Starbound

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Port forwarding
Can anyone tell me with I'm unable to forward port 21025 on all of my 5 computers? I use a website called canyouseeme.org to see if my ports are open, and I receive this message " I could not see your service on XXX.XXX.XXX.XXX on port (21025) - Reason: Connection refused". Can anyone assist me?

P.S. I have all the firewall rules for inbound and outbound setup of Starbound
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Showing 1-15 of 28 comments
Pancakekitty Dec 20, 2013 @ 11:09am 
Can you even get onto your router? Are you an Administrator on your computer? If not, then your never going to be able to port forward. That was serious by the way.
BrianVaughnVA Dec 20, 2013 @ 11:38am 
Considering this was apparently made similar to Terraria - I'd say whatever problems that gave you, this will give you. The only way I could host a Terraria server by the way was through Hamachi, it bypasses a lot of ♥♥♥♥♥♥♥♥ and helped me get it working instantly.
Pancakekitty Dec 20, 2013 @ 11:43am 
Originally posted by le_vaughn:
Considering this was apparently made similar to Terraria - I'd say whatever problems that gave you, this will give you. The only way I could host a Terraria server by the way was through Hamachi, it bypasses a lot of ♥♥♥♥♥♥♥♥ and helped me get it working instantly.

Yeah, but Hamachi isn't the best option - However, Starbound IS early Beta, and the Portforwarding at this time is a big hassle... so in this case using Hamachi actually might be a good idea if you can't portforward...
Originally posted by RussianKitty:
Can you even get onto your router? Are you an Administrator on your computer? If not, then your never going to be able to port forward. That was serious by the way.

It's not any basic problems, as well I'm getting a degree in networking...But I digress, all ports I forward for Skype, Apacha, WAMP, and games work flawlessly.
Originally posted by RussianKitty:
Originally posted by le_vaughn:
Considering this was apparently made similar to Terraria - I'd say whatever problems that gave you, this will give you. The only way I could host a Terraria server by the way was through Hamachi, it bypasses a lot of ♥♥♥♥♥♥♥♥ and helped me get it working instantly.

Yeah, but Hamachi isn't the best option - However, Starbound IS early Beta, and the Portforwarding at this time is a big hassle... so in this case using Hamachi actually might be a good idea if you can't portforward...

Also, Hamachi doesn't work for me either anymore...
Originally posted by xAKULAx:
Originally posted by RussianKitty:
Can you even get onto your router? Are you an Administrator on your computer? If not, then your never going to be able to port forward. That was serious by the way.

It's not any basic problems, as well I'm getting a degree in networking...But I digress, all ports I forward for Skype, Apacha, WAMP, and games work flawlessly.

Pretty early on with the degree eh? You can only forward a single port to a single device. It is a one-to-one mapping. Communications come in, the router checks where to send the traffic with the port forward assignment, then off it goes. If the router does not know where to send the data, it gets dumped in the bitbucket.
Noodlesocks Dec 20, 2013 @ 3:18pm 
Have you tried just using your routers settings to forward the ports instead of some website? Do you have UPnP enabled?
•Wren Akula• Dec 20, 2013 @ 3:36pm 
Originally posted by xAKULAx:
Can anyone tell me with I'm unable to forward port 21025 on all of my 5 computers?
What do you even mean by this?
Originally posted by Noodlesocks:
Have you tried just using your routers settings to forward the ports instead of some website? Do you have UPnP enabled?

Wouldn't that be common sense, and yes.
Originally posted by •PC• Wren Akula:
Originally posted by xAKULAx:
Can anyone tell me with I'm unable to forward port 21025 on all of my 5 computers?
What do you even mean by this?

I own 5 computers, and I tried forwarding the ports on all of the laptops. AND YES I CHANGED THE IP4!
Originally posted by ;630800443423605719:
Originally posted by xAKULAx:

It's not any basic problems, as well I'm getting a degree in networking...But I digress, all ports I forward for Skype, Apacha, WAMP, and games work flawlessly.

Pretty early on with the degree eh? You can only forward a single port to a single device. It is a one-to-one mapping. Communications come in, the router checks where to send the traffic with the port forward assignment, then off it goes. If the router does not know where to send the data, it gets dumped in the bitbucket.

I know that...
Are you certain you mapped TCP and not UDP? What about the control and auth ports (21026, 21027)? Was the server running when you tested it? Was it running under a user account with the appropriate rights? Does your ISP use enterprise NAT/PAT or use reflexive filtering? Did you make your local IP static and release the DHCP lease? Does your router have filtering rules of it's own? Did you clear your router's port allocation table?
Originally posted by Fuzzy:
Are you certain you mapped TCP and not UDP? What about the control and auth ports (21026, 21027)? Was the server running when you tested it? Was it running under a user account with the appropriate rights? Does your ISP use enterprise NAT/PAT or use reflexive filtering? Did you make your local IP static and release the DHCP lease? Does your router have filtering rules of it's own? Did you clear your router's port allocation table?

Yes, increased range of ports, yes, yes, NAT/PAT, yes, no, yes. I honestly have no idea what's buggering it up.
Well balls. Time to start the annoying process of isolating then. Try connecting to some public server to make sure it isn't some broad issue. Try a lan connection with the game, not just a port probe to make sure it is not an application issue. Then, if those work, try connecting from an external location. Could be some odd thing where that website doesn't handle testing the service correctly.

Not physical, not data link, not network. Still feels like a transport problem. Can still be an ISP issue, though it is rare for them to intentionally block servers....

Okay so I played a little bit. Canyouseeme.org does respond with proper messaging. If the service was simply not working it would respond with a timeout instead of a refusal.

You could try a proper port scan https://www.grc.com/x/ne.dll?bh0bkyd2 . If it displays the port as closed (blue) as I suspect it will then it is a firewall/server not ready issue. If not then it could be the oh-so-common misconfig. Best to go step by step from scratch at that point to make sure everything is as simple as possible with no errors.
Originally posted by Fuzzy:
Well balls. Time to start the annoying process of isolating then. Try connecting to some public server to make sure it isn't some broad issue. Try a lan connection with the game, not just a port probe to make sure it is not an application issue. Then, if those work, try connecting from an external location. Could be some odd thing where that website doesn't handle testing the service correctly.

Not physical, not data link, not network. Still feels like a transport problem. Can still be an ISP issue, though it is rare for them to intentionally block servers....

Okay so I played a little bit. Canyouseeme.org does respond with proper messaging. If the service was simply not working it would respond with a timeout instead of a refusal.

You could try a proper port scan https://www.grc.com/x/ne.dll?bh0bkyd2 . If it displays the port as closed (blue) as I suspect it will then it is a firewall/server not ready issue. If not then it could be the oh-so-common misconfig. Best to go step by step from scratch at that point to make sure everything is as simple as possible with no errors.

Balls indeed. Sorry that I write in brief messages, I'm not trying to patronize, I'm just trying to get to the point...Well, there are a few public servers I am able to connect to, I use Hamachi to act as a lan, that doesn't work. I tried using GRC, but it's red and says port is closed. I appreciate all the help so far =)
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Date Posted: Dec 20, 2013 @ 11:05am
Posts: 28