Starbound

Starbound

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beaming up
why the crap did you make it so you can beam up underground without line of sight to the sky... are there that many pansy who cant fight there way back to the top of the planet "dig a hole straight down then goto area where hole is dug down then beam up your worked for it you earned it.. "change it back to the older beam up it made the game better!"
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Showing 1-14 of 14 comments
Fractard Feb 17, 2023 @ 1:58am 
I suggest you to pick up survival difficulty, you can't TP underground from some point.
Astasia Feb 17, 2023 @ 2:09am 
Originally posted by InhumanWarrior™:
"change it back to the older beam up it made the game better!"

The beaming rules haven't changed. You can't beam up from below the surface layer without playing on casual mode or using mods.
Last edited by Astasia; Feb 17, 2023 @ 2:10am
MozarteanChaos Feb 17, 2023 @ 7:41am 
Originally posted by InhumanWarrior™:
why the crap did you make it so you can beam up underground without line of sight to the sky... are there that many pansy who cant fight there way back to the top of the planet "dig a hole straight down then goto area where hole is dug down then beam up your worked for it you earned it.. "change it back to the older beam up it made the game better!"
why are you playing on casual?
Last edited by MozarteanChaos; Feb 17, 2023 @ 7:41am
MaxBlue001 Feb 17, 2023 @ 9:35am 
Originally posted by Astasia:
Originally posted by InhumanWarrior™:
"change it back to the older beam up it made the game better!"

The beaming rules haven't changed. You can't beam up from below the surface layer without playing on casual mode or using mods.

Interesting, i didn't know the beam system changed with difficulty.

Yes, i did my first playthrough on casual to learn about the game. I'm free to play games however i want.
InhumanWarrior™ Feb 17, 2023 @ 10:20am 
you are aware that you could not beam up underground even on casual?
Astasia Feb 17, 2023 @ 11:43am 
Originally posted by InhumanWarrior™:
you are aware that you could not beam up underground even on casual?

Like 9 years ago during the earliest beta you couldn't on any difficulty, but that was a completely different game and the difficulties meant something completely different (I'm not even sure "casual" was an option back then, I think it was called something else). Then it was changed so you could beam up to your ship from underground on any difficulty later during beta. At release it was changed so you could no longer beam to your ship from underground on survival or hardcore. You have always been able to beam to your ship from underground on casual since the official release of the game like 7 years ago.

You complain about people being "pansies" and now you are upset the game is easy on casual mode?
Last edited by Astasia; Feb 17, 2023 @ 11:48am
Antorius Feb 18, 2023 @ 8:59am 
Survival mode adds tedium without adding challenge (and Hardcore is Survival with perma-death, so tedium + possible heartbreak without adding challenge). Games like this are, in my humble opinion, best experienced without such tedium. But, to each their own, of course.
Astasia Feb 18, 2023 @ 10:07am 
Originally posted by Antorius:
Survival mode adds tedium without adding challenge (and Hardcore is Survival with perma-death, so tedium + possible heartbreak without adding challenge). Games like this are, in my humble opinion, best experienced without such tedium. But, to each their own, of course.

Sounds like you feel guilty about playing on casual with zero risk or challenge. If you don't like the "tedium" of paying attention to what you are doing and not dying, that's fine, you are free to play however you want. If there is something specific you dislike about one of the difficulties, there are mods to fine-tune them in basically whatever way you want.
InhumanWarrior™ Feb 18, 2023 @ 10:43am 
from an art perceptive you should not be allowed to beam to the ship unless you have line of sight to the sky, its an environmental thing that change feels like, with it removed some of the art of the gameplay turned into sadness. so yeah they are pansies
Astasia Feb 18, 2023 @ 11:27am 
Originally posted by InhumanWarrior™:
from an art perceptive you should not be allowed to beam to the ship unless you have line of sight to the sky, its an environmental thing that change feels like, with it removed some of the art of the gameplay turned into sadness. so yeah they are pansies

Star Trek disagrees with you.
Antorius Feb 19, 2023 @ 4:20am 
Originally posted by Astasia:
Sounds like you feel guilty about playing on casual with zero risk or challenge.

