Starbound

Starbound

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Izzybee Dec 18, 2016 @ 1:10pm
All enemy mobs and animals in general die
I have failed to see a SINGLE animal aside from a bee from Frackin universe, all mobs have died before I can see them and I can confirm this due to going to the erchius mine quest, the first monster that drops from the vent to the right of the map immediately doesn't spawn, and drops the pixels it leaves apon death. I have around 6 pages of mods and I just deleted the "smarter enemies" mod incase that was causing any issues, it seems that creatures are simply just, dying.

Any help on this? I'm still a bit new to mod incompatabilities and mods in general, and I've never seen this before.
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Showing 1-12 of 12 comments
Kekmeister Dec 20, 2016 @ 11:39am 
Well this is a wierd one. Try uninstalling Starbound, deleting all of its files (exept your saves)
and redownloading it. If it still does it, it's most likely a corrupted save. Mods can do irreversible damage to your savegames, especially if they added a quest and you removed them after finishing the quest.
TheSuit Dec 21, 2016 @ 1:00am 
The issue issue is a mod which results in the creatures crashing.
You will need to uninstall any mods which modify monsters.
Izzybee Dec 21, 2016 @ 6:25am 
Gotcha boss, thanks. That may imply Frackin Universe then. Thank you.
zwitshr Jun 18, 2017 @ 7:07am 
Same, i even uninstalled frackin universe...
zwitshr Jun 18, 2017 @ 7:07am 
Did you fix it?
MysticMalevolence Jun 18, 2017 @ 7:16am 
Originally posted by _Karito_:
Same, i even uninstalled frackin universe...
While it might be a similar problem as it was seven months ago, your issue is with a different version of the game. Frackin Universe has been updated to 1.3 already; your culprit is another mod, most likely Active Stealth Module.
Izzybee Jun 18, 2017 @ 8:39am 
Hm. Thank you. This was *AGES* ago though so, I'm good.
Boxy Nov 9, 2017 @ 9:37pm 
is frackin universe the problem here? the only other mod i have that does anything with mobs is one that adds annoying dog from undertale in can't be that then
MysticMalevolence Nov 10, 2017 @ 4:11am 
Originally posted by Jesse Collins:
is frackin universe the problem here? the only other mod i have that does anything with mobs is one that adds annoying dog from undertale in can't be that then
It doesn't have to affect mobs, it just has to alter scripts they use that have since been updated by CF. Look through the pages of mods you have thag might do that, and see if they haven't been updated in a while. Normally they'll have comments saying they're broken if they are.
This has happened most commonly with Active Stealth Module, because the scripts it affects were changed in 1.3, but there are other mods that can cause it. As far as I am aware it is not a FU issue.
Izzybee Nov 10, 2017 @ 9:33am 
This is dead by the by.
Do you have the active stealth module installed?? i had the same issue and found that it was that mod that was apparently broken with 1.3 and or with frackin' universe.
Celestin6669 Nov 16, 2018 @ 1:04am 
i dont have asm but have fu installed, and mobs stildd dies but only on missions and ships with threats
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Date Posted: Dec 18, 2016 @ 1:10pm
Posts: 12