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Weapon range is not the same as radar range, you can see enemy ships 4140m forward but you can hit them at a distanse of ~6km. You need to increase radar range to see what is the range of your weapon.
lmao then what does this mean to u:
*Increase main weapon range by %
*Firing Range (Max)
*Radar Range (By your logic)
*Sensor Range.
So, about what are u talking?
The problem here that I'm talking about weapon range aka firing range which is mentioned on seed-chips, they don't increase range, they don't change anything.
I mean what is the purpose to have something if doesn't work nor even show any stats changed on my ship?
Really sit in chair and think!!!
There is no point.
sensor range = radar range and there's no chip that can increase that, it's allow you to see ships for futher distances
firing range (which chips can increase) is the range you can hit the enemy
And if chips doesn't work then explain me how can I do such dmg https://cdn.discordapp.com/attachments/383686654340366336/724002165559132271/20200501134215_1.jpg
https://cdn.discordapp.com/attachments/383686654340366336/724007675968356453/20200620230557_1.jpg
you see? geyser have 3363m range but you can see that this archon is much futher and it's still in my firing range (cuz it's lighter) and this hercules in the distance is too far i can't hit him (cuz it's darker). That's why you need radar range to see them! If you can't see them then how you can check your weapon range?
Srry pal but u are completely out of point.
Arguing with u is pointless.
exemple :
_increased EM damages (not main weapon damages) does not increase active modules EM damages or lets say i don't see the effect.
_ i also wish 'mines and missiles' bonuses could work with drones or anyother 'missile' type items.
Yea I know bud, but check this. I'm talking about "Weapon Range" aka "Firing Range" on weapon. So, here is not point about "Sensor" like this previous guy was talk, cuz sensor only increase visibility of detection enemies, but not increases or decreases "Weapon range of fire".
And like I said before in my first post, weapon range on seed chips doesn't increases "Weapon range of fire"!
Range of fire is the range when u are able to open fire on enemies ship and harm them, which this image can shows to anyone and in that timing your "Aim point" becomes "White Red" colored!
https://steamcommunity.com/sharedfiles/filedetails/?id=2137625940
You are really retar.ded if you can't see it on this screenshot.
???? fire range do work correctly _ you dont need to 'lock' or see to touch _ try it on spe ops
i can detect at 7k and touch at 10k with tyrant and i dont care if i dont see the icon or even the dmg , it also do the same on hidden snipers and they die the same
where is the big deal here ? dont understand what you dont understand sorry