Starbound

Starbound

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SerGreen Aug 2, 2016 @ 11:57am
We need mod manager, Chucklefish!
It is great that now we can view installed mods from main menu, but that's not big deal. I would like to have an option to turn on and off specified mods at will from main menu without deleting them or unsubscribing.

Just now i wanted to enter some server and it said that "No mods or you will be banned", and then i remembered how many work i have to do to get rid of all mods (and get them back when i return to singleplayer) that i just thought: "meh".

Mods downloaded through Steam Workshop go to steamapps/workshop/content/211820 and mods installed manually go to steamapps/common/starbound/mods. It's really unconvenient to have multiple locations, you cant's just, say, temporarily rename "mods" folder to disable all mods. So we need in-game system to manage our mods imo.
Last edited by SerGreen; Aug 2, 2016 @ 3:47pm
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Showing 1-14 of 14 comments
Ydyp Aug 2, 2016 @ 12:33pm 
The problem is the steam workshop, don't think Chucklefish can more that folder to their liking and those mods don't even unpack and still work. As I see the problem with 2 locations more with games that use steam workshop and allow mods that don't use steam workshop. So fixing this will probably be not possible.

Also renaming the folder where steam download the mods to is no working as steam will just recognise that you are subscribed to the mod and redownload it.

But what I see other games do is having a kind of mod manger in the game, just like the one that Starbound has, with the exception that they can enable/disable the mod through that.

Which the later shouldn't be to hard to implement, with the exception that the universe is shared between all your characters so disabling a mod that adds custom items/blocks zill be tricky as it will throw exception every turn you take.

And to solve that they will need to make the universe seperate per character and save the states of enabled mods per universe, which is probably more work then they can chew at the moment.
SerGreen Aug 2, 2016 @ 3:45pm 
Originally posted by Ydyp:
But what I see other games do is having a kind of mod manger in the game, just like the one that Starbound has, with the exception that they can enable/disable the mod through that.

That's exactly what i want. Now game loads every mod it finds, all we need is to be able to select what to load and what not.

And yes, the problem of breaking player/universe still exists. But i would be happy even with just warning message at the moment of disabling mod. May be it would be good idea to add a new tag to _metadata file with the help of which authors of mods would be able to inform users whether uninstalling/disabling this mod will break their universe.
Violeta Aug 2, 2016 @ 3:57pm 
Try asking the nexusmods maybe?
Last edited by Violeta; Aug 2, 2016 @ 3:58pm
Rölli Aug 2, 2016 @ 4:41pm 
If you want a mod manager and extra mods try nexusmods http://www.nexusmods.com/starbound/? ...they have all the things that you guys are looking for
Last edited by Rölli; Aug 2, 2016 @ 4:42pm
SerGreen Aug 2, 2016 @ 5:07pm 
Originally posted by ItsDatBoi:
If you want a mod manager and extra mods try nexusmods http://www.nexusmods.com/starbound/? ...they have all the things that you guys are looking for

I suppose that Starloader is kind of outdated (for 3 years actually) and won't work with current mod format. Also it is difficult to manage mods installed via Workshop externally, because Steam will just re-download file if external mod manager will delete/rename/move it.
I just hope that devs will upgrade current in-game mod viewer to manager.
. Aug 12, 2017 @ 11:29am 
BUMP
SCP-173 Aug 12, 2017 @ 1:07pm 
Originally posted by COZ RED GOEZ F🅰🅰ST🅰!:
BUMP
Unnecessary bump is unnecessary.
Jackal84 Aug 13, 2017 @ 3:05am 
Multibound is probably the best Mod Manager out there
https://github.com/zetaPRIME/MultiBound/releases
mec fluuri Jun 21, 2018 @ 6:16am 
Originally posted by JacobD88:
Multibound is probably the best Mod Manager out there
https://github.com/zetaPRIME/MultiBound/releases
Multibound has one major problem though. Steam ♥♥♥♥♥ it up all long as your playing starbound with multibound when steam is since all your workshop mods get loaded regardles
Jackal84 Jun 22, 2018 @ 2:12am 
Originally posted by Torch:
Multibound has one major problem though. Steam ♥♥♥♥♥ it up all long as your playing starbound with multibound when steam is since all your workshop mods get loaded regardles

This is very true, pisses me off too. That said, you can copy the SB installation ANYWHERE on PC and it runs outside of steam; so easily fixed ;)
Asti Kaos Jun 22, 2018 @ 5:05am 
I use only steam mods, but still need a manager, I don't want to install-uninstall everything for playing on servers each time. So + to this topic
mec fluuri Jun 22, 2018 @ 5:13am 
Originally posted by JacobD88:
Originally posted by Torch:
Multibound has one major problem though. Steam ♥♥♥♥♥ it up all long as your playing starbound with multibound when steam is since all your workshop mods get loaded regardles

This is very true, pisses me off too. That said, you can copy the SB installation ANYWHERE on PC and it runs outside of steam; so easily fixed ;)
Sadly, somehow that isn't the case for me now. I don't know whether it's I've updated to steam beta or it was just a steam update but no mater what, my steam will know when starbound's launched, even when I move directories
mec fluuri Jun 22, 2018 @ 5:20am 
Originally posted by Aenora Wyrm:
I use only steam mods, but still need a manager, I don't want to install-uninstall everything for playing on servers each time. So + to this topic
Actually I was thinking on posting a minor guide on playing a modded starbound but now I'm pretty unsure since my steam's been messing with me.

But if it's just me then all you got to do is just unpack multibound on where your starbound.exe is then set this in the game's launch options to
"D:\(PC USER NAME)\Games\Starbound\win64" %command%

This does it so that steam works with multibound with the added bonus of recording your playtime, achievements(unsure), steam overlay, and friend invites.

Hope this helps
Last edited by mec fluuri; Jun 22, 2018 @ 7:13pm
mec fluuri Jun 22, 2018 @ 7:14pm 
Originally posted by Torch:
Originally posted by Aenora Wyrm:
I use only steam mods, but still need a manager, I don't want to install-uninstall everything for playing on servers each time. So + to this topic

Hope this helps
NeverMind, steam integration will screw with you regardless
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Date Posted: Aug 2, 2016 @ 11:57am
Posts: 14