Starbound

Starbound

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The lacking and uninspired Story
Jesus Jose Christ, Starbound makes me feel as if I'm the only one that feels like the story is a shallow and linear journey accompanied by it's "multitude" of expansive side-quest. The reason for why I'm so upset is because ChuckleFish had 4-5 yearsish to make a compelling and well thought out story/game and what they do with that 1000+ days I don't know probably fingering each other until someone static concepts popped up. For starters, the game feels very shallow to the point where it's almost transparent, it's become watered down to the point were I question what did ChuckleFish do for the past 4 years as mentioned before. I mean there by my memory are 5 different types of quest: 1. Kill bandits 2. collect goods for x person 3. deliver junk to x y z for someones crush 4. deliver goods to merchant. 5. Rescue friend/crush(a tedious deed with the mind numbingly dumb AI) in some dungeon these are the best things to come out of the brain tank known as ChuckleFish, I solemnly applaud these inuitive designers and developers for they truly have gone far and beyong the set standard. Now lets meander back to the main focus with a question, who in there right mind decided to conjure up a plot that consist of going across the larger than Roberto Esquivel Cabreras ♥♥♥♥ universe to scan ♥♥♥♥ing furniture! Really! Did they just want to implement the concepts from No Mans Sky and implement it into this? All knowing that they're going against the colossal giant Terraria? There's so many directions they could of gone with, I mean they tried to establish a foundation of the games lore with books and with the whole 1 dimensional "Mission Quest" after scanning all those dusty artifacts and furniture in which you miraclously avoid contracting any sort of lung disease. With there already "expansive" universe they failed to do anything intriguing that warrants them to even be called a universal sandbox. Expanding upon the unlimited potential they had, lets take a look at the 5 or 6 "Story" characters, all of which have a distinct and colorful personality that gives a nice insight into the race they symbolize(except Novakids because chucklefish hates novakids) and what do you think they did with these great personalities you may ask? Nothing, they sit around at outpost by the side with the looney old woman selling you items or sending you out to find some "artifacts" for a "museum" that will never exist; The Floran characters arena side quest were if anything the best and most genuine thing on that floating rock, too bad there's only 3. To rap this ♥♥♥♥ show up, to me I see it all just narrowing down to laziness and procastination, this game feels like a still and evaporated swamp, hard to get into and shallow. 1.0 was a large flop of a update, to me this game remains in early access beta zone. :percy:
Editat ultima dată de David Chapelle; 10 aug. 2016 la 20:24
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Se afișează 16-30 din 135 comentarii
Postat inițial de SNEKERS (Shun The Witch):
Postat inițial de Bouncer:
The game could use more content, true.

But whining about the story and quests? In Space Terarria? What the ♥♥♥♥ are you doing here? Are you one of those whiners who was highly disappointed by the ending of Minecraft too?
Exploration and building is the thing this game is more or less about. Now the building part is tight but the exploration could use a boost, mostly in terms of gear and enemies. That there's true.

But the story and lore as big points for this near unreadable wall of text? Really?

What the ♥♥♥♥ is with all these people buying a Sandbox and expecting Elder Scrolls.
Remember however that neither minecraft or terraria really have lore to begin with, sure minecraft has a few side stories but nothing that pertains to the game itself really, terraria is an rpg sandbox bottom line but without much need for a story, however starbound has a lot of lore behind it, so its more than reasonable for a decent story. I would expect something close to maybe a skyrim level of story telling and lore, not marrowind but skyrim level, we having played botht there is a large difference. And we would have had a much better story if it wasnt this STUPID ♥♥♥♥♥♥♥ PROTECTORATE GARBAGE its so boring and so typical good guy.
I don't feel that way. The story was something to do in between your building an exploring. IMO it might as well have been a side quest, with the main quest being "Go out and do ♥♥♥♥, I dunno"
Postat inițial de Bouncer:
The game could use more content, true.

But whining about the story and quests? In Space Terarria? What the ♥♥♥♥ are you doing here? Are you one of those whiners who was highly disappointed by the ending of Minecraft too?
Exploration and building is the thing this game is more or less about. Now the building part is tight but the exploration could use a boost, mostly in terms of gear and enemies. That there's true.

But the story and lore as big points for this near unreadable wall of text? Really?

What the ♥♥♥♥ is with all these people buying a Sandbox and expecting Elder Scrolls.

