SILENT HILL 2

SILENT HILL 2

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FOV, James ghosting, stutter, and +20fps (FIX)
edit: fov ruins cutscenes and the map so its kind of unusable

for fov download "Universal Unreal Engine 5 Unlocker". patreon only lol there may be other UE5 unlockers; anything that gives you a console. enter "fov (number)" in. i like 100

you can disable fog and mess around with silly commands which is fun. and potentially fix more than i've found
https://framedsc.com/GeneralGuides/ue5_commands.htm

an actual fov fix that considers cutscene and action fov changes will probably come out soon

james ghosting is caused by TAA. while there's a sharpening setting in the game that you may have disabled, epic's own fix for TAA ghosting (a known UE issue) is to use a sharpening command (r.Tonemapper.Sharpen=0.5). having sharpening in-game on high is good. then setting TSR on seemed to alleviate most of his apparent ghosting for me

so put ingame sharpening on high, TSR on, then open Engine.ini (AppData\Local\SilentHill2\Saved\Config\Windows\) and put in these commands i conjured

[SystemSettings]
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.motionblurquality=0
r.Distortion=0
r.DisableDistortion=1
r.AntiAliasingQuality=3
r.TemporalAACurrentFrameWeight=0.3
r.TemporalAASamples=2
r.TemporalAA.Algorithm=1
r.Tonemapper.Sharpen=0.5


for less stuttering open details on task manager then set priority to high

put shadows on low for +20 fps and a seemingly negligible difference
最近の変更はmitchが行いました; 2024年10月6日 1時33分
投稿主: CapitanPumbo:
r.Distortion=0
r.DisableDistortion=1

Don't use these, that's misinformation. These control things like heat distortion (e.g. a warm road in the distance, or on top of fire), it's not lens distortion, so they are either useless at best and wrong at worse.
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1-15 / 29 のコメントを表示
Use AI DLSS, problem solved
Does not work for me, still ghosting/flickering as ♥♥♥♥. Any ideas why?
mitch 2024年10月6日 1時10分 
do u have tsr on? i think that's what rly changed anything for me

also with the fog there's unfortunately like a black smoke around james as he moves, which can look like ghosting or brightness issues
最近の変更はmitchが行いました; 2024年10月6日 1時10分
mitch の投稿を引用:
do u have tsr on? i think that's what rly changed anything for me

also with the fog there's unfortunately like a black smoke around james as he moves, which can look like ghosting or brightness issues

Tried it both with TSR and FSR 3, no success
mitch 2024年10月6日 1時16分 
Baaaal の投稿を引用:
mitch の投稿を引用:
do u have tsr on? i think that's what rly changed anything for me

also with the fog there's unfortunately like a black smoke around james as he moves, which can look like ghosting or brightness issues

Tried it both with TSR and FSR 3, no success
i'm also on 4k which may be helping-- though i still had it really bad at first
Thanks for the stutter tip, not only helps with those but has increased my fps somewhat too. :D
mitch 2024年10月6日 1時19分 
dannyj147 の投稿を引用:
Thanks for the stutter tip, not only helps with those but has increased my fps somewhat too. :D
shadows on low will also give you 20 fps :)
Thxxx
mitch の投稿を引用:
dannyj147 の投稿を引用:
Thanks for the stutter tip, not only helps with those but has increased my fps somewhat too. :D
shadows on low will also give you 20 fps :)
Yup done that thanks mitch.
So from what I'm reading here and in other topics, it's basically TSR to the rescue. That's great to know. Ghosting is a huge pet peeve.
It worked thx bro
Turn off ray tracing.
mitch 2024年10月6日 2時22分 
Defective Dopamine Pez Dispenser の投稿を引用:
So from what I'm reading here and in other topics, it's basically TSR to the rescue. That's great to know. Ghosting is a huge pet peeve.
correct! that's what i noticed an actual difference with
Defective Dopamine Pez Dispenser の投稿を引用:
So from what I'm reading here and in other topics, it's basically TSR to the rescue. That's great to know. Ghosting is a huge pet peeve.

I have tested with every possible combination of TSR/FSR/settings/blur and .ini tweaks, and anyone who says those changes solve the white ghosting/fringing are either lying or have no clue. The issue is the game itself, as the issue does not always appear and seems to be tied to specific locations. For example inside Lake Side Apartments, it always seems to be present on the ground floor next to the reception area, when looking at the door next to the stairway, and on the second floor when looking directly at some doors, but is not at all present in most apartments.
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投稿日: 2024年10月6日 0時31分
投稿数: 29