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The beaming rules haven't changed. You can't beam up from below the surface layer without playing on casual mode or using mods.
Interesting, i didn't know the beam system changed with difficulty.
Yes, i did my first playthrough on casual to learn about the game. I'm free to play games however i want.
Like 9 years ago during the earliest beta you couldn't on any difficulty, but that was a completely different game and the difficulties meant something completely different (I'm not even sure "casual" was an option back then, I think it was called something else). Then it was changed so you could beam up to your ship from underground on any difficulty later during beta. At release it was changed so you could no longer beam to your ship from underground on survival or hardcore. You have always been able to beam to your ship from underground on casual since the official release of the game like 7 years ago.
You complain about people being "pansies" and now you are upset the game is easy on casual mode?
Sounds like you feel guilty about playing on casual with zero risk or challenge. If you don't like the "tedium" of paying attention to what you are doing and not dying, that's fine, you are free to play however you want. If there is something specific you dislike about one of the difficulties, there are mods to fine-tune them in basically whatever way you want.
Star Trek disagrees with you.
I've gone through the entire game on Casual and Survival. There is absolutely no additional challenge in Survival mode. At all. None. It's not harder, just more tedious and time-consuming. Hardcore, I will grant, carries actual risk -- but only if you don't play in the way that hardcore calls for, which is to say, much safer than you would normally play. Which is tedious and time-consuming.
That is objectively false. If you die in survival you lose a significant portion of your pixels and drop your inventory which can be lost in some situations. You also need to spend time farming and cooking. On casual you don't need to hit the teleport button, you can just die and respawn on your ship with all your stuff. It's functionally pointless to prevent teleporting from underground on casual since dying does nearly the same thing. Casual saves loads of time and preparation, you don't need to pay attention to where you are digging, you don't need to keep track of a way back up, you don't need to stock up on supplies, you can just blitz down to mine resources and then die/teleport back to the ship in a fraction of the time it takes on survival.
Survival does not add "tedium" it adds gameplay and challenging. It's about as "time consuming" as playing a game legitimately verse using a cheat to give yourself infinite money to "bypass the grind." Running out of food deep underground or in a dungeon is a challenge, not being able to suicide rush enemies/resources is a challenge, having to actually prepare and pay attention to what you are doing is a challenge.
You are free to ignore large sections of the game and challenge in an effort to "save time," that's what casual mode is for, that's what casual means. It's just ridiculous to play on casual and then complain about it being casual. It's also ridiculous to jump into a thread randomly and claim casual mode isn't casual. That wasn't even the topic of the thread and nobody had brought anything like that up, the fact you came in swinging out of the blue just says a lot.
As mentioned, I've been through the game on Survival. I completely understand how it works. I've died and dropped all my stuff. It sucks, yes, but the solution is straight-forward: carry less on your person, and spend time grinding up more ore and other materials to store as a reserve in case you can't retrieve your stuff. But that's just more time. It's not additional challenge. It's not a harder game.
Look, neither of us is going to convince the other on this, so let's just drop it and agree that the OP's complaint about Casual letting players teleport from underground is absurd, yeah?
You can't beam up, if there's a background wall behind you (as far as I know), even on surface level. The "beam up" button will be disabled as long as there's that wall. And there's a natural background wall EVERYWHERE in the underground. So no clear line of sight to the sky would ever fix your issue. It's the walls, that prevent teleporting. I'm not sure if there's an additional rule that disables beaming even when you mine the wall in the depths, haven't tested that much. Not even sure if it's possible to mine natural walls under a certain depth level. But there are teleporters for that stuff, if you want to beam up from the underground, buy a teleporter and set it up somewhere. Well, Casual is too easy, you don't have to eat to manage hunger, so no danger from dying that way, who would concern themselves with being able to teleport on that difficulty?