To be honest terraria has a better story than starbound.
Bouncer 11 aug. 2016 la 7:03 
Terra has no story whatsoever....
Exactly.
Postat inițial de Bouncer:
Terra has no story whatsoever....
Actually it does as of the dialog of the npcs, other than that however it has absolutely NOTHING, but its still more interesting than this and its mostly a, you have to put this together of killing these things have caused the moon god to seek your blood.
Postat inițial de SNEKERS (Shun The Witch):
Postat inițial de Bouncer:
Terra has no story whatsoever....
Actually it does as of the dialog of the npcs, other than that however it has absolutely NOTHING, but its still more interesting than this and its mostly a, you have to put this together of killing these things have caused the moon god to seek your blood.
The only bosses that really fit together are the final three. Everything in Terraria seems disjointed and disconnected, mainly because it's not supposed to be.
Postat inițial de ExodusTheAvali #Team Pyro:
Postat inițial de SNEKERS (Shun The Witch):
Actually it does as of the dialog of the npcs, other than that however it has absolutely NOTHING, but its still more interesting than this and its mostly a, you have to put this together of killing these things have caused the moon god to seek your blood.
The only bosses that really fit together are the final three. Everything in Terraria seems disjointed and disconnected, mainly because it's not supposed to be.
I think maybe the first few can be connected but thats about it really, the jungle ones can fit together as well but those fit into the last 4, but i also say the early ones like the eye and brain of cathulu and by what i read the moon lord is by the whole lovecraftian lore or whatever, cathulu's brother (i dont care if i miss spelled cathulu) so maybe its some sort of weird you killed my brother you got stronger you unleashed hell on the world blah blah blah time to die tiny person i dont know honeslty.
Postat inițial de SNEKERS (Shun The Witch):
Postat inițial de ExodusTheAvali #Team Pyro:
The only bosses that really fit together are the final three. Everything in Terraria seems disjointed and disconnected, mainly because it's not supposed to be.
I think maybe the first few can be connected but thats about it really, the jungle ones can fit together as well but those fit into the last 4, but i also say the early ones like the eye and brain of cathulu and by what i read the moon lord is by the whole lovecraftian lore or whatever, cathulu's brother (i dont care if i miss spelled cathulu) so maybe its some sort of weird you killed my brother you got stronger you unleashed hell on the world blah blah blah time to die tiny person i dont know honeslty.
I think it's safe to say the plot of BOTH games is "Do whatever the hell you want, we don't care."
Postat inițial de Bouncer:
The game could use more content, true.

But whining about the story and quests? In Space Terarria? What the ♥♥♥♥ are you doing here? Are you one of those whiners who was highly disappointed by the ending of Minecraft too?
Exploration and building is the thing this game is more or less about. Now the building part is tight but the exploration could use a boost, mostly in terms of gear and enemies. That there's true.

But the story and lore as big points for this near unreadable wall of text? Really?

What the ♥♥♥♥ is with all these people buying a Sandbox and expecting Elder Scrolls.
You can't really say that the story isn't integrated into the game itself, when the player is strongarmed into starting it and certain content is gated behind it.
Postat inițial de ExodusTheAvali #Team Pyro:
Postat inițial de SNEKERS (Shun The Witch):
I think maybe the first few can be connected but thats about it really, the jungle ones can fit together as well but those fit into the last 4, but i also say the early ones like the eye and brain of cathulu and by what i read the moon lord is by the whole lovecraftian lore or whatever, cathulu's brother (i dont care if i miss spelled cathulu) so maybe its some sort of weird you killed my brother you got stronger you unleashed hell on the world blah blah blah time to die tiny person i dont know honeslty.
I think it's safe to say the plot of BOTH games is "Do whatever the hell you want, we don't care."
That should be the plot for the next elder scrolls game, its all we do anyways.
Postat inițial de SNEKERS (Shun The Witch):
Postat inițial de ExodusTheAvali #Team Pyro:
I think it's safe to say the plot of BOTH games is "Do whatever the hell you want, we don't care."
That should be the plot for the next elder scrolls game, its all we do anyways.
"Hey look, dragons!"
...
...
...
"You're stealing cheese wheels again."
-Skyrim Devs
Postat inițial de Tweak:
There are so many holes to poke in the story, besides the typos, that you are left wondering where all the beta testers were. Did they just not release this stuff to unstable and think it didn't need any feedback?

after CF did the story, they gave ot to some florans as review, they sssstabbed all the hoels in there.
Violeta 11 aug. 2016 la 8:03 
The story of terraria is that your there to stop evil.

And you are the hero who makes the world better....until you do the worst thing possible.

You slay your loyalist ally, there with you from the very start all for more power.

After defeating the wall of flesh who was protecting the world from greater evils. You go after greater and greater power. Everything after that is more power for the sake of getting more powerful and dealing with fallout from the effects of it.
Postat inițial de Promise:
The story of terraria is that your there to stop evil.

And you are the hero who makes the world better....until you do the worst thing possible.

You slay your loyalist ally, there with you from the very start all for more power.

After defeating the wall of flesh who was protecting the world from greater evils. You go after greater and greater power. Everything after that is more power for the sake of getting more powerful and dealing with fallout from the effects of it.
Except that Terraria has no ACTUAL plot. The creators cleverly leave it up to the player to decide what the plot is. You could be a legendary hero, slaying all manner of evil creatures. You could be a simple explorer, trapped on this island with nothing but a few tools and a sense of adventure. hell, you could be a guy who just... is, and who does stuff.
Violeta 11 aug. 2016 la 8:08 
Postat inițial de ExodusTheAvali #Team Pyro:
Postat inițial de Promise:
The story of terraria is that your there to stop evil.

And you are the hero who makes the world better....until you do the worst thing possible.

You slay your loyalist ally, there with you from the very start all for more power.

After defeating the wall of flesh who was protecting the world from greater evils. You go after greater and greater power. Everything after that is more power for the sake of getting more powerful and dealing with fallout from the effects of it.
Except that Terraria has no ACTUAL plot. The creators cleverly leave it up to the player to decide what the plot is. You could be a legendary hero, slaying all manner of evil creatures. You could be a simple explorer, trapped on this island with nothing but a few tools and a sense of adventure. hell, you could be a guy who just... is, and who does stuff.

You will always be held back until you slay the guide. A true hero does not murder an innocent person to obtain more power thats unneeded.
Editat ultima dată de Violeta; 11 aug. 2016 la 8:08
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Data postării: 10 aug. 2016 la 18:43
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