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Living in the ship seems easier and better.
if you find a planet with some traders, mightr be good idea to make that your home plaanet, so you can farm food there and stuff.
It's mostly empty though. I prefer to set most of my base up aboard my ship so that all the crafting stations are there for when I'm visiting other planets.
Your spaceship is your first base. Which is kind of cool, and will be even more when we will be able to upgrade ships and drive huge ones.
That's planned.
At somepoint in the end game you'll likely want to have a home planet filled with your own merchants/NPC's/neat stuff, but early game you are essentially the intergalactic version of a homeless dude living out of his van (down by the river).
The (not yet released) human mothership already looks promising:
http://starbounder.org/File:Mothership.png
According to the Starbound-Wiki it is a ship which can be found as texture in the Starbounder-Assets but isn´t integrated yet.
See here (last entry):
http://starbounder.org/Ships
However I am aware of the mod that lets you expand your ship (but never saw it create such a huge thing)
That was created by a player, and it's a photoshop.
Somebody posted that the other day on these forums from their steam screenshot account in a "show your ship" thread. I assumed it was that mod but looking closer at it you can see it's not even using game assets.
Well, I just looked in the game assets and it is de facto there ...
...\Starbound\assets\ships\human
It is a set of 4 .pngs called dropshipBR, dropshipBL, dropshipUR and dropshipUL
You can find it in your own assets folder as well, together with pngs of other unseen models ;)
But, the nature of the game and all the traveling it is best to keep everything on ship, trying to get creative in such a small place kind of sucks at the moment though lol.
Being able to design our own ship or at least have a larger "hull" that we can design the inside of would be cool. Perhaps we will be able to attract a crew as well, such as was done with the NPC's of Terraria.