Starbound

Starbound

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🐭 Apr 22, 2015 @ 1:56pm
Why do glitch get a pig of all things?
Confusion. This doesn't make much sense to me. I understand the glitch share an old world culture, masonry, carpentry, farming and the like, but if the pig is added because of the farming aspect, then why a boring normal organic pig? Why not a robot pig if it has to be a farm animal? Or even a robot chicken? I've seen robot chickens in the game so I know they already exist and would make much more sense. I don't know. The glitch having a normal pig as a pet seems off to me.

Anxiety. Keep in mind, what I'm saying isn't coming from a place of hate. I'm just giving honest feedback and would love to see a more robotic pet for the robotic race.
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Showing 1-15 of 21 comments
Shrapnel110 Apr 22, 2015 @ 2:22pm 
I suppose pigs would be a decent source of materials for candles, lubricant, soap, etc. and it fits in the the medieval theme they have going. And hey, people do keep pigs as pets...
xandra panda Apr 22, 2015 @ 2:31pm 
Yeah, that was my first thought too, @Shrapnel110. They are medevil styled.
🐭 Apr 22, 2015 @ 2:38pm 
People also keep chickens as pets too. And chickens are also medieval themed, as are many other animals. But unlike the pig in question, there are already robot chickens in the game. So why not use that? Or at least a robot pig, if it has to be a pig?
Shrapnel110 Apr 22, 2015 @ 2:44pm 
Pigs being a source of useful items isn't enough reason for you, I guess. *shrug* Wouldn't they also have flesh-and-blood chickens? I imagine feathers would be fairly important to them as well.
🐭 Apr 22, 2015 @ 3:00pm 
Why would they need flesh and blood anything? They have robotic food (current corn, diodia, automato, etc), they have robotic farm animals (the robot chickens) so why an organic pig? Besides, what you're implying is that sooner or later, that pet pig will be used to make soap for a robot that probably doesn't bathe anyways. :demoneye:_____:demoneye:
Shrapnel110 Apr 22, 2015 @ 3:08pm 
So because they have some examples of robotic (or whatever the heck they're made of) resources means they're fully self-sufficient on them? They already use things like trees, why couldn't they have use for other organics?

Also, you can use soaps for more than just washing your body. Keeping clean would be helpful to them anyways.
Last edited by Shrapnel110; Apr 22, 2015 @ 3:10pm
🐭 Apr 22, 2015 @ 3:16pm 
Originally posted by Shrapnel110:
They already use things like trees, why couldn't they have use for other organics?

They have robotic trees too.

Look, I don't know where your obsession lies, be it Starbound or pigs, but you're just not going to make sense out of this one. No matter what, a robotic version of whatever pet they give the glitch race makes more sense than an organic, flesh and blood version. That's just all there is to it.
Shrapnel110 Apr 22, 2015 @ 4:36pm 
There are metal and metal-coated (not robotic) trees that aren't specific to Glitch villages and castles (which also have normal trees around them). You can see the buildings and other things they create do look strikingly like organic wood, so it's very possible they are made from it.

That said, if Chucklefish were to outright say they engineer all their materials (and reflect it in-game, even), I wouldn't mind.
🐭 Apr 22, 2015 @ 5:30pm 
Originally posted by Shrapnel110:
That said, if Chucklefish were to outright say they engineer all their materials (and reflect it in-game, even), I wouldn't mind.

I'm not clear on what you mean by that but the Glitch race didn't create the robotic trees, food and animals. Something else did when they made the Glitch race. It was part of a big mysterious experiment by some unknown force. All other robotic races involved in this experiment evolved to the point of their own destruction. The only reason the Glitch race survived is because of a glitch in their programming that prevented them from evolving beyond the medieval period. Which is where the name, "Glitch" and their use of castles, armor, swords and other old world what-nots originates. So you see, their 'need' for organic, flesh and blood anything is minimal if existant at all, and a robotic pet is still way more fitting.
Last edited by 🐭; Apr 23, 2015 @ 3:27pm
Shrapnel110 Apr 22, 2015 @ 6:47pm 
I used "engineering" since "growing" didn't quite feel appropriate, sorry about the confusion.

Something i'm a bit confused about: if their resources (trees, animals, etc.) are to be indefinitely used, wouldn't they need to be sustainable, thus "growable" in a sense? Apparently their food is (mostly) edible by other races. Perhaps similar is true for organics for the Glitch.

They also build more of their kind, so maybe it's possible they just modify their produce, and create other robotic creatures (or turn them into cyborgs...)

I'm starting to get curious about this; I don't think the devs check out the Steam forums, so maybe they could shed some light on this topic if it were posted in the Chucklefish forums?
🐭 Apr 22, 2015 @ 8:08pm 
Originally posted by Shrapnel110:
I used "engineering" since "growing" didn't quite feel appropriate, sorry about the confusion.

Something i'm a bit confused about: if their resources (trees, animals, etc.) are to be indefinitely used, wouldn't they need to be sustainable, thus "growable" in a sense? Apparently their food is (mostly) edible by other races. Perhaps similar is true for organics for the Glitch.

They also build more of their kind, so maybe it's possible they just modify their produce, and create other robotic creatures (or turn them into cyborgs...)

I'm starting to get curious about this; I don't think the devs check out the Steam forums, so maybe they could shed some light on this topic if it were posted in the Chucklefish forums?

There are a LOT of inconsistencies in the specifics of the Glitch race. I found one codex that said Glitch could not reproduce. But then I found another codex told from the perspective of an Apex scientist that gave somewhat specific details about the Glitch "mating habits". So the details are fuzzy at best.

Also CF keeps changing things and that further complicates it. Food, for example, used to be race specific, meaning if a Florian eats some Avian food, they could get sick and lose health, instead of gain it. Obviously that's not how things work now but that was the concept for a while. So how edible Glitch food was intended to be for other races is questionable. Some of the food descriptions still have their vague warnings. For example, current corn says it's very acidic and not for fleshy creatures. And IIRC, stuffed automatos used to say it would break the teeth of anyone who isn't a Glitch. I honestly hope CF puts that mechanic, and hunger in general, back in the game. It added more depth and immersion.

Oh and the robotic plants do grow. You can grow the Glitch crops(which are usually some kind of metal) and if you chop down a robotic tree, you'll get seeds to plant more robotic trees.
Doubtful Apr 22, 2015 @ 10:27pm 
I love my pig...

He's delicious with gravy
It might also help keep islamist extremists out of the game.
Last edited by ℬℓα⊂₭ ℙℜ¡ℵ₠; Apr 23, 2015 @ 4:24am
Lilael Apr 23, 2015 @ 5:19am 
I suppose I understand the concern. Why "catch" a living pet pig when glitch can just make a robotic pig? Glitch aren't entirely removed from the natural world though. For example, their recipes that include the glitch-specific food also require milk, corn, cheese, bread, etc.

The pet feature is relatively new so hopefully in the future there will be more options, like something robotic for Glitch.
Starbug Apr 23, 2015 @ 6:29am 
Originally posted by P¤þΣ ©hδ♂:
It might also help keep islamist extremists out of the game.

Any additions which make this a reality is welcome.
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Date Posted: Apr 22, 2015 @ 1:56pm
Posts: 21