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.........your point .... someone with the same rig as you it could run like a trapped turd... the game is still unoptomized there is parts of the map where it just tanks.
Why? thats theoretically impossible. If its the same rigs as mine, and they maintain it with clean registry updated drivers for their motherboard, graphics, and sound while keeping it virus/spyware free it will run exactly like mine. Let me go sniff some paint and I will try to get on your level.
Did you read my post? If not let me educate you, I wasn't bashing on the game I think the games amazing otherwise I wouldn't have already put 6 hours into it since I got it like a day ago. My problem here lies with the performance, which for this game is unnaceptable for me. The point I'm trying to make here is that you can't test a game and give feedback if it isn't playable. Can you?
Did you read the post? I am not bashing the game, I'm just trying to make a point, I've played betas that ran 10x better than this. I have everything updated and no viruses/problems causing a slowdown on my PC, this game just is unoptimized just face it. Just because it runs fine for you doesn't mean that it will for others.
That's how game development works ...
Add all kind of stuff, and in the end you have to clean up the mess you made and polish it for the release.
And BF4 doesn't count at all, all those games preload pretty much everything. This doesn't work in games with a dynamic environment (and no, BF4s "levelution" isn't dynamic at all), everything needs to be rendered at real time. It's pretty much the same in Terraria, Minecraft and every other game which is smiliar. Those games will always have a high demand, and talking about Starbound: They made it clear WAY before the early access that performance will be optimised in the second beta phase.
http://playstarbound.com/how-the-beta-is-going-to-work/
If you're having problems with you specs, I am going to assume that you're one of those people who thinks every game must run at 1920x1080p and you haven't even considered running it at lower resolutions. My crappy Laptop with only a 2.53GHz i5, 6 Gigs of RAM and no GPU is running the game at full 60 FPS at 1024x720.
Also, use the DirectX version. OpenGL is much slower to process. It should be fine on your Card, when it's optimized, but it's still slower than DX9.
That's how YOU think game development works. Having actually designed a game for part of my course I can safley say that performance first is the right way to develop things despite what others say because then it makes much less conflict later on and makes it easier for users to test the game.
My computer can more than handle this game. It doesn't need to be tested at lower resolutions because in my case this game ISN'T tanking my CPU and GPU, it just as I said lacks optimization.
I've used both versions of Starbound. OpenGL runs much better, the normal version has major stuttering which to me is unbearable.
That's actually the thing every serious game developer does, and for a good reason - especially if you're using complex languages like C++.
Every developer has a different method of working. What might not work for some works for others. Just because the majority does it, doesn't mean that it's the right way of developing games.
1. Go into your Starbound folder on your computer
2. Go into win32
3. Go into Launcher
4. Right click the launcher application and go to properties
5. Go into compatability and select the last box which says "Run this program as an administrator"