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Edit: Which will add quite abit onto the 600MB game exe and 400 server exe
The sound files alone are bigger than terraria (this is probably to be expected with the instrument showcase they had)
The game also installs a launcher for win32 as well as linux32 and linux64 which are each larger than terraria.
Not sure what's causing the launcher to be so large though - i guess you'd need to ask someone who knows more.
The fact that Terraria is written in C# and Starbound in C++ has absolutely nothing to do with the size... The reason Starbound is so much bigger is due to the huge number of assets (object images, sounds, music, etc). That being said the binaries do seem kind of big which is strange, they probably have some embedded resources in each one..