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Hm... that's a possibility, I'll give that a try if/when I make a new character.
I have managed to get past the quest with both of my current characters. Also, I'm on a Mac, so my save files probably wouldn't be compatable.
Thank you though, I appreciate the offer.
I didn't ever want to use admin commands, and dash tech I don't use or care about but I wasn't willing to lose out on the possibility of double jump because I failed some arbitrary test. I've watched Youtube Let's Plays where players got through those tests easily. Made me wonder if my computer is lagging or maybe my wireless keyboard is too slow. Whatever the reason, I don't want to waste anymore time worrying about it. I just want to play the game that I purchased and not be judged for my performance.
We might've met a snag there, yes.
If you don't mind cheating, though, I suggest you look into the whole /admin business Promise mentioned for any new characters you need to get past this quest. Apparently just entering the mode will allow you to hand in quests without actually completing them. Haven't tested it because I know once I learn how to use that stuff I'll be tempted to do so again, and then the game'll become boring.
Hope you enjoy the rest of the game!
I'm not sure if you can submit quests without completing them but I know for the dash quest you can just walk through the cryo beams while in admin mode.
Just type /admin again to turn it off.
If all you need is to skip is a cyro or two, get a weapon with blink on it. Like on the final cyro room skip the first, dash the second, skip the third.
I loved this game when I played it back in beta. I was really looking forward to the full release.
I give up.
Of the first 4 bosses -- the first one, (Dreadwing) was definitely the hardest. Of the obstacle course, the hardest test is first.
Why make it a test? Why not just a playground that allows you to use the skill if you want, but not be so strict when it comes to pass/fail?
I got an anti-ghosting keyboard primarily because I was having so much difficulty playing Starbound in EA (I couldn't double jump effectively). But buying new hardware shouldn't be a requirement for a game of this type...
You know, why even bother with all this acqusition of equipment and just give everything to everyone for free? Yes, it's a sandbox game, but an exploration platform one at that, so things may take a bit of trialing to get or to complete.
He was one of the only two on my list in the beginning of the game... making him one of the first bosses.
My point is, the difficulty curve is BACKWARD... instead of things getting progressively more difficult, they start off hard, and then get easier.
No one is asking for items for free, where are you even getting that?
It is extremely easy and I'm struggling to even believe that there's a lot of people who can't pass it, wtf?????
It's literally open door, double tap
The first little bit with the sliding doors is fine. Its just the right level of challene. Its when I get to the ice beam things were it becomes impossible. Why does it need to be so precise there is no margin for error? It is WAY harder than it ever needs to be. I don't even care about the dash, I just want to be able to use techs. Why is this overly difficult obstacle course preventing me from progessing though even the earlist points of this game?
Maybe you can have someone you trust that plays the game use TeamViewer or something to do the quest for you or something.
I know that doesn't help matters and isn't a solution, but I think it might be a possible cause.
And yeah, I hate that double-tap input scheme as well, wish there was a seperate keybind available so you could just hit that once. Might be able to make an AutoHotkey script for that, though you probably would have to do two binds (one for each direction).