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Wtf it fixed it?
Triple buffering off by default, and vsync off by default.
It seems OpenGL Triple Buffering really was the issue.
Turning it off worked. :D
The game now launch. Thx for advice
I noticed when you try to load Starbound 32bit it comes up with an access violation thats not the graphics card, to may process are trying to access the data files at the same time or you don't have rights to access them. I noticed the PlayTV crashed last night and i had no problems running starbound but didn't put two and two together. I restarted my computer this morning and the problem reappeared, but this time when I opened starbound on the third shot PlayTV opened alittle window in the top left corner then it crashed.
Once I shut down the PlaysTV it started working again.