woman his wife died 3 years ago and I'm like ? truly facinating.
I love your username.
Something tells me Unreal Engine 5 is your absolute favorite.
Stigma Jan 26 @ 12:40pm 
Originally posted by Sh. Fred:
Originally posted by Shapely Twig:
I'm in the resident evil camp 100% because of how cozy the RE games feel (RE: Revelations & RE 7 aside). Silent Hill was always more genuinely scary but it's just too bleak for me. lol

But the quality looks on par with RE4R, at least from the footage, so hats off to Bloober.
You should definitely play it and get the good happy ending.
Just try your best to heal as little as possible, pay 0 attention to a companion who tags along during the game, and inspect your personal items as much as you can, especially a shiny knife you'll find sometime towards the beginning of the game.

You'll really feel warm inside if you get that wholesome happy, cannon ending.
That's the way
I literally have to take breaks in this game at times lol. The original had a similarly chilling effect on me back in the day, but you play a game enough times and it stops being scary eventually and tiy become sort of immune, and it just becomes more about the story and experimenting.

This new version though, at this level of fidelity, with this game's sound design in particular, just really gets in my head lol. And no, I don't care what anyone thinks about that, that's the whole point. I'm not one of those people who buys a ticket to a haunted house and then tries to no-sell and power walk through it like nothing is affecting me. I want to be scared, and thankfully my imagination is capable enough of running away with itself that I still can be.

That's a good thing imo, otherwise what's the point? Why buy a horror game just to meta-game through it and insist on never being afraid?

Amnesia: The Dark Descent did the same thing to me, and that game was actually (even if it didn't feel like it) less dangerous than this one in terms of actual threats to the player character, since there were ways to just cheese and completely avoid the enemies altogether (though, thankfully I didn't know that then, which I think enhanced my experience lol.) But this game... yeah. I have to take breaks lol. It's that intense. That's a good thing though, that's what I paid for.
Last edited by Defective Dopamine Pez Dispenser; Jan 26 @ 1:47pm
nwad Jan 26 @ 5:02pm 
Originally posted by MicroStutterEngine:
I hope your circumstances change for the better asap :)
Thanks :)
Sh. Fred Jan 26 @ 9:41pm 
Originally posted by Defective Dopamine Pez Dispenser:
I literally have to take breaks in this game at times lol. The original had a similarly chilling effect on me back in the day, but you play a game enough times and it stops being scary eventually and tiy become sort of immune, and it just becomes more about the story and experimenting.

This new version though, at this level of fidelity, with this game's sound design in particular, just really gets in my head lol. And no, I don't care what anyone thinks about that, that's the whole point. I'm not one of those people who buys a ticket to a haunted house and then tries to no-sell and power walk through it like nothing is affecting me. I want to be scared, and thankfully my imagination is capable enough of running away with itself that I still can be.

That's a good thing imo, otherwise what's the point? Why buy a horror game just to meta-game through it and insist on never being afraid?

Amnesia: The Dark Descent did the same thing to me, and that game was actually (even if it didn't feel like it) less dangerous than this one in terms of actual threats to the player character, since there were ways to just cheese and completely avoid the enemies altogether (though, thankfully I didn't know that then, which I think enhanced my experience lol.) But this game... yeah. I have to take breaks lol. It's that intense. That's a good thing though, that's what I paid for.

Going through Toluca Prison on the second playthrough RIGHT after the first one, WITH a ♥♥♥♥♥♥ chainsaw feels just as intense and suffocating as it did the first time in the remake, or even the first time in the original.

It's not the enemies either, because you know exactly what's there and what you're dealing with.

Even the sounds you hear, you know exactly what's happening.

And yet there's this... Foreign unknown fear that hangs right behind you, breathing right into the back of your neck, as if the game could physically reach out and grab your neck even tho you know it's impossible.

And that's with me zooming past everything, knowing exactly where to go and when to expect company.

Back in the day I thought Dead Space 1 was the game that took my horror virginity and made me an adult.

Outlast, Evil Within, anything from Frictional Games, Alien Isolation, Layers of Fear, any of the old or new Resident Evil games, they all felt like baby stuff.

All intense and fun for sure, but that sense of what I call "primal dread" (for me, a step above primal fear, and deeply paralyzing) was missing from all of them.
I thought nothing could scare me anymore.

Never again after Dead Space I got an actual panic attack from a game, till the ♥♥♥♥♥♥ Toluca Prison in the remake.

Although I admit the Return to Ishimura section in Dead Space 2 came pretty close.

That... That is ♥♥♥♥♥♥ atmosphere!
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Date Posted: Jan 24 @ 6:03pm
Posts: 19