Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The game's just too optimized for M&KB due in large part to mouse aiming. Even the touchpad isn't enough to make the game feel right.
I honestly suck at coming up with full control schemes for Steam Deck, so I can't hel with that sadly. I do know that the community ones I tried all felt off and too difficult to use in combat situations. Hopefully someone more clever than me thinks up a way to make the controls feel right on Deck.
Which is a shame, cause it would be awesome as a portable game. But it was programmed by sub-par coders... and it's code is spaghetti code Lua, instead of very optimized C++. That's not to mention what Star-X said about the control scheme. It just doesn't work for a controller, which anything mobile would certainly use. Sadly, you'll probably be using a desktop for the game (unless it's a REALLY high end tricked out high performance single core performance laptop... which almost certainly would have to have a dual battery setup to give any endurance)
Thank you for your reply, marked this as the answer for now.
Spaghetti Lua code
Isnt there an option within the game or a mid that does this?
(I havent played the game but was going to mess around with it on the deck)
But hearing how aiming is crucial kinda puts me off trying
.....
80% on steam deck.
Open starbound a fork of the game runs flawlessly on steam deck with only hiccups at around the 900th mod.
The control mapping takes getting used to but the touchpad works great as a mouse and if you don’t mind using the virtual keyboard occasionally (character creation) you’ll have a blast.