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Minedwe May 11, 2021 @ 7:46am
Is there a way to manually add mods to Unstable?
I have plenty of mods, but some, like FU, are massive and game-changing and I don't want to have to spend a decent chunk of time messing with subscriptions and remembering not to accidentally mess up my normal/current files. So, is there a way I can add such large and game-changing mods to Unstable instead?

Unstable is, as far as I am aware, identical to Stable and has been since 1.4.4 released almost 2 years ago, so there's no reason that it *shouldn't* work, right? The only issue is, how do I put mods into Unstable (the only method I've found requires me to have the mod subscribed on normal Starbound, which sorta defeats the point)

Anybody have any ideas? I suppose I could use that other method and just make extremely sure to disable the mod(s) like FU and keep everything else on on the main game and vice versa in Unstable, but I'm not sure if that would work.
Last edited by Minedwe; May 11, 2021 @ 7:49am
Originally posted by Anter583:
Unstable doesn't have workshop support, you need to install mods manually by finding the mod's .pak file and placing it inside the "mods" folder in SB's files.

You can get a mod's .pak file by searching if the mod exists on the Nexus or CF forums.
Alternatively, you can subscribe to a workshop mod, then go to "C:\Program Files (x86)\Steam\steamapps\workshop\content\211820", then sort by "Date Modified", and the .pak should be inside the most recent numbered folder.
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Anter583 May 11, 2021 @ 8:43am 
Unstable doesn't have workshop support, you need to install mods manually by finding the mod's .pak file and placing it inside the "mods" folder in SB's files.

You can get a mod's .pak file by searching if the mod exists on the Nexus or CF forums.
Alternatively, you can subscribe to a workshop mod, then go to "C:\Program Files (x86)\Steam\steamapps\workshop\content\211820", then sort by "Date Modified", and the .pak should be inside the most recent numbered folder.
Last edited by Anter583; May 11, 2021 @ 11:31am
Minedwe May 12, 2021 @ 9:42am 
Originally posted by Anter583:
Unstable doesn't have workshop support, you need to install mods manually by finding the mod's .pak file and placing it inside the "mods" folder in SB's files.

You can get a mod's .pak file by searching if the mod exists on the Nexus or CF forums.
Alternatively, you can subscribe to a workshop mod, then go to "C:\Program Files (x86)\Steam\steamapps\workshop\content\211820", then sort by "Date Modified", and the .pak should be inside the most recent numbered folder.

Thanks! I figured that something like that's what i'd have to do, but I wasn't certain.
Minedwe May 12, 2021 @ 10:03am 
A followup question though, what if I want multiple mods? They are all named content.pak, but would it mess up the mod to modify the name to have multiple in at once?
Last edited by Minedwe; May 12, 2021 @ 10:03am
Anter583 May 12, 2021 @ 1:15pm 
Rename them, it's perfectly safe to do so, just make sure their file type is still specified as ".pak".
The reason why they're all named like that is because SB's mod uploader tool, that most workshop modders use, doesn't let you specify the file's name.
Minedwe May 12, 2021 @ 3:54pm 
Originally posted by Anter583:
Rename them, it's perfectly safe to do so, just make sure their file type is still specified as ".pak".
The reason why they're all named like that is because SB's mod uploader tool, that most workshop modders use, doesn't let you specify the file's name.

I tried this, and the mods do in fact show up correctly as if they are working, but the mods don't actually work it seems. This may just be a mod issue, though. (it is also worthy to note that only 1 of the mods is really visible, I'll try it with something else to see if it works)

Again, thank you for your help!


nevermind, I forgot a dependency, lol. Thanks for your help!
Last edited by Minedwe; May 12, 2021 @ 3:57pm
Astrowolf907 May 14, 2021 @ 8:05pm 
a way you could do this would be is to go here https://community.playstarbound.com/resources/ and download the mods. But it takes way too long to do it.
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Date Posted: May 11, 2021 @ 7:46am
Posts: 6