I've gone through the entire game on Casual and Survival. There is absolutely no additional challenge in Survival mode. At all. None. It's not harder, just more tedious and time-consuming. Hardcore, I will grant, carries actual risk -- but only if you don't play in the way that hardcore calls for, which is to say, much safer than you would normally play. Which is tedious and time-consuming.
Last edited by Antorius; Feb 19, 2023 @ 6:00am
Astasia Feb 19, 2023 @ 6:47am 
Originally posted by Antorius:
Originally posted by Astasia:
Sounds like you feel guilty about playing on casual with zero risk or challenge.

I've gone through the entire game on Casual and Survival. There is absolutely no additional challenge in Survival mode. At all. None. It's not harder, just more tedious and time-consuming. Hardcore, I will grant, carries actual risk -- but only if you don't play in the way that hardcore calls for, which is to say, much safer than you would normally play. Which is tedious and time-consuming.

That is objectively false. If you die in survival you lose a significant portion of your pixels and drop your inventory which can be lost in some situations. You also need to spend time farming and cooking. On casual you don't need to hit the teleport button, you can just die and respawn on your ship with all your stuff. It's functionally pointless to prevent teleporting from underground on casual since dying does nearly the same thing. Casual saves loads of time and preparation, you don't need to pay attention to where you are digging, you don't need to keep track of a way back up, you don't need to stock up on supplies, you can just blitz down to mine resources and then die/teleport back to the ship in a fraction of the time it takes on survival.

Survival does not add "tedium" it adds gameplay and challenging. It's about as "time consuming" as playing a game legitimately verse using a cheat to give yourself infinite money to "bypass the grind." Running out of food deep underground or in a dungeon is a challenge, not being able to suicide rush enemies/resources is a challenge, having to actually prepare and pay attention to what you are doing is a challenge.

You are free to ignore large sections of the game and challenge in an effort to "save time," that's what casual mode is for, that's what casual means. It's just ridiculous to play on casual and then complain about it being casual. It's also ridiculous to jump into a thread randomly and claim casual mode isn't casual. That wasn't even the topic of the thread and nobody had brought anything like that up, the fact you came in swinging out of the blue just says a lot.
Antorius Feb 19, 2023 @ 12:39pm 
But...I'm not complaining about Casual, nor claiming that Casual isn't Casual. What? I came into the thread berating the OP for drawing what I view as a false equivalence between the inability to teleport from underground and challenging game play. The rest naturally follows.

As mentioned, I've been through the game on Survival. I completely understand how it works. I've died and dropped all my stuff. It sucks, yes, but the solution is straight-forward: carry less on your person, and spend time grinding up more ore and other materials to store as a reserve in case you can't retrieve your stuff. But that's just more time. It's not additional challenge. It's not a harder game.

Look, neither of us is going to convince the other on this, so let's just drop it and agree that the OP's complaint about Casual letting players teleport from underground is absurd, yeah?
Levianne Mar 7, 2023 @ 2:10am 
Originally posted by InhumanWarrior™:
from an art perceptive you should not be allowed to beam to the ship unless you have line of sight to the sky, its an environmental thing that change feels like, with it removed some of the art of the gameplay turned into sadness. so yeah they are pansies

You can't beam up, if there's a background wall behind you (as far as I know), even on surface level. The "beam up" button will be disabled as long as there's that wall. And there's a natural background wall EVERYWHERE in the underground. So no clear line of sight to the sky would ever fix your issue. It's the walls, that prevent teleporting. I'm not sure if there's an additional rule that disables beaming even when you mine the wall in the depths, haven't tested that much. Not even sure if it's possible to mine natural walls under a certain depth level. But there are teleporters for that stuff, if you want to beam up from the underground, buy a teleporter and set it up somewhere. Well, Casual is too easy, you don't have to eat to manage hunger, so no danger from dying that way, who would concern themselves with being able to teleport on that difficulty?
Last edited by Levianne; Mar 7, 2023 @ 2:13am
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Date Posted: Feb 16, 2023 @ 10:45pm
Posts: 14