Starbound

Starbound

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Averagedog Jul 27, 2016 @ 3:14pm
Any Use for Manipulator Modules after full MM upgrades?
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Showing 1-11 of 11 comments
The_Technomancer Jul 27, 2016 @ 3:23pm 
Selling them 5 for 1k pixels.
bloodymonarch Jul 27, 2016 @ 3:27pm 
Originally posted by Averagedog:
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Not as far as I'm aware. The game is just a linear path to the end. There is no hidden meta at the end of the progression. You can see, at the beginning of the game, everything you'll be upgrading. You finish the upgrades and then that's it. You wander around until you get bored or "build things" that you could have just done in a program. Funny thing is, you could actually get paid for building things in a program... Why do it in a game?
Last edited by bloodymonarch; Jul 27, 2016 @ 3:28pm
Averagedog Jul 27, 2016 @ 3:29pm 
Originally posted by bloodymonarch:
Originally posted by Averagedog:
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Not as far as I'm aware. The game is just a linear path to the end. There is no hidden meta at the end of the progression. You can see, at the beginning of the game, everything you'll be upgrading. You finish the upgrades and then that's it. You wander around until you get bored or "build things" that you could have just done in a program. Funny thing is, you could actually get paid for building things in a program... Why do it in a game?

You could say the same exact thing about Terraria though. After you defeat the moonlord there isn't anything really to work towards anymore unless you want to collect all the high tier weapons and armour.
bloodymonarch Jul 27, 2016 @ 3:31pm 
Originally posted by Averagedog:
Originally posted by bloodymonarch:

Not as far as I'm aware. The game is just a linear path to the end. There is no hidden meta at the end of the progression. You can see, at the beginning of the game, everything you'll be upgrading. You finish the upgrades and then that's it. You wander around until you get bored or "build things" that you could have just done in a program. Funny thing is, you could actually get paid for building things in a program... Why do it in a game?

You could say the same exact thing about Terraria though. After you defeat the moonlord there isn't anything really to work towards anymore unless you want to collect all the high tier weapons and armour.

The thing this game has to compete with isn't Terraria. It's Minecraft.
bloodymonarch Jul 27, 2016 @ 3:33pm 
Originally posted by Rarity <3:
Originally posted by bloodymonarch:
Funny thing is, you could actually get paid for building things in a program... Why do it in a game?
I know, right. Why pretend to murder hookers for cash in GTA when you could do it in real life and actually get paid?

You realize creating things in this game functions exactly the same as it does in a program right? Pick a texture block, use your mouse to start placing things...

Murdering a hooker in real life is significantly different and requires different tools than in GTA. For example, good luck using a mouse click or a controller to murder her. I suppose you could use the cable...
Averagedog Jul 27, 2016 @ 3:35pm 
Originally posted by bloodymonarch:
Originally posted by Averagedog:

You could say the same exact thing about Terraria though. After you defeat the moonlord there isn't anything really to work towards anymore unless you want to collect all the high tier weapons and armour.

The thing this game has to compete with isn't Terraria. It's Minecraft.
wuh? This game has FAR more content than Minecraft if you are comparing the two games without mods. However, Minecraft has greater building complexity since literally everything is modular. You can't say the same thing about starbound.

Seriously, programming a video with just minecraft blocks? daaaaang bro
multileitor321 Jul 27, 2016 @ 3:37pm 
huauasdasd
bloodymonarch Jul 27, 2016 @ 3:38pm 
Originally posted by Averagedog:


Seriously, programming a video with just minecraft blocks? daaaaang bro

Wtf are you talking about? I'm saying "Why make 2D towns/dungeons/castles in a game when you can make the exact same quality 2D town/dungeon/castle in a program and actually get it put in a game."
Last edited by bloodymonarch; Jul 27, 2016 @ 3:38pm
Rampheus Jul 27, 2016 @ 3:40pm 
Originally posted by bloodymonarch:
Funny thing is, you could actually get paid for building things in a program... Why do it in a game?
What a jaded gamer response. Why play games at all then? Why not go get a job and get paid for doing something productive.
bloodymonarch Jul 27, 2016 @ 3:45pm 
Originally posted by Averagedog:
Originally posted by bloodymonarch:

The thing this game has to compete with isn't Terraria. It's Minecraft.
wuh? This game has FAR more content than Minecraft if you are comparing the two games without mods. However, Minecraft has greater building complexity since literally everything is modular. You can't say the same thing about starbound.

Seriously, programming a video with just minecraft blocks? daaaaang bro

Also, Starbound has more content than minecraft? Really?

Infinitely generated overworld, multiple dimensions. While traveling said overworld, a storm can happen that causes a pouring of enemies around you. Unique enemies like Creepers and Endermen. Enchanting. Boats. Mounts. Villages. Villages get attacked. Crafting. Dungeons. Bosses. Cooking. Maps that fill in while you explore. Better building. Better graphics. Environment can be effected by fire and lightning. Trees that grow in multiple stages.

I could keep listing forever, but Minecraft is superior to this game in almost every way.
bloodymonarch Jul 27, 2016 @ 3:47pm 
Originally posted by Rampheus:
Originally posted by bloodymonarch:
Funny thing is, you could actually get paid for building things in a program... Why do it in a game?
What a jaded gamer response. Why play games at all then? Why not go get a job and get paid for doing something productive.

Not an argument against my statement. Why build in this game when you could do the same thing but in better programs or games? My point being that Starbound has to offer MORE than just building.
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Date Posted: Jul 27, 2016 @ 3:14pm
Posts: 11