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For example, the fully upgraded MM takes a full 4 seconds or so to cut through Obsidian. With tiledamage=100 in beta, cutting through obsidian could be made instantaneous. I'm looking for a command that can do that again, as I have a significant amount of these heavy materials to remove and work with on a very large build. This command can cut 4 hours of monotonous digging work down to a few minutes.
I played around with it some, and it does have a few minor issues, so still - if there is a new command to get the MM power back it'd still help me out.
Minor things to mention about the fishaxes:
- superfishaxe destroys blocks, doesn't mine them
- Neither fishaxe highlights the area before it mines
- Regular fishaxe is a 9x9 area, but, it actually seems to be alot weaker than the MM
So, for anyone else looking for the same thing, these are great for clearing areas, but not great for any sort of precision building.
/spawnitem fishaxe (base)
/spawnitem superfishaxe (eraser)
/spawnitem superfishaxedrop (Drops blocks)
But, then I remembered you can spawn the MM in as a regular item, so I could just put the parameters in through /spawnitem instead of /aiaction.... and that option still works! :)
If any other builders are looking for the command, this is right on par with superfishaxedrop and highlights:
/spawnitem beamaxe 1 '{"tileDamage":35,"blockRadius":9}'
Without commands, MM maxes out at tileDamage 4, blockRadius 5, for anyone wondering.