Starbound

Starbound

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Ninjaritus May 14, 2015 @ 9:14am
Does it make sense to have a 'Home base'?
Like the title suggest should I keep a home base? I just got interplanetary travel and I'm wondering if i should invest in a base of operations, if you would, on my starting planet or does it make more sense just to have outpost for now until I get more advanced and then start building super awesome stuff?
Or is it just preference? I'm not looking for a guide just some opinions.
Thanks
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Showing 1-13 of 13 comments
FDru May 14, 2015 @ 9:34am 
With ship upgrades there's no reason to make a base anymore unless you want to.
Ninjaritus May 14, 2015 @ 10:04am 
hmm makes sense.
so the ship is upgradable, but is it customizable ?
Theblaze May 14, 2015 @ 10:09am 
Each Race has it's own unique Ship Design, if you mine Blocks from Planets and such, you can actually remove the default Background of the Ship and replace it with your Blocks you mined from Planets and such.

If you mean design your own Ship, no it's not possible, at least not without a Mod.

More Informations are available here: Ships - Starbounder - Starbound Wiki[starbounder.org] and here for modding Modding:Portal - Starbounder - Starbound Wiki[starbounder.org]
Last edited by Theblaze; May 14, 2015 @ 10:09am
Algahan May 14, 2015 @ 10:13am 
Not really, you can't choose the shape, the size or the number of rooms. But you can replace the walls and add how many items you want.
By the way, with the teleporters you can have how many base you desire.
Ninjaritus May 14, 2015 @ 10:38am 
Originally posted by Theblaze:
Each Race has it's own unique Ship Design, if you mine Blocks from Planets and such, you can actually remove the default Background of the Ship and replace it with your Blocks you mined from Planets and such.

If you mean design your own Ship, no it's not possible, at least not without a Mod.

More Informations are available here: Ships - Starbounder - Starbound Wiki[starbounder.org] and here for modding Modding:Portal - Starbounder - Starbound Wiki[starbounder.org]
That's pretty cool



Originally posted by Algahan:
Not really, you can't choose the shape, the size or the number of rooms. But you can replace the walls and add how many items you want.
By the way, with the teleporters you can have how many base you desire.

So the teleporters work no matter the range? That sounds super OP lol but still looks like I have my answers and then some

Thanks guys, appreciate it.

The more I know about this game the more I am getting into it. I'm kinda mad at myself for waiting for a sale lol
Theblaze May 14, 2015 @ 10:40am 
Originally posted by Ninjaritus:
[...] So the teleporters work no matter the range? That sounds super OP [...]

There is a con with the Teleporters, it only can be placed once, if you mine it again, you will permanently destroy it and you will have to buy a new one so place it wise.

It's actually the same Teleporter as in your Ship and in the Outpost.
Last edited by Theblaze; May 14, 2015 @ 10:50am
Ninjaritus May 14, 2015 @ 10:48am 
Originally posted by Theblaze:
Originally posted by Ninjaritus:
[...] So the teleporters work no matter the range? That sounds super OP [...]

There is a con with the Teleporters, it only can be placed once, if you mine it again, you will permanently destroy it so place it wise.

It's actually the same Teleporter as in your Ship and in the Outpost.


Duly noted, Thanks for the tip.
Algahan May 14, 2015 @ 11:23am 
Originally posted by Ninjaritus:
There is a con with the Teleporters, it only can be placed once, if you mine it again, you will permanently destroy it and you will have to buy a new one so place it wise.

Well, you destroy the teleporter but you get back the teleporter core (which is needed to buy a teleporter).
Last edited by Algahan; May 14, 2015 @ 11:23am
Theblaze May 14, 2015 @ 11:27am 
Originally posted by Algahan:
[...] Well, you destroy the teleporter but you get back the teleporter core (which is needed to buy a teleporter).

Okay, I though you don't get anything back, I didn't placed any Teleporters yet. The description said, it will be destroyed but thanks for correcting me.
Zultarum May 14, 2015 @ 12:04pm 
a home base is still good when you play hardcore becous in hardcore you loss the ship not what you build on a planet
It's always good to have a homebase on a planet in the long run, if you plan on experiencing all of the game. You don't need to have it on your starting planet, though those would pose the least threat (I have mine on a teir 2 snow planet). Having a home base on a planet allows you to farm and eventually build a villiage. Of course you can do that without makeing it your home base, but I'd personally like to have the three together. Also there's a heck ton of stuff you can get and that tiny ship even with it's upgrades isn't always enough.
Ninjaritus May 14, 2015 @ 1:22pm 
Originally posted by 0ero the Hammer Slayer:
It's always good to have a homebase on a planet in the long run, if you plan on experiencing all of the game. You don't need to have it on your starting planet, though those would pose the least threat (I have mine on a teir 2 snow planet). Having a home base on a planet allows you to farm and eventually build a villiage. Of course you can do that without makeing it your home base, but I'd personally like to have the three together. Also there's a heck ton of stuff you can get and that tiny ship even with it's upgrades isn't always enough.


I can see your train of thought, so it's not just storage size of the Ship but also you wanting too experience the entire scope of the game.

My view of the game has started to change from reading all of you guys' input. I'm now understanding that planets are really akin to cities or something similar. Depending on the level or importance of a resource it is more lucrative to have an outpost of varying size to match your demand for it.

I both glad and kind of disappointed that traveling is easy enough. If that makes sense.

maybe it is balanced out?

What are some of the late game 'challenges' you come across. You don't have to be spoiler heavy but I'm just wondering if it isn't just a grind-fest.
If you've started star traveling you'll notice that there are different kinds of stars. Each type of star has tougher planets with better ores and stuff. The enemies are stronger and there are differnet planet types. Much of the other stuff about them stays the same though.

They only JUST updated the game with the Teleporters. It's not incrediblely easy because they are expensive if you don't find the teleporter cores in game. I've only found 4 so far after searching through about 20 planets. You could also bookmark your planets and travel there, but after a while you start to go further out. This is why teleporters are pretty great and almost necessary. You COULD go to a moon every so often and farm the heck out of fuel, but in the end all the teleporters are doing is saving you a butt ton of "grinding for fuel" time basically. They're not incredibly easy to get, but all they do is take out the monotamy of mining a moon completely baren of fuel just to go back to your home planet only a few times (assuming you've moved to a star system far away).

Only real late game challenges I've found are the missions. Some of the planets are more hostile but you can get around that pretty well. The real late game (at least for me) is the immense amount of new stuff you can do and make. I just unlocked a heck ton of different weapons that I didn't even know were in the game or makable.

I really just...I love this game. haha.
Last edited by 0ero the Hammer Slayer; May 14, 2015 @ 1:52pm
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Date Posted: May 14, 2015 @ 9:14am
Posts: 13