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Build Weapon , few Weapons have a Upgrade Rang 5 , on the Alien Ships the Weapon and Aktive Modules , and Prototyp Ships on Rang 15.
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You no Open Space all this for Extrem Numbers on Real Money.
how strong of a ship should I have before I try Open Space? I don't have any alien ships, total noob here :(
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Minimum on Ship Rang on Sektors is 1 , 7 , 10
For all new Player is best Ship for Open Space a Tackler , good Speed and the Spezial Modul is Camo , Enemy you not sight and not hit , and all Enemy Missiles have on Aktivate the Spezial Modul no Tarket.
This Ship for Open Space better Minimum Rang 7 , Rang 7 more Sektors to Fly.
Best Ship Rang for the Rang 7 Sektors is a Rang 9.
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Highest Rang ever better , Higher Ship Rangs have more Modules , better and other Modules what lower Rangs not have.
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Alien Ship to Build , better more Time later.
Using frigates it was much more difficult, so I would recommend command ship, gun ship or something similar to start with. The higher damage and better tank compared to recons/e-war/etc helps a lot unless all you want to do is run away.
Otherwise its meh, exploiting the AI pathfinding might allow you to farm synergy by camping a narrow/tight spot but you need to farm predator like enemies for that
Predator on the Sektor Rang 7 and 10 , and Ellydium Sektor.
If you're asking for my opinion then I'll say I practically only fly OS. One big playground to test my builds and train my flying, finding loads of stuff in the process. I'll keep doing so until I've built a solid ship I can take out to PvP & PvE and fly it with decent skills. But hey, that's just the way I play. If I enjoy a game I take time for it.
Just ask yourself what you want to get out of it. Do you want to command & fly a ship or do you want to go "pew-pew-pew" & "win"?