Starbound

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mech blueprints
i have maxed out everything else (full solarium gear and weaponry), but i still have only durasteel mech parts and for a while i thought that i had the only things i could get with the simple blueprints because i kept getting repeats of the legs and body and i never got a single weapon, i just used the rocket launcher and the drill no matter how many ships i went through i found nothing. i decided to go for moderate difficulty ships and out of five blueprints i unlocked two items, the sleek thrusters and legs. are there any mods so i can get blueprints without doing painfully monotonous and slow missions and spending all of my fuel going from system to system looking for hostile ships (the anomolies just seem lie a waste of time, rarely drop much, don't even get many salvaged parts, take far too long ect.) can someone please help with this
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Showing 1-4 of 4 comments
Albcatmastercat Jun 14, 2017 @ 8:05pm 
Did you do the penguin's missions? Pretty sure THOSE are the ones which give you weapon blueprints. Anomalies and Encounters give other Mech parts (they also come and go so you were mostly wasting your fuel).
QuaestComm Jun 15, 2017 @ 12:47am 
Originally posted by Albcatmastercat:
Did you do the penguin's missions? Pretty sure THOSE are the ones which give you weapon blueprints. Anomalies and Encounters give other Mech parts (they also come and go so you were mostly wasting your fuel).
The only standalone weapon blueprint you get from Dr. Akaggy (the mech quest giver) is that for the Missile Rack Mech Arm (Parts and Labour quest), a Durasteel-tier mech weapon.

The other blueprint rewards you get from Dr. Akaggy's quests are a bunch of starter mech part blueprints (Test Drive quest) and your race's Violium-tier mech body blueprint (Advanced Test Drive quest).

All other mech arm blueprints must be acquired from mech blueprint items. Advanced Mech Blueprints are particularly stingy about giving arm blueprints - this may be due to the part category being picked first, then the part itself, which would result in a 1 in 3 chance of getting an arm blueprint from an Advanced Mech Blueprint (the other 2 in 3 chance would then give Sleek Boosters or Sleek Legs).

Don't skip out on anomalies - they are guaranteed to have at least 3 loot containers (i.e. 3 chances at an Advanced Mech Blueprint drop), and some anomalies have many more than that (e.g. space stashes which have close to a dozen containers). Note that loot containers in this context includes the large white capsules found in some anomalies as well as boxes, crates, wall lockers, and similar objects.

Space stations and friendly ships can also house blueprints. Friendly ships in particular are very quick to clear, and a blueprint for a particular Durasteel-tier mech body can only be found on a certain kind of friendly ship.
Last edited by QuaestComm; Jun 15, 2017 @ 12:47am
Honestly though Jun 15, 2017 @ 7:44am 
Originally posted by Albcatmastercat:
Did you do the penguin's missions? Pretty sure THOSE are the ones which give you weapon blueprints. Anomalies and Encounters give other Mech parts (they also come and go so you were mostly wasting your fuel).
well i do all of the ships and anomalies and i don't want to just wait for more
Honestly though Jun 15, 2017 @ 7:46am 
Originally posted by QuaestComm:
Originally posted by Albcatmastercat:
Did you do the penguin's missions? Pretty sure THOSE are the ones which give you weapon blueprints. Anomalies and Encounters give other Mech parts (they also come and go so you were mostly wasting your fuel).
The only standalone weapon blueprint you get from Dr. Akaggy (the mech quest giver) is that for the Missile Rack Mech Arm (Parts and Labour quest), a Durasteel-tier mech weapon.

The other blueprint rewards you get from Dr. Akaggy's quests are a bunch of starter mech part blueprints (Test Drive quest) and your race's Violium-tier mech body blueprint (Advanced Test Drive quest).

All other mech arm blueprints must be acquired from mech blueprint items. Advanced Mech Blueprints are particularly stingy about giving arm blueprints - this may be due to the part category being picked first, then the part itself, which would result in a 1 in 3 chance of getting an arm blueprint from an Advanced Mech Blueprint (the other 2 in 3 chance would then give Sleek Boosters or Sleek Legs).

Don't skip out on anomalies - they are guaranteed to have at least 3 loot containers (i.e. 3 chances at an Advanced Mech Blueprint drop), and some anomalies have many more than that (e.g. space stashes which have close to a dozen containers). Note that loot containers in this context includes the large white capsules found in some anomalies as well as boxes, crates, wall lockers, and similar objects.

Space stations and friendly ships can also house blueprints. Friendly ships in particular are very quick to clear, and a blueprint for a particular Durasteel-tier mech body can only be found on a certain kind of friendly ship.
i wish the odds were different, because i thought i got all the blueprints i could very quickly and started looking up other ways to get them, also it sucks that known simple blueprints sell for 4000 and known advanced blueprints sell for 1920-ish
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Date Posted: Jun 14, 2017 @ 6:10pm
Posts: 4