Starbound

Starbound

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IanAJ Oct 27, 2015 @ 5:28am
Character weapon handling
Hello Guys

I was wondering if anyone else feels that the way the characters handle the weapons is horrible and feels very unnatural, with the arm rotateing around the character like a ferris wheel and
are there plans to change it so they have weapon holding/stance animations?

the game has nice jumping and from the new little enemys just show on the post that reminds me of super metroid, I'm just thinking if its due to the way the game is made that they like that or due to they havnt built further on it?

anyways it would be nice to hear your thoughts guys.

:D:
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Showing 1-2 of 2 comments
NimrodAbsolution⁧⁧98 (Banned) Oct 27, 2015 @ 10:35am 
might i suggest the devs add in a in-game character animation editer so we can edit things like the arm rotation

and to address your point on arm rotation: yes it seems unatural but if you remove arm rotation you have the terraria style aiming where your character only aims when they fire not before.
if you add a deadzone where the arm cant bend it will likely make it look janky
and finally the system allows the player to hold things behind them like swords for some pretty nice poses
Last edited by NimrodAbsolution⁧⁧98; Oct 27, 2015 @ 10:37am
NimrodAbsolution⁧⁧98 (Banned) Oct 27, 2015 @ 10:36am 
overall i like it cuz its a bit silly (i can scratch my back with my daggers!) and adds some interesting posing possibilities.
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Date Posted: Oct 27, 2015 @ 5:28am
Posts: